If theres a bug with the meshes be should to report it. Either by the mesh location or the mesh id itself.
To see what the mesh id is click on the object that you think is buggy and type disable in the console to see if you clicked on the right one if it disappears,, you got the right mesh.
tho if the mesh ctd, it will be harder to troubleshoot the problem mesh.
Half of my NPCs in solitude were dead, after installing my mods 5 by 5, turns out this mod was causing an area in front of the blue palace's door pillars to not have collision, so NPCs were falling through.
I have 4 files in my "Plugins". What is the correct load order ? .... should i put them under "water" ?.... above "water" ?.... under buildings-cities ? (am using legendary edition here) Please can you explain ? thank you.
Good work! there are really useful changes that are not in uslep, but unfortunately some model fixes from uslep are not used here. Also _buoh / furniture / craftingworkbench01 is invisible. Possible jump from Dragonsreach balcony and this bad for this game, cell not loading world.
Was working fine for quite some time I went through my entire mod list and am not quite sure what broke it. Even after downloading its still unuseable right now.
areas that are causing problems
the floor right in front of the blue palace entrance door is gone. I see the texture but you get close and fall through the world, not the map but the world that ends in a cdt
All of the jails. At least one cell in every single jail is missing the floor it is always the cell furthest from the door
Base game player homes.loading into that cell from the start of the game causes all items on shelves/desk/ect to jump bounce around trying to exit the homes leads to a cdt
the only thing i added to my load order after....what a year of not changing it was hearthfire extended. up untill that point it worked like a charm.
106 comments
To see what the mesh id is click on the object that you think is buggy and type disable in the console to see if you clicked on the right one if it disappears,, you got the right mesh.
tho if the mesh ctd, it will be harder to troubleshoot the problem mesh.
What is the correct load order ?
.... should i put them under "water" ?.... above "water" ?.... under buildings-cities ?
(am using legendary edition here)
Please can you explain ?
thank you.
areas that are causing problems
the floor right in front of the blue palace entrance door is gone. I see the texture but you get close and fall through the world, not the map but the world that ends in a cdt
All of the jails. At least one cell in every single jail is missing the floor it is always the cell furthest from the door
Base game player homes.loading into that cell from the start of the game causes all items on shelves/desk/ect to jump bounce around trying to exit the homes leads to a cdt
the only thing i added to my load order after....what a year of not changing it was hearthfire extended. up untill that point it worked like a charm.