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This readme is for Sindri's Tomb V0.2 BETA and is a reflection of all the changes from V0.1 -> V0.2. Feel free to read all of the changes below.
What's changed in this version?
- Changed the default music in the dungeon
- Removed some hallway banners and adjusted the others
- Boss was renamed to Sindri and given a custom made spell
- Added a new spell (frost shock) to the game that can be obtained after you defeat Sindri
- Added a new dungeon exterior to Sindri's tomb
- Reworked the crypt encounters
- Lighting and special effects redone and rescaled at an attempt at a darker and more spooky atmosphere with less light source conflicts
- Redesigned the boss room in chilling depths
- Added new npc's and renamed some existing ones (tomb skeevers, crypt spiders, soulless worshippers, crazed worshippers, tomb bandits, corrupted worshippers and more)
- Fixed some micro seams in the large catacomb area
- Added two new battle bosses (Mira and Hilja) who are Sindri's servants
- Redesigned the waterfalls and the sound effects in the dining area
- Reduced the amount of locked doors and made some require keys that can be obtained from the battle bosses
- Readjusted some of the loot and added two new types of chests (Ancient Treasures, normal and boss level loot)
- Slightly changed the hallway leading to the cave and removed some hanging vines
- Reworked some of the spider webs and replaced some of them with vines
- Spruced the chilling depths hallway more