Skyrim

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soldierofwar

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Archinatic

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  1. soldierofwar
    soldierofwar
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    27-8-2018: The Great City of Dawnstar Version 1.1: Fixes a few things. Adds a little more detail around the harbour and to the parts of the walls I thought were vissually unappealing. Adds a workbench to the blacksmith.

    8-9-2018: The Great City of Dawnstar Version 1.2: Fixes a few things. Adds a general goods merchant. He has a house and sells his goods at the docks. Adds a few more walls.

    29-9-2018: Version 1.4: Sorry for the billionth update. I feel like Dawnstar should now be up to par with the quality of the newer cities.
  2. Sithiel
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    Are you going to add VA lines to new NPCs?
  3. SlashRaptor
    SlashRaptor
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    Where is exactly is this general merchant? I searched high and low for them but only found all the houses or shops that were already there without this mod.
    1. Archinatic
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      At the docks
  4. jordansadams
    jordansadams
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    Is it compatible with JK's Dawnstar?
  5. DaedricMananaut
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    Regarding compatibility with Morskom Estate: The only overlap are two walls added by this mod that obstruct the side walkways of the house. Hop over to dawnstarexterior06 in the CK and just delete them and just like that your Dawnstar experience is complete!! I've never used the creation kit before this but it was super EZ so don't be intimidated just watch a youtube video and keep on moddin' on!!
    1. jota123konj
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      I cannot run creation kit properly :( , could you send me your changed version of the mod somehow, for my personal use. I'd really like to use this with Morskom Estate.
    2. jordansadams
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      I agree with jota123konj, I tried running CK as mentioned even filed the file you talked about in the details of the mod but was unable to delete it. CK crashes every time I try loading anything on it. If you could share your patch that would awesome.
  6. RobertLuigi47
    RobertLuigi47
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    love this mod very much. 
  7. mierda88
    mierda88
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    Can you make a compatibility patch with Arthmoor mods?
    1. settlerking
      settlerking
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      +1
    2. lightsourced
      lightsourced
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      +1
    3. tatudex
      tatudex
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      +1 for every his cities mods, and patches for Immersive Citizens and 3DNPC.
  8. freestyle15
    freestyle15
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    Looks great, and your take on the White Hall is absolutely beautiful (that grumpy Skald guy doesn't deserve to live in such a nice place). I even found it more immersive that the Dawnstar DB Sanctuary isn't so easily accessible anymore, because it kinda bothered me how you literally would run into it by just strolling out of Dawnstar in the Vanilla game.
    Only negative thing to say is that it isn't compatible with Carriage and Ferry Travel Overhaul at all. The guy literally gets stuck inside a wall, with only half of the horse's face poking out of it (impossible to interact with the driver as well, or sit in the carriage even if you could). Should be easy enough to fix it myself, but just letting you know the incompatibility exists.
    Good work anyway, Dawnstar is finally on the same level as Solitude or Windhelm.
  9. jota123konj
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    My guy you really did the very best Dawnstar that could be found on nexus, I would just add small suggestion. If you could make this mod compatible with Morskom estate https://www.nexusmods.com/skyrim/mods/57141/? that would be like the most complete Dawnstar ever. You would just need to remove one small portion of the wall where the house from the mod is, so it can lay there with no clipping through the wall. The mod itself adds wall behind it's house, so Dawnstar stays well protected.
    There is one more mod that I tried to use with this one and for some reason it doesn't work, but on the screenshots fits nicely: https://www.nexusmods.com/skyrim/mods/98588 Frozen Star home in Dawnstar.
  10. davisdragon
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    Hey soldier of War is there any chance you could make a patch for this mod and the updated version 2.0 of https://www.nexusmods.com/skyrim/mods/57141?tab=description ? Np if not have a wonderful day, regardless!
  11. davisdragon
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    Is this mod compatible with Morskom Estate at https://www.nexusmods.com/skyrim/mods/57141?tab=files ? As both likely edit the similar cells however Morskom seems to be closer to the mine..... side which is less touched by this mod?