Morthal n'a pas de texture pour moi, avec ou sans mod. Ce sont les fichiers Meshes, qui concernent le parallaxe de retexture de Riverwood, qui en sont la cause. Si je retire les meshes de la texture de Riverwood, les textures de Morthal reviennent, mais je n'ai pas envie de me séparer du parallax de Riverwood. Quelqu'un aurait une idée svp ?
this is a really great mod, i've always hated how theres 4 "cities" in skyrim which didn't even feel like cities, just slightly larger villages, especially winterhold.
i'm saying this here because i've recently found an issue with morthal, that being that some objects are missing and have been replaced with a big red exclamation mark, a couple along the bridge and a few on the side of most houses, and even after reinstalling the mod this issue still persists
For me the glaring issue with Morthal has always been no blacksmith. In fact there is no blacksmith in the entire hold of Hjaalmarch Does this mod fix that?
I got reasonable problems with RLO, and most important, Immersve Citizens, wich doors and stuff are out of place in many interiors. Strange you haven't taken mods like this into account in every of your great city mods. But these 3 mods are incompatible, unluess you'd do that for all your city ones. Cheers.
All your mods are awesome and mandatory for me in a while now! I feel that Morthal is a proper town. If you're considering requests, it's be awesome an patch for Skyrim Bridges (another mandatory for me) is overlapping with the Morthal bridge. I'd pick yours in a heartbeat, but it'd be sad that I had to uninstall Skrim Bridges. Thanks in advance!
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Version 1.11: Messed up with navmesh. I'm sorry. Some basic testing would've pointed it out.
i'm saying this here because i've recently found an issue with morthal, that being that some objects are missing and have been replaced with a big red exclamation mark, a couple along the bridge and a few on the side of most houses, and even after reinstalling the mod this issue still persists
what could i be missing?
Edit 2 months after: Your falkreath mod is compatible and awesome now.
In fact there is no blacksmith in the entire hold of Hjaalmarch
Does this mod fix that?
https://www.nexusmods.com/skyrim/mods/89630
For a smelter the following mod works well enough if you don't mind the smelter being tucked in between some bridges.
https://steamcommunity.com/sharedfiles/filedetails/?id=1359097963
Great mod, but I have one question - will the Jarl's house be updated?
Very nice mod! Bravo!
Nevertheless, have the same fps issue. Do you think you could fix it?
Thank you
Leolo