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FrankFamily aka Borx25

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FrankFamily

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68 comments

  1. NicotineCaffeine
    NicotineCaffeine
    • member
    • 12 kudos
    They're indeed a great improvement. Great work.
  2. WorjiraWorm
    WorjiraWorm
    • supporter
    • 0 kudos
    Works with AE?
    1. AndreyFTG
      AndreyFTG
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      Good retexture.  I always use it in my builds.))) 
  3. Jcombs93
    Jcombs93
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    • 0 kudos
    Could you please upload this to console??
  4. LordCommander551
    LordCommander551
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    Can this mod be ported?
  5. jellytoast1
    jellytoast1
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    Doesn't seem to be working for me. Using vortex, no conflicts that come up, installed fine. There a step I'm missing? 
    1. FrankFamily
      FrankFamily
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      This is plain loose textures being dropped into your game's folder, no steps, no such thing as "not working" other than faulty installation. Now, is that because of some mistake you did, or an issue with vortex, or an issue with the installer setup I provided? I can't tell with the information you have provided. Very quickly you can go to "/Data/textures/armor/thievesguild/m" and you should have a bunch of files there belonging to this mod.
  6. Jcombs93
    Jcombs93
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    • 0 kudos
    Awesome mod! Any chance you could port to Xbox one please? I just have console
  7. willubns
    willubns
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    • 0 kudos
    How do you guys get Kaliah armor? I tried console command but it didn't show up in inventory.
    1. RagamuffinSkullman
      RagamuffinSkullman
      • supporter
      • 34 kudos
      It's not playable by default.
      The screenshot is of Karliah herself wearing it.
  8. Nataliee517
    Nataliee517
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    • 0 kudos
    Hi Frank, any idea how do I only install the textures for the guild master armor? I really like how detailed it is but I only wanted change to the guild master amor, not the rest of it. I suppose I need to delete some files in texture folder of the mod but Im not very sure. Cheers
    1. FrankFamily
      FrankFamily
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      These are the texture paths for guild master, delete everything else:

      textures\armor\thievesguild\f\thievesguildarmorclothesfvleader.dds
      textures\armor\thievesguild\f\thievesguildarmorclothesfvleader_n.dds
      textures\armor\thievesguild\m\thievesguildarmorcapm_n.dds
      textures\armor\thievesguild\m\thievesguildarmorcapmleader.dds
      textures\armor\thievesguild\m\thievesguildarmorglovesmleader.dds
      textures\armor\thievesguild\m\thievesguildarmorglovesm_n.dds
      textures\armor\thievesguild\m\thievesguildarmorshoesm_n.dds
      textures\armor\thievesguild\m\thievesguildarmorshoesmleader.dds
      textures\armor\thievesguild\m\thievesguildarmortorsomleader.dds
      textures\armor\thievesguild\m\thievesguildarmortorsomleader_n.dds
    2. Nataliee517
      Nataliee517
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      • 0 kudos
      Awesome! Thanks for the quick reply
  9. andrew10678976564
    andrew10678976564
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    блять че никто не может сделать нормальный капюшон! ванильный просто уебищный!!!
    1. FrankFamily
      FrankFamily
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      • 3,884 kudos
      я не русский
  10. evgirunslaad
    evgirunslaad
    • supporter
    • 307 kudos
    Your screenshots look so good, with my ENB (Rudy) the armors look practically wet because of the strength of the normal maps... what setting should I change in my ENB to fix this so it looks like yours? If you don't know, sorry for bothering you, I've been googling about this issue and can't seem to find a fix that doesn't make the skin/hair settings look bad.
    1. FrankFamily
      FrankFamily
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      I'm don't know what setting that would be, not much of an ENB tweaker myself. Screenshots are CFL enb in SSE.
    2. evgirunslaad
      evgirunslaad
      • supporter
      • 307 kudos
      Ah thank you, yeah, my approach to ENB is usually "install and don't touch." Adjusting the reflection setting seems to have fixed it.
    3. Elinaaa
      Elinaaa
      • member
      • 0 kudos
      Sorry, old message but if there is anyone else who has this problem: Use the ENB in-game settings. enbseries.ini window -> environment -> adjust SpecularAmountMultiplier, SpecularPowerMultiplier and SpercularFromLight as you like. I always use these to reduce the shining. If there is no impact, try to tick " ignore weather system. "