Skyrim

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opusGlass

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opusGlass

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54 comments

  1. CSSPT
    CSSPT
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    from images, i can say its some tolkienesque sh.t.
  2. LucioMalyn
    LucioMalyn
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    Could it conflict with this mod and its patch?
    https://www.nexusmods.com/skyrim/mods/52576
    https://www.nexusmods.com/skyrim/mods/103352
  3. Abcskyexp
    Abcskyexp
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    Hello. Nice mod, but it makes my skyrim unstable.
    Possible causes I identified are problems with the bashed patch in wry bash, conflict with the join the stormcloacks quest. Any ideas / help?
    1. killgore
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      nearly impossible to fix someone else's problem especially if you use wrye bash like me, what I can tell you tough is that you need to use te5edit and create yourself a postbash.esp wrye bash messes a lot of stuff because of the way it works (requires bash flags on everything and most mods dont have them) so the only way to correct things are either to load your mods after the bashed patch, 1st thing I would try, or the make your own postbash esp that fixes what the patch broke
  4. Psydeffexclone
    Psydeffexclone
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    This really fits with Falkreath due to that small town/hold is at the center of some of the most weirdest things seems to happen to that small town, such as the Werewolf killing, the Dark Brotherhood stronghold just a couple of blocks away and some of the forts and towers near the town are either infested with monsters or bandit. and a Daedric Prince's dog is roaming around that place. not to mention the place is known to be the city of the dead due to how many people are buried there. and it makes Morthal which is located in the swamps look like a playground due to the only threat it has is a vampire living nearby
    and nothing else.

    Off Topic.

    I recently saw your mod called the skinshifter's in the SSE and was wondering if by any chance you'll make a backport of it.
  5. DryBones12
    DryBones12
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    Sorry if this has already been answered.

    I've encountered some bug with the spectre, at night it won't attack me as well as the day, even when I strike it, it'll just teleport and reappear and continue to walk like nothing's happening. Never becoming hostile.

    For info, I've got a couple of npc behaviours mod, maybe that's the problem.

    Thanks for the feedback :) It looks really great 
    1. opusGlass
      opusGlass
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      First check that it still doesn't work later throughout the night. 
      If it never works, could be that your timetracking quest got thrown off though I don't know how. Do you have too many NPCs which will disable some of their AI maybe?
    2. DryBones12
      DryBones12
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      That could be it, I have a couple of them, which includes immersive citizens, immersive detection of npc, intersting npcs, mortal ennemies, and ultimate combat. Also my falkreath city overhaul is pretty big I can say. I'll test a second time just to make sure and come back with a response. Thank you for your support!
  6. Wolfpack49
    Wolfpack49
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    This looks fun! Any thought of porting to SE?
    1. opusGlass
      opusGlass
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      There's an SE link in the description
    2. Wolfpack49
      Wolfpack49
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      Doh! Thank you.
  7. GrenadR
    GrenadR
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    How do I kill the Spectre of the woods? It keeps disappearing and coming back with full HP?
    1. ShawnDriscoll
      ShawnDriscoll
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      The Key: After Dark.
  8. DylanBoni
    DylanBoni
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    Great mod! Add life ( and dead!) in my skyrim!
    Played 1.2 to test without problems, but recently i've got a ctd when quest arrow change from little girl to the fire camp in the wood. I have got much mods installed manually, but nothing that change that place. i'll try to play this quest uploading 1.3 and changing loading order. (sorry for my english)
    1. opusGlass
      opusGlass
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      1.3 only changes the Spectre mask. I Don't think what you describe sounds like a mod conflict, but do you maybe have a translation patch?
    2. DylanBoni
      DylanBoni
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      thank you for the answer.
      My skyrim is in Italian but i don't think this is the problem. This mod worked perfectly for me! The first time I've made all quests without problems. After this i installed many other mods. There is simply something in conflict. I'll will find it.

      I'm sure about this: All your mods are very well done and never give bugs or problems in my game!!
      thank you very much to make Skyrim more beautiful!!
    3. opusGlass
      opusGlass
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      Ok, please let me know if you identify the conflict, I'm interested how this is occurring. Maybe navmesh related?
  9. VictorDixon452
    VictorDixon452
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    I do tests of all the mods I install to make sure they work right. I like this mod, all the boss encounters are there, they're challenging. Great fun. I just have an issue with the mask dropped by the Spectre of the Woods not appearing on my character. It shows up on the corpse, the item is there when dropped from inventory - looks amazing, btw - but when I equip it... Nada. I have a bunch of mods installed - since my game doesn't crash I'm happy - but I'm not sure which type of mods to test to find the conflict.
    1. opusGlass
      opusGlass
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      Hmm sounds like it's related to body slots. Have you tried this when your player character has nothing else equipped?
      Wait, I have an idea. From your downloads I see you grabbed the open face version. I might need to update that to version 1.3.
    2. VictorDixon452
      VictorDixon452
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      I think so, as well. I just removed the open face replacer and the mask shows up with the glowing eyes and mouth. It looks wicked cool, but I feel like the non-glowing version would be more my thing. Again, this is a really fun mod. It goes really well with my horror\survival themed modlist.
    3. opusGlass
      opusGlass
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      Yeah that was the issue, uploaded a fix!
    4. VictorDixon452
      VictorDixon452
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      It works! Thank you so much for your fast response and fix. Now I'm ready to unwind by terrorizing innocent townfolk while looking the part.
  10. thean103
    thean103
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    a creature compilation perhaps?