Be sure to check out a preview from my upcoming Bloodscythe and Soulrender mod. Skyrim's engine is pretty dated and I am working on a better workflow to try and push my PBR skills. It also gives the non-modders a peek into the process. I typically break the item down by UV map islands and group them. Then I give each section a basic color and apply my shading and then my surface detail. I do all 3 maps at once while making small changes to the normal map when needed. In this picture I just finished applying the light shaders and I am just tweaking the mesh settings.
finally a good retexture! Literally every other retexture is black and gold for some reason, and it just doesn't look good with the blood effect/enchantment that comes with the ebony blade. but you, you solved this! and by Sithis does it look amazing!
This looks interesting. I might have to install this mod if I ever get around to making that two-handed samurai/ronin build I've had in the works for ages.
18 comments
This texture screams "badass demonic katana", like it should always have.
A solid 10 from me.
Thanks
I always thought, the ebony blade looked too "nirn" to be considered a daedric artifact.