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Mr Zombie

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Reconn

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92 comments

  1. DitrichBlack
    DitrichBlack
    • member
    • 7 kudos
    I love this mod.
    BUT in Ivarstead the blacksmith's house is not accessible. The door has no activator, as well as there is no smith. Only a house with smithing equipment =( Can any mod be a cause of that? I suspect Immersive Citizens and Better Fast Travel but I can't check it since I'm not familiar with how a CreationKit works...
    1. Reconn
      Reconn
      • supporter
      • 5 kudos
      Sorry, No this is not a conflict I just have not added the smith or his house interier yet, I dont have much time at the moment but will look to do it when I can
  2. Alexder98
    Alexder98
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    • 1 kudos
    Hello! I have a wall in Markarth that is not at it's place and when I disable your mod it's at the right place. http://imgur.com/mY1QNIc
    I uninstall all mod that change Markarth and the problem persist.
    1. Reconn
      Reconn
      • supporter
      • 5 kudos
      Sorry for the delay, my pc bust but now im back I will check again, I did have a look at the location you show and from what I can see
      all walls are in the correct location but as I say I will look again in a few days.
    2. Reconn
      Reconn
      • supporter
      • 5 kudos
      Sorry forgot to post.
      I did go back and look again but as I suspected the wall is as it should be so I would guess its another mod causing this issue.
      As you uninstalled all Markarth related Mods it maybe one that you did not install with the NMM and so missed it.
  3. MisterB1969
    MisterB1969
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    I really love this mod, but until recently I ran across something because I have never crafted that much in Falkreath. But what I do remember, there used to be a smelter right next to the blacksmith. That's gone and replaced with 2 additional tanning rack. And over by the new crafting area you created, there's a breach in the floor board. And invisible mesh (i can assume, or an object missing its textures). Making it ahrd for me to move around on the platform.
    1. Reconn
      Reconn
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      • 5 kudos
      Really wow ok, It will be a few weeks before I can check and fix this, I will get on it asap, thanks for the report
    2. daixter
      daixter
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      • 3 kudos
      Ok I see what you mean about the 3 Tanning racks and have fix that, really dont know why they are there.
      The hole in the floor at the old work station is meant to be there, I did not add it though, that is the way
      it was made.
      I cant put the Smelter back in the town smithy because there really is not the room for it but I will see
      about making a platform for one maybe.

      Q. In what way are you having a problem moving around it, do you get stuck in the hole? If it is just this
      then the next update should fix it.
    3. MisterB1969
      MisterB1969
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      There are invisible things in the way that keep me from moving over it. Its hard to explain i suppose, its like there's an invisible piece of mesh there blocking half of the building deck. And the smelter thing is not that big of a deal if you can't get it to fit. I was confusing your mod with another as far as that was concerned.

      But I did want to point out in Riverwood, that the chair and the Enchanting table occupy almost the same space. So you often get a NPC sitting half way through the enchanters table.
    4. daixter
      daixter
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      • 3 kudos
      Ok thanks I will sort them as well
    5. MisterB1969
      MisterB1969
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      Awesome ! Your still my #1 choice for improved crafting supplies
    6. daixter
      daixter
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      Thanks, I aim to please

      Im in Riverwood now and im looking at the Enchanting font but there is no chair near it, just incase you are meaning the Tanning Rack I have moved that a short distance away. If you still have a chair in that location then its because of anothers mod sorry. If you find any other clash's with other Mods that I maybe able to fix on my side to make compatible please let me know or if you think there is a location I may have missed out.
      I will upload the new version (with the same version number) in a few hours

    7. MisterB1969
      MisterB1969
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      huh, that is really weird then. I dont have any other mods that add things, but thanks. and I'll keep my eyes open.
  4. ElderMartins
    ElderMartins
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    • 2 kudos
    Does it include oven and churn from Hearthfire?
    1. Reconn
      Reconn
      • supporter
      • 5 kudos
      No not yet, I wanted to do the main part of this with out DLC so every one could use it, I do plan to make add on for this that includes the new things from the DLC packs but I have no PC at the moment so things are on hold until I do sorry.
  5. Kayanakoe
    Kayanakoe
    • member
    • 2 kudos
    It wont let me download the "Non-immersive armors" version, neither NMM or manually :/
    1. daixter
      daixter
      • account closed
      • 3 kudos
      Hey Keyanakoe I just tested the download link and it worked fine for me im guessing the file server was either down for maintenance or just busy as is often the case, please just try again...if you still cant download it then let me know and I will host it else were as well and put a link at top of description
  6. Ellorienne
    Ellorienne
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    • 1 kudos
    This mod looks really great! Does it require anything else to work? Also, where can I find the smelter in Riverwood? I installed it breifly before deciding that my game needed a clean reinstall, but I couldn't find the smelter in Riverwood, so I wasn't sure if it was working or not.

    Also, could you add a chopping block to Markarth?
    1. daixter
      daixter
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      Ok Chopping block added to Markarth
      and I checked the Smelter in Riverwood, it there right next to the Smith's workshop.

      It was made with only the default .ESM's (Skyrim.ESM & Update.ESM) both of which you should have, no DLC was used so none are required but also because of this it will not effect any DLC locations have been added too.

      The Riverwood Smelter should be either by the River behind the Blacksmith by the chopping block or next to the Blacksmith its self, if its not in either location let me know.

      As for the chopping block in Markarth, yes will do, I had intended to put one in but for some reason I must not have.
  7. daixter
    daixter
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    The Immersive Armors Compatible version is now up.
    I noticed I had the letter at the end of the version number wrong, dont know what happened there!
    They are now right and will now stay with "f" = Full & "c" = Compatible.

    New stuff has been added in this update, but I still have not re-added the Blacksmiths (the Merchants not the Equipment)
    I will be adding them as soon as I have the time (with in two weeks...I hope!) but as my time is not my own at the moment
    I can promise nothing, Sorry
  8. MrSlendy
    MrSlendy
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    • 0 kudos
    Hey I have Immersive armors can i Use Crafting Locations Improved v4_6_1c? or should i download the old version?
    1. daixter
      daixter
      • account closed
      • 3 kudos
      Edit:
      The compatible version is up and is now good to go

      You can but it will add twice the crafting equipment to the skyforge, I so if you use the skyforge then i would say use old version other wise use complete.

      I will get a compatible version up soon, just having a few RL issues :/
  9. daixter
    daixter
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    • 3 kudos
    Hey all,
    I have rolled back the version in order to fix the NPC spawning bug, I really dont see how that was happening but the CK is a funny thing at times.
    Either way it should be fixed now. To make sure I fixed this I removed the new added Blacksmiths, their smithing stations are still there and fully
    usable as are their homes but untill next update (in 2-3 days) they are not enterable.

    If this does not fix the NPC-Vampire spawning Issue let me know

    Thanks

    Loke
  10. daixter
    daixter
    • account closed
    • 3 kudos
    Hey Edespino,

    Ok thanks for letting me know, I will get this fixed in next few days, untill then I would suggest reverting back to previous version.
    I dont really know why all the NPC's are spawning though but either way yes it needs fixing. Again thanks

    Loke
    1. edespino
      edespino
      • member
      • 6 kudos
      Your welcome. Thank you for the mod.