Adding this to my "future projects" list I suppose. I like the idea. Maybe could voice it with xVASynth 2 and add prices and merge them together and bam thankyou mam it will be a good foundation for more.
Quick question, why are the mercenaries free? Why would a mercenary willingfully risk his life following a complete stranger into combat or into a dangerous dungeon for no price and no personal gain? That detail alone made me uninstall this super interesting mod, as it would break the immersion/progression system I've been working on. :( Other than that, great job!
Another great mod by you! I'm going to use this when I run on the Imperial side of the war to "live" in so I don't have to enter Windhelm so often to sleep/shop/live in. As eventually someone in the city would recognize me as the enemy if I wander too much around in it... For me - I think I'll be getting all the followers inside and taking them to another house to hand out in and move my other sneaky type followers in so I don't overload it with too many followers. I seem to keep DL'ing a lot of your mods :) !
Thank you, it makes me happy. I'm glad you like my mods. Go ahead and use it in whatever way is most suitable for your gaming experience. You having fun while playing is the most important after all.
A great and unique mod from an underrated modder. It has quite a DnD feel to it as well in my opinion. Not many mods add well designed buildings and a follower pack too!. Thank you for sharing.
Thank you for the kind words, I really appreciate it. The original idea wasn't mine, but I modded everything and came up with ideas of some small details. I also think that the building turned out quite well, I'm glad you like it.
Then there's something wrong with your game. I get occasional CTDs, but I've never noticed any more than usual in Windhelm, and I used Hjerim as a home last playthrough. Anyway, I think it's a great mod idea. Would make sense that there's more mercs and adventurers in Skyrim, and they need a decent hang-out.
18 comments
Why would a mercenary willingfully risk his life following a complete stranger into combat or into a dangerous dungeon for no price and no personal gain?
That detail alone made me uninstall this super interesting mod, as it would break the immersion/progression system I've been working on. :(
Other than that, great job!
I'm going to use this when I run on the Imperial side of the war to "live" in so I don't have to enter Windhelm so often to sleep/shop/live in. As eventually someone in the city would recognize me as the enemy if I wander too much around in it...
For me - I think I'll be getting all the followers inside and taking them to another house to hand out in and move my other sneaky type followers in so I don't overload it with too many followers.
I seem to keep DL'ing a lot of your mods :) !
Not many mods add well designed buildings and a follower pack too!. Thank you for sharing.
Anyway, I think it's a great mod idea. Would make sense that there's more mercs and adventurers in Skyrim, and they need a decent hang-out.
Done.