Hi, I really wanted this mod because I hate having to take everything out of my inventory. After a lot of work I finally got it to work (or so I thought). It says that the script runs and that everything was saved, but when I open skyrim I still have 1600+ weight in my inventory. I've tried this multiple times, but it doesn't change. What do I do wrong and how can I fix it? Thank you!
Take a look in your Inventory, is the weight of most items 0 but some still have their weight left? If so this may be the reason:
The script can change the weight of every item in a mod to 0, but it can not change the weights of items in Skyrim.esm Depending of the amount of mods you have installed this either means that every item in vanilla is overwritten (happens faster than you may think) or that some items are left that are not overwritten.
I get an error when trying to use this. It's " Error in unit 'UserScript' on line 14: Undeclared Identifier 'MultiFileSelect' ". Do you know of a way I could fix this myself?
10 comments
EDIT :
Sorry, i just read the thing, sorry for this useless comment xD
Yes it can.
But is there a way for it to work only for ingredients, potions/poisons, and possibly heartfire building materials?
It was as simple as just removing the weapon, armor, etc etc, parts of the script itself.
Should have been obvious too, my bad.
If so this may be the reason:
The script can change the weight of every item in a mod to 0, but it can not change the weights of items in Skyrim.esm
Depending of the amount of mods you have installed this either means that every item in vanilla is overwritten (happens faster than you may think) or that some items are left that are not overwritten.
How to fix:
1. Get Auto Patching - VIS - JOP - Disenchant All - Weightless
(Yes it works in LE too)
Use it to create a vis patch. (don't ammend esp)
Use my script on the esp you created with the other xedit script.
Note: Auto Patching - VIS - JOP - Disenchant All - Weightless does not in fact make all items weightless, this is the main reason I created my script in the first place.