Additional requirements as been updated. Users that use either popular facial animation mods needs optional mouthhuman_nif file provided by Female Facial Animation mod. This file works with Expressive Facial Animation mod, though i am going to test that a little further. The Expressive Facial Animation mod has an additional orc mouth tri file, not sure on Orc preset with that mod, probably won't test unless users request for it.
i've gotten myself into some other projects, i have giving strong consideration to remaking presets 1 more time. don't know when? In the meantime i encourage all users to install botox for a minute and take a look at those presets. They don't play nice with most mods that add to character beauty, such as hair mods, the eyes of beauty, some brow mods. After exporting face sculpt and then re importing face sculpt, on my end i found some of the said beauty mods worked a little better.
I am officially back at keyboard. I uploaded a female nord preset with sculpt. Now i am going to try to replicate on my end what some users have encountered with initial presets.
Extra file removed as it helped nothing. I did some testing and was able to easily replicate an issue with mouth. Yikes!, dont want use that. The solution is to either have Female Facial Animation mod or new Expressive Facial Animation mod, either way you go you need optional mouthhumanf_nif file provided in download section from Female Facial Animation mod. I tested that file with both facial animation mods and so no problems.
I had the same strange lines lines around the mouth which I suspect that you could be using a mouth replacer mod or something... I've found a workaround though: First, load the preset (with the correct race); Next, go to the "sculpt" tab and EXPORT the head (take note of the weight); Thirdly, load another preset (pref. all-0 zero sliders) with the same weight of the imported head; Next, From the sculpt tab, IMPORT the head but EXCLUDE the MOUTH (By pressing "T"); Lastly, apply new Hair/Eyebrows. The mouth will surely become different from the screenshots.
I noticed that all races' face are based from a single preset. Honestly, I'm not going to Vote for this because of some inconsistencies but you deserved an Endorsement.
My bad, you've already noted on the sticky about the "female facial animation" mod. I didn't noticed it. And I think it's just me, they look different at some point.
It'd probably be best for users if you can include the sculpt files for compatibility purpose d(-_<o´)
Your good, nc501c., I made my initial preset for me and thought others would like similar. This weekend I'll put some time in on it so others can use presets, all info is welcomed.
but i have https://www.nexusmods.com/skyrim/mods/92897... nc50lc has described the problem very well, and before I start manipulations on racemenu, I will wait for an update.
What I'm understanding from the description page - the Chargen.esp from botox active isn't required since you redesigned the presets using the work around. Is this correct?
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i've gotten myself into some other projects, i have giving strong consideration to remaking presets 1 more time. don't know when? In the meantime i encourage all users to install botox for a minute and take a look at those presets. They don't play nice with most mods that add to character beauty, such as hair mods, the eyes of beauty, some brow mods. After exporting face sculpt and then re importing face sculpt, on my end i found some of the said beauty mods worked a little better.
Extra file removed as it helped nothing. I did some testing and was able to easily replicate an issue with mouth. Yikes!, dont want use that. The solution is to either have Female Facial Animation mod or new Expressive Facial Animation mod, either way you go you need optional mouthhumanf_nif file provided in download section from Female Facial Animation mod. I tested that file with both facial animation mods and so no problems.
I needed new eyes, nose and mouth "shapes" to experiment with, then I came across this.
Will endorse and vote later.
Would love to see some pics
I've found a workaround though: First, load the preset (with the correct race); Next, go to the "sculpt" tab and EXPORT the head (take note of the weight); Thirdly, load another preset (pref. all-0 zero sliders) with the same weight of the imported head; Next, From the sculpt tab, IMPORT the head but EXCLUDE the MOUTH (By pressing "T"); Lastly, apply new Hair/Eyebrows.
The mouth will surely become different from the screenshots.
I noticed that all races' face are based from a single preset.
Honestly, I'm not going to Vote for this because of some inconsistencies but you deserved an Endorsement.
Out of town till Friday, will look into all face scuplts being the same, surprised to hear that.
And I think it's just me, they look different at some point.
It'd probably be best for users if you can include the sculpt files for compatibility purpose d(-_<o´)
Female facial animation mods page., It's under option file
nc50lc has described the problem very well, and before I start manipulations on racemenu, I will wait for an update.