Pardon me! Turned out it's not a seam at all, it's just veins. Next 1.NifSkope would go exploding with your armor - too many NiTriShapes, too many textures to load for every small piece of armor. I am using hi res textures... You may want to consider merging some of NiTriShapes (along with merging textures). This VANILLA mashup definitely needs being optimized. 2.You should consider adding ground (world) models specifically for your custom armor, so it look different in game from vanilla ones.
First of all, I appreciate you interest in my work. Thank you! And here are my answers. 1. Honestly, I don't know anything about merging NiTriShapes and texture files. And there are no times for new work. After my first mod finished, then I may will consider that. Thanks for your advise. :) 2. I already made ground models for every parts of my armor. Some are used of vanilla models, of course, but if necessary I made a new one. I hope you like it. :)
Hello! First, I am very impressed with this mod and I am excited to see what you do with it. Second, I am also very impressed with your English skills! Trust me when I say you speak it more clearly than some native English speakers.
Kudos and luck to you, my friend! I'll be Tracking this mod so I don't miss updates!
Hi dear! I do not want to seem ignorant, but in truth I am: I like your work but I do not know how I can use it because I do not know how to become a mod with ck. Can you give me some instructions on how to do it? Tanks in advanced and kudos for you!
Hi! I can make mod but I don't know how to tell you about making mod. Besides English is not my first language, so explain something in English is very difficult to me. But I'm going to make my own mod with my Mashup Armors. It will release in couple weeks, I think. I'll be back with it ASAP. Thank you for like my work.
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https://www.nexusmods.com/skyrim/mods/85000
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1.NifSkope would go exploding with your armor - too many NiTriShapes, too many textures to load for every small piece of armor. I am using hi res textures... You may want to consider merging some of NiTriShapes (along with merging textures). This VANILLA mashup definitely needs being optimized.
2.You should consider adding ground (world) models specifically for your custom armor, so it look different in game from vanilla ones.
1. Honestly, I don't know anything about merging NiTriShapes and texture files. And there are no times for new work. After my first mod finished, then I may will consider that. Thanks for your advise. :)
2. I already made ground models for every parts of my armor. Some are used of vanilla models, of course, but if necessary I made a new one. I hope you like it. :)
Kudos and luck to you, my friend! I'll be Tracking this mod so I don't miss updates!
I'll be waiting for weight slider support, but I can't wait to see what's coming next!