having this house given to you when completed thieves guild quest would fit in great, saves having to enable/disable when doing new playthrus, especially if its been added into a merged plugin
Can anyone confirm if this mod is safe to use? It hasn't been updated in two years and no one's commented in over a year. I've used many mods that had a lot of potential but turned out to be a bit buggy, and I'm hoping that isn't the case with this mod.
Hi, i would just like to say thanks a lot for this. Only this is this is not compatible with Open Cities Skyrim, Please try and make a compatibly patch soon, i would hate to have to use a default home or another player home.
(I would have done it my self, but i hate the CK. )
You can't simply request something like that. What a rude person. Further this mod is clearly unattended, and if you truly desire a compatibility patch, open up both files in the CK and replace the exterior doors to refer to this cell, as all but the balcony door are not fully functioning transports.
I like this a lot, the entrance to the flagon makes this perfect. You could add an Anvil, a Grindstone, and a Workbench to the upstairs with the enchanter and alchemy table. Or add a forge and stuff to the basement. I've tried the first, looks good and it's functional, I'll try the second soon.
Great mod wanted that house for a while and im glad to have found a mod that give me it, could you maybe add some music to it i like the tavern music but perhaps the castle style music would work better
45 comments
today Feb 15, 2025, if you're still monitoring and maintaining this mod...
(I would have done it my self, but i hate the CK.
You could add an Anvil, a Grindstone, and a Workbench to the upstairs with the enchanter and alchemy table. Or add a forge and stuff to the basement. I've tried the first, looks good and it's functional, I'll try the second soon.