If theres a bug with the meshes be should to report it. Either by the mesh location or the mesh id itself.
To see what the mesh id is click on the object that you think is buggy and type disable in the console to see if you clicked on the right one if it disappears,, you got the right mesh.
tho if the mesh ctd, it will be harder to troubleshoot the problem mesh.
Half of my NPCs in solitude were dead, after installing my mods 5 by 5, turns out this mod was causing an area in front of the blue palace's door pillars to not have collision, so NPCs were falling through.
I have 4 files in my "Plugins". What is the correct load order ? .... should i put them under "water" ?.... above "water" ?.... under buildings-cities ? (am using legendary edition here) Please can you explain ? thank you.
Good work! there are really useful changes that are not in uslep, but unfortunately some model fixes from uslep are not used here. Also _buoh / furniture / craftingworkbench01 is invisible. Possible jump from Dragonsreach balcony and this bad for this game, cell not loading world.
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To see what the mesh id is click on the object that you think is buggy and type disable in the console to see if you clicked on the right one if it disappears,, you got the right mesh.
tho if the mesh ctd, it will be harder to troubleshoot the problem mesh.
What is the correct load order ?
.... should i put them under "water" ?.... above "water" ?.... under buildings-cities ?
(am using legendary edition here)
Please can you explain ?
thank you.