Just wanted to make a quick sticky note. If you have any questions or issues please check the (important) section of the description page for more details as your issue may have been covered already. To anyone else if you are familiar with this mod and wondering what is going on, read about me on my profile, or the articles section for more information.
If you like my work please communicate with me here in the posts and endorse the mod to help me improve my mod as I personally consider it as a BETA and room for possible improvement. I have been modding for quite a while now 4 years and counting but I feel as I have only scratched the surface when it comes to fixing problems because I am a self taught mod author, it is not because I don't want to fix things but more of I am limited based on knowledge. I hope you can give me credit for my honesty on this matter if you have been reserving judgement.
Thank you and please enjoy your stay with this mod.
Okay, so after having done your two dungeon mods I gotta say, you do good dungeons, vanilla like good, basic with an occasional trap surprise, very enjoyable, and thankfully no quest with this one, and that the dragon outside was optional, though if big door was locked and the dragon had the key would make it truly feel like a guardian, but I'm okay with not having to fight it if I don't want to. And like with Sindri's Tomb, no conflicts with anything else I have so a big plus for me not having to juggle yet another location and relocate something just to have it all, so will stay in my load order with no need to make any modifications. The distance between entrance and exit are very short outside though a very long path inside, but as with anything in Skyrim, the outside is condensed so with having so much it will always feel like going from one amusement park attraction to the next, and this one amused, good job.
This dungeon was a lot of fun to do. Died a few times so that was a bonus :) . Puzzles weren't super difficult and just the overall mod is done very nicely. I really liked the dungeon layout. Felt like it was right out of the vanilla game. Thank you for sharing your hard work with us.
Just standard npc's that you would find in the base skyrim game, just designed to scale with the player. It's an old mod so I haven't done anything special like adding new enemies and whatnot
This is A MOD.... Completely in the line of skyrim.... Nicely done dungeon, good atmosphere and gameplay, followerfriendly.... Enemies not overpowered and not retarded... You say this is only version 0.1 ? Your too modest.... Greetz from Ninove,Belgium Endorsed...
Yep, I'm working on a new mod today as well that I hope turns out alright for upload x_X Character creation/followers and stuff is always difficult but I'm getting experience with it, so I'll see tonight if it turned out good.
Hi! greetings from your cousin across the lake :D haha. You should be able to do this as a level 5+ as long as you bring some health potions and some armor.
14 comments
If you like my work please communicate with me here in the posts and endorse the mod to help me improve my mod as I personally consider it as a BETA and room for possible improvement. I have been modding for quite a while now 4 years and counting but I feel as I have only scratched the surface when it comes to fixing problems because I am a self taught mod author, it is not because I don't want to fix things but more of I am limited based on knowledge. I hope you can give me credit for my honesty on this matter if you have been reserving judgement.
Thank you and please enjoy your stay with this mod.
Completely in the line of skyrim....
Nicely done dungeon, good atmosphere and gameplay, followerfriendly....
Enemies not overpowered and not retarded...
You say this is only version 0.1 ? Your too modest....
Greetz from Ninove,Belgium
Endorsed...