Skyrim

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gg77

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gg77

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About this mod

With this mod you can summon many birds (Penguins, Dodos, Owls, Peacocks (2),Turkeys (3), Terror Birds (2), Hummingbirds (3), Fellrunner, Moa, Marabou, Emu, Rhea and Shoebill) and ride them, or select hordes of different birds ! DLC Dawnguard needed.

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With this mod you can summon many birds (Penguins, Dodos, Owls, Peacocks (2),Turkeys (3), Terror Birds (2), Hummingbirds (3), Fellrunner, Moa, Marabou, Emu, Rhea and Shoebill) and ride them, or select hordes of different birds !

The DLC Dawnguard, and possibly Skyrim Script Extender (SKSE) or Skyrim Script Extender are required

This mod also works without SKSE but the giant Hummingbirds fly at ground level !


This mod is a merging of my mods:


Curious Birds of Skyrim

Terror Birds Mount and Army

Moa and Co. Hordes - Followers and Mount

Mihail's Birds Mounts


WARNING: If you install Birds, Mounts, Hordes and Followers, you must uninstall these mods



SUMMONABLE MOUNTS or FOLLOWERS (Birds: dodo, turkeys, terror birds, marabou, shoebill, emu, rhea, moa, giant hummingbirds, fellrunner)

To have the SUMMONABLE MOUNTS or FOLLOWERS, you must buy the (16) “Spell tome: XXXX”, at Farengar Secret-Fire in Dragonsreach/Fort Dragon (Whiterun) or with an other "Spell Vendor" (ex: Sybille Stentor in the Blue Palace/Palais bleu in Solitude).

With the book, you have the spell (Duration of the summon: 1 hour) ...

You can easily DISMISS when you want ! with an other "Spell tome: Dismiss Summoned Bird"

In order to buy the 17 books at Farengar, you must place this mod at the bottom of the list when you launch the game



CONTROLS OF THE GIANT HUMMINGBIRDS (with SKSE):

->->->->->->If you have SKSE you can really fly !<-<-<-<-<-<-


UP: Left Shift

DOWN: Left Ctrl

DOWN to the ground quickly: E or Space

W (or Z): forward

S: backward

A (or Q): turn left

D: turn right


You MUST mount the Summoned Hummingbirds, dismount and re-mount again before flying !


When flying press F12 to reconfigure the Keys (...a little problem: it is the default screenshot button on Steam ! You can go into Steam and disabled screenshots)

If there is a problem with the F12 key, uncheck the mod, make a backup and then check again the mod






HORDES (*Birds: penguin, peacock, owl, shoebill, marabou, moa, rhea, dodo, turkey, terror bird, hummingbirds)

This mod adds the ability to quickly incubate eggs of *birds with the fire of the forge, and quickly create a horde of *birds (5, 15, 50, 100 ...MORE ?...ATTENTION with the freezes in your computer !).

To obtain these *birds eggs, simply bring any “*bird Egg ” (found with some Merchants in Whiterun : Arcadia of Arcadia’s Cauldron, Anoriath, Hulda of the Bannered Mare) to a forge and create the "Incubated *bird Egg" in the "misc" section. Now open up your inventory, navigate to "Scrolls" and there they are. You throw them and when they hit the ground they hatch into *bird.

When your creatures die, remember to loot their corpses for more eggs



warning: the terror bird (new model) is very agressive



COMPANIONS (Birds: penguin, owl, peacock)

Penguins: the (3) companions (you can talk: Wait - Follow - Trade - Favor - Dismiss) are located near Dawnstar and near the Wreck of the Brinehammer

Owl: this companion (you can talk: Wait - Follow - Trade - Favor - Dismiss) is located near the Deadwood Lumber Mill of Falkreath (It lies just north of Dengeir's House along the river)

Peacocks: these 9 companions (you can talk: Wait - Follow - Trade - Favor - Dismiss) are located in the 5 Towns



WILD

58 penguins with 7 nests (with eggs) near Dawnstar and near the Wreck of the Brinehammer

6 owls and 6 nests (with eggs) between the Roadside Ruins and the Falkreath Watchtower near the Tree House of my mod The World Tree of Skyrim

8 peacocks near the companions in the 5 towns. You have also a nest with egg (Riften only)







INSTALLATION

In order to find these eggs/books at Merchants, you must choose the mod for which you want to buy and place it at the bottom of the list when you launch the game



Bugs or Problems


For the flying mounts (Hummingbirds):

You only have to be careful to not crash into the ground (apparently they can also burrow underground) !

If your mount disappears (with impossibility to dismount): Be patient a few seconds or Zoom out with the scroll Wheel or FAST TRAVEL


For the armies of Dodos, Owls or Penguins:

When the Dodo/Penguin/Owl is in battle, it approaches the enemy and just stand their and lets itself be attacked and it doesn't fight back (there is no animation in the game to fight)


For the mounts:

The Dodo can’t jump, fly or swim…

To turn easily,it is better to walk ! ...

If you dismount in the water, it is possible to swim in the air !! Solution: MOUNT AGAIN or SPACEBAR


For the companions:

You can only have one Follower at a time: if you want a different one (in my other mods), you need to dismiss the first one before you recruit them.

If telling the follower to return at home (With message: “Your companion heads home”) doesn't dismiss him, or if you have lost the active Follower, you can try this:

Type “²” or "`" or "~" key to get into console, and type:

set playeranimalcount to 0

With Amazing Follower Tweaks , or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) in the Data Files when you launch the game

If problem with the Dialog Box of the followers/ companions (Wait - Follow - Trade - Favor - Dismiss) you can also enter / exit a house or make a fast travel



Credits

Merci aux moddeurs dont les noms suivent:

SpikeDragonLord and jboyd4 for the Dodo in the mod Beasts of Tamriel (also thanks to Dogtown1)

Dodo is a free model from Horniman Museum

Fluff Eisenkette for the Penguin in the mod Fluff's Followers - Winston the Penguin

Penguin Model off of 123D by Autodesk Premium

+++This mod uses a model under a BY-NC-SA Creative Commons License+++

Link to CC license

LorSakyamuni for the Owls and the Peacocks in the mod The Witcher 3 Monsters and Animals Resource Pack (“You are allowed to use the assets in this file without permission as long as you credit me”,“Pack containing a lot of monsters and animals included in the game The Witcher 3: Wild Hunt. All the original assets belong to CD PROJEKT RED and are distributed with their permission. Feel free to use them, just remember to credit me.”); the Owls are rigged by SpikeDragonLord and jboyd4 in the mod Beasts of Tamriel; the Peacocks are rigged by Mihail Romanov in his mod Peacocks- Mihail Monsters and Animals (mihail immersive add-ons- animals- birds) ("Feel free to use my mod in your projects, no need to ask me for permission first") , Peacock custom loot by Achronos11

Mihail Romanov for the Turkeys in his mod Turkeys- Elements of Skyrim pt.19 (mihail immersive add-ons- animals- birds), for the Terror Birds in Terror Birds- Mihail Monsters and Animals (mihail immersive add-ons - tundra- megafauna) , for the Fellrunner in Fellrunners- Mihail Monsters and Animals (mihail immersive add-ons - hammerfell- ESO) ; for the Hummingbirds in Hummingbirds- Mihail Monsters and Animals (mihail immersive add-ons - animals) , for the Moa and the Emu in his mod Moas and Emus- Mihail Monsters and Animals (mihail immersive add-ons- birds- megafauna) and for the Marabou and the Shoebill in Giant Storks- Mihail Monsters and Animals (mihail immersive add-ons- birds)

Peacock model Repair by zenlyking

NoxyGame and DOSMaster for the script of the mod Pegasus MLP fully flyable


Free sounds universal-soundbank - Sound Fishing - xeno-canto