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opusGlass

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opusGlass

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27 comments

  1. siempre
    siempre
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    This is such a small change, but it makes a huge impact. These draugr are super creepy, thank you very much for this great enhancement to Solstheim!! I appreciate the small detail of the grave tar too. It adds to the immersion and further distinguishes these from their mainland cousins
    1. ShawnDriscoll
      ShawnDriscoll
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      Agreed.
  2. InDarkestNight
    InDarkestNight
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    Hello, I'd like to know if this is compatible/consistent with the LE version of Legacy of the Dragonborn. I've never played through that mod yet, so I don't know if it adds new dungeons or something to solsteim. TES5Edit detects no conflicts, though I did notice that it and this mod both edit Kolbjorn barrow (though LoTD adds no spawns, it appears to just be touching Ahzidal's set).

    I'm also unsure if I could have similar issues with other mods that add or replace monsters, such as Opus Glass' bloodhorker mod.

    I would ask all this on the LoTD page, but its no longer being supported and I haven't really been able to get any answers to my questions. Last thing I asked, sir jesto or someone else behind the project just told me to switch to SE. LE is far more stable on my computer though, and I find I prefer a lot of older mods anyway. Thus I still prefer to play LE, despite it becoming increasingly hard to find mod support for it.
    1. ShawnDriscoll
      ShawnDriscoll
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      The worst scenario is that trophy items don't look the same when placed in LotD's museum as they did in the Skyrim dungeons. Load LotD last in your load list if you can.
  3. ForTESness
    ForTESness
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    The mod would be even more impactful if some scenes of cannibalism could be added, perhaps ones using the animation from the Namira's Ring power or from somewhere else.
  4. deleted150923488
    deleted150923488
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    ''In the Elder Scrolls III: Bloodmoon DLC, the Skaal alleged that the Draugr were cannibals who had been cursed by the All-Maker to eternally hunt for human meat, often called by the name Eaters of Flesh.

    This is distinct from the Elder Scrolls V: Skyrim's narrative for the Draugr, which claims that the Dragon Cult ritualistically attained eternal life in order to await the return of the dragons, and makes no mention of cannibalism.''

    The answer is very simple: Skyrim is Elder Scrolls fan-fiction. Somewhat 'decent' fan-fiction ('somewhat'), but fan-fiction nonetheless. I suspect Todd and his boyfriend Emil ''borrowed'' the ideas for the Skyrim we unfortunately have now from a number of ES forums and fan-fic sites, lol. This is why I'm using the replacer version to help my head canon erase one of the many lame and frankly 'stupid' lore retcons from my mind, lol. 
    1. Debatemaster1
      Debatemaster1
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      This, 100%.
  5. Is it safe to update during a playthrough ?
    1. opusGlass
      opusGlass
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      Yes
  6. Solevarnya2ez
    Solevarnya2ez
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    Hello once again! Since the last time i decided to check and recheck my load order, but it seems that none of my mod are conflicting with yours. So either it's actually the draugrs you missed, or something messes up with my game. Anyways:

    XX01cac2 in the Vahlok's Tomb;

    XX020e31, XX020dc3, XX020dc5, XX028b13, XX01db72 and XX028b13 in the Kolbjorn Barrow for the first time you recieve letter from Ralis Sedarys;
    XX020dc2 for the second letter;
    XX01dbb3, XX01dbb2, XX01dbb0, XX0315ea, XX017fc2, XX017fbe, XX017fba, XX017fcf, XX017fcc, XX017fc8, XX0315ee, XX0315ef for the last letter, when you face Ahzidal himself.

    Hope it will be helpfull and won't take much time from you. Thank you very much for all of your mods and good luck in the future endeavors!
  7. Hello there! Don't know if this mod is still supported, but I decided to let you know about the missed draugrs, as you asked in the mod description:
    XX02875d
    XX02875a
    XX02880b
    XX031bdf
    All of them are located at the Temple of Miraak and Temple of Miraak Sanctum. Thanks for the mod by the way, beautifull work!
    1. Thank you very much!
  8. orsowox
    orsowox
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    Do you think maybe an update could introduce Falmer animations to these guys so they're hunched over like they are in Morrowind? I'd also like to suggest a version without texture replacements on the skin so they're closer to Morrowind, too... and that they aren't equipped with weapons while boosting their unarmed damage.
  9. CodeNamed1
    CodeNamed1
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    Nice will install when I get to Solstheim. Love the idea!
  10. clauDA
    clauDA
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    • 252 kudos
    Excellent work. Many Thanks