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Mannequin Maker 2.0
Too few mannequins in Skyrim to show off all the different armor and outfits?
Mannequin Maker lets you create mannequins where you are pointing, using magic.
NEW in version 2.0:
Added female version of the wooden mannequin.
== Features ==
* Create as many mannequins you like (or as many your gaming hardware can handle)
* Mannequins can store any item and will display armor, cloths and weapons
* Created mannequins will be of your characters gender
* Wear the amulet of Dibella to create mannequins of opposite gender
== Usage ==
This mod adds a conjuration spell to your character, "Place Mannequin".
To create a mannequin you will need required materials, 1 iron ingot and 4 firewood.
Cast the "Place Mannequin" spell, pointing at the location where you want to
put it. NOTE you can point at a wall and the mannequin will end up against it.
The mannequin will be facing your character when created.
I recommend saving your game and then trying out placing mannequins the first time.
To remove a mannequin, cut it down with a Woodcutters Axe. This will transfer any
items from the mannequin to your inventory. You will however not get the building
materials back. You can only remove mannequins you created.
== Install ==
If you are not using Nexus Mod Manager, just place all files from the archive in
your install folder
== Uninstall ==
If you are not using Nexus Mod Manager, remove all the files seen in the archive
from your install folder
== Compatibility ==
This mod has been successfully tested with Skyrim, Skyrim SE and Skyrim VR.
Mods that changes mannequins will probably not be compatible with this mod.
== Known Issues ==
* The activation text is reading "Talk". I have not and will probably not
find a solution to that.
* Mannequins are tricky to control, even Bethesda hasn't quite managed,
resulting in mannequins moving about. This mod tries to make things better
but there are still issues. However, if you activate a mannequin and close
the inventory, the mannequin should move back to its original position.
The first time you re-enter a cell with a brand new mannequin it will
quite often be out of position and needs the activate trick.
== Change Log ==
1.1
Updated spell description text
Prevent dialog window when combined with certain mods
Bug fix for female mannequins not re-equipping armor. v1.0 mannequins needs recreating
2.0
Mannequin race has been updated with a female version, added textures and meshes
Wearing an amulet of Dibella creates an opposite gender mannequin
"Remove Mannequin" spell has been deleted, use woodcutters axe instead