I'm having trouble getting it to work. I installed the mod as per usual, but when I try to turn it on, it says it requires files that aren't present. Am I missing something?
recently found this mod i have been using the original Common clothes for the longest time just a quick question can i safely uninstall that mod and replace it with this i am afraid that i might ruin my game by accidentally making all npc's naked or do i have to start a new game
i just tested it and yah forgot that bijin have actual genitals i was testing it in whiterun marketplace and i was shocked to see carlota naked right in front of me while sweeping i'll probably just use this in my next playthrough i'll try installing this mod on top of the other mod to see if it will produce the same result and also to see if my crafting clothes and armor will be too cluttered
it didn't cluttered since they weren't craftable and i haven't really noticed a difference and honestly i am too afraid to let 2 mods on that edit the same thing i'll just use it on my next playthrough just to be safe
This is absolute bestness, gorgeous and genius! Makes a huge difference in variation to NPC's and the fact that (almost) all items use the players own textures and is 100% vanilla friendly. Thanks a million of this mod! <3
Thank you for optimizing this mod! I was wondering though, did you ommit or reduce in the leveled lists the armors from "common clothes" (boiled leather, mail and hide, etc)? Because on previous playthroughs with the original mod by Franklin Zunge many civilian (i.e. non-bandit ) NPCs had those equipped but now are wearing vanilla armor.
Clothes have more descriptive and consistent names and no longer contain numbers.
Did you not read the description or are you requesting something else? The clothes don‘t have numbers in this mod. I still use numbers in the changelog and screenshots to uniquely identify the clothes, but they‘re only visible in the CK/xEdit.
maybe several years late, but i'm noticing that the names, while 'consistent' are not very 'descriptive' for some items...28 of them named exactly 'Common Clothes'
Usleep normally seems compatible with most mods but essentially breaks some mods,I like aesthetics in my game,usleep breaks some textures and language translations. I like your mod very much, if a version without usleep comes out, it's one of the first mods I will download,I can remove the need for usleep with programs, but I didn't choose this way because it would break the mod and the game. I love sharing photos in the media and would love to make and share dozens of outfits with these outfits.
The lack of translation support is an issue inherent to Skyrim. Common Clothes and Armors will also revert text in the game to English if you have a non-English game.
Textures are just textures, no mod can "break" them. This sounds like an issue in your installation that you should resolve in any case.
155 comments
i have been using the original Common clothes for the longest time
just a quick question
can i safely uninstall that mod and replace it with this
i am afraid that i might ruin my game by accidentally making all npc's naked
or do i have to start a new game
forgot that bijin have actual genitals
i was testing it in whiterun marketplace and i was shocked to see carlota naked right in front of me while sweeping
i'll probably just use this in my next playthrough
i'll try installing this mod on top of the other mod to see if it will produce the same result
and also to see if my crafting clothes and armor will be too cluttered
and i haven't really noticed a difference
and honestly i am too afraid to let 2 mods on that edit the same thing
i'll just use it on my next playthrough just to be safe
thanks Dad
I was wondering though, did you ommit or reduce in the leveled lists the armors from "common clothes" (boiled leather, mail and hide, etc)? Because on previous playthroughs with the original mod by Franklin Zunge many civilian (i.e. non-bandit ) NPCs had those equipped but now are wearing vanilla armor.
I might attempt it too.
Did you not read the description or are you requesting something else? The clothes don‘t have numbers in this mod. I still use numbers in the changelog and screenshots to uniquely identify the clothes, but they‘re only visible in the CK/xEdit.
I like your mod very much, if a version without usleep comes out, it's one of the first mods I will download,I can remove the need for usleep with programs, but I didn't choose this way because it would break the mod and the game.
I love sharing photos in the media and would love to make and share dozens of outfits with these outfits.
Textures are just textures, no mod can "break" them. This sounds like an issue in your installation that you should resolve in any case.