391 comments

  1. Lyreha
    Lyreha
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    You can find the doc of overhauled NPCs here.
    I consider the mod complete at this point, but will fix any bugs that may show up.
    I may also release some optional files at a later date that consist of alternate hairstyles and warpaints. If you have any suggestions for this, just drop a comment!
    Also, I really appreciate user screenshots, so feel free to upload yours :)
  2. Lyreha
    Lyreha
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    Updated the SE version. It now includes ~40 NPCs.
    There may be a few redundant texture files in the mod at the moment. These will be removed later, as I am tying to keep the file size lower than the LE version.
    Keep in mind that this version does not have custom skin textures and will use whatever you have installed. Personally, I'm using Unslaad by evgirunslaad but any other texture set should work too.
    If you're interested in the eyes and brows textures used in this version, you can find them in a seperate credits section.

    Doc for this file can be found here. There may occasionally be random edits in it, since it's also the doc I use to keep track as I apparently haven't learned from the first time lol.
  3. LOKITYZ
    LOKITYZ
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    Thank you very much for this incredible mod! Been using this mod for a while, and I have run into no issues. Can't play Skyrim without this mod and Interesting NPCs. It makes the new NPCs look, well, much more interesting!

    However, is it possible to change the textures of certain female NPCs? The female textures are gorgeous, but for some of the warrior or fighter types of NPCs, I prefer a bit more muscle. It just looks better that way for me. In some other follower mods, there are texture files (particularly the head and body texture files) that would need to be replaced if you wanted to change the textures. But I couldn't find them here, and in the Interesting NPC mod in general, so I assume you used a different method. Or did you just use the default textures for the female bodies? They look very different from what I currently use...

    If it's not possible to edit textures of specific characters individually, is it possible to make it so that all the female characters just use the default body textures?

    Thanks again!
    1. Lyreha
      Lyreha
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      The fastest way to replace the female textures is going to textures\Cuyima NPCs\female and just paste your textures there. You'll also need to paste your face textures into textures\Cuyima NPCs\Zora and rename them to femaleheadZora.dds, femaleheadZora_msn.dds and femaleheadZora_s.dds.
      However, doing this will completely remove Zora's scar and I don't really recommend it.

      A way around this would be opening my plugin in xEdit and removing this record from all NPCs except for Zora.

      Then paste just your face textures into textures\Cuyima NPCs\female and you're done.
      This way, Zora will keep her scar and custom body textures, but every other NPC will use whatever you have installed.

      I've found a way around this limitation for the SE port of the mod, but for now the custom textrues for LE have to stay as Zora's appearance will break otherwise.
    2. LOKITYZ
      LOKITYZ
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      Oh, so it's in the /female folder. I couldn't find it earlier because I wasn't aware of what to look for. The instructions you've provided are easy enough to follow. Thanks for letting me know!

      And too bad about Zora. I think she's really interesting and has a really interesting look. I'll think about what to do with her. Thanks for providing that workaround for her. Maybe I'll just stick with the textures you provided.
  4. Karasunezumi
    Karasunezumi
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    This mod makes my game not load the main menu. It says it conflicts with the very mod it is suppose to alter.
    1. Nexus18306
      Nexus18306
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      Same, it was causing crashes for me. Weird.
    2. Lyreha
      Lyreha
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      Please make sure you're using the latest version of the mod (3.42). No other version is supported. The Hearthfire patch from the official page is based on version 3.2 of the mod and thus outdated. Don't use it with my mod unless you know how to use xEdit to remove the conflicts.
  5. spicyasian128
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    I seem to be getting a weird bug with the character's facial textures and hair. Their face has a darker tone than their body, and the hair is vanilla, but the facial sculpt seems to have loaded, is there a specific type of plugin this should be loaded before or after? Putting the overhaul after 3DNPC also seems to just give characters that weird default face.
    https://imgur.com/a/f8UH6Oo
    1. Lyreha
      Lyreha
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      When you install NPC overhauls, you need to make absolutely sure that their records are being forwarded. If you're running ASIS or other dynamic patches, make sure to rebuild their esps. If the problem persists, take note of the affected NPC and check their record in xEdit if something is overwriting my changes.
      If you are running several NPC overhauls affecting the same NPC, make sure that the install order matches the esp order.
  6. Skybroom
    Skybroom
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    Amalee - SE is a really cool image. That background, her hairstyle and face expression - OMG, it's unbearably beautiful. I just wish she were wearing something else, not that armor with a bump on a shoulder, something more elegant.
  7. NeshiraNamea
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    Thank you so much for beginning the port to sse! The other overhauls for interesting npc's just don't work for me. This one is perfect and easily holds up to the quality of Bijinn's and Redtox's npc replacers. That's the highest compliment I can give as far as npc looks go! <3

    Edit: YAY!! Now there's double! <333
    The only issue I see is that vortex is throwing up a missing master error stating that the plugin requires realistic hair colours.
    1. Lyreha
      Lyreha
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      Thanks for the compliment :)
      The missing master is an error on my part. I forgot cleaning the esp yesterday. Just uploaded a fixed esp.
    2. NeshiraNamea
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      Awesome! Thank you so much!!
  8. blehmeh
    blehmeh
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    Hmm... some of these redone ones for SE look more... natural, if you will. Amalee is a good example, an itinerant sight seer, with hair that looks a little less done in ye olde salon, and more just maintained on the road. But does it really need Realistic Hair Colors as a master?
    1. Lyreha
      Lyreha
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      Damn, thanks for the heads-up. It doesn't need the master actually. It just has it so that CK will load them both up when I edit the plugin. Will upload a fixed esp without the master and the race edits later today.
      Also, I'm glad that someone noticed the rise in quality for the SE version. There are many NPCs that I am not quite happy with, so all of those are getting a makeover.

      Edit: Uploaded fix.
  9. CyrusJackson
    CyrusJackson
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    Thanks a lot for the SE update. Your NPCs were an all-time favorite of my mod list on LE.

    I was dearly waiting for them since I migrated to SE.

    nice work and thanks again.
  10. nimkal
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    Hi, question, where are the body meshes located? Like if I want to replace the femalebody nifs with special body ones, where do I find the body meshes for 3npcs?
    1. Lyreha
      Lyreha
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      The NPCs will use whatever meshes you have installed, but will continue using their own textures, which are compatible with the UUNP special body.
      Once I've finished updating the mod, the female textures will be gone too, but that's still pretty far off.
    2. nimkal
      nimkal
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      Thanks for the quick reply. I was able to pinpoint the issue. Kudos and endorsed, nice looking npcs
  11. KyosukeAkira
    KyosukeAkira
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    How to port this to sse? Can someone explain it to me? Srry i'm new to all this porting.

    I've tried to just overwrite the facegen only since it has only an esp but i dont know whats wrong with it.
    Ive seen videos and i've only succeeded in bsa files and animation files
    1. Lyreha
      Lyreha
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      I don't recommend porting this mod by yourself. I somehow managed to create meshes that just break when being optimized. Please just use the WIP port from the misc files if you don't want to wait for an official one.
  12. baleterr
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    Wonderful mod. You know what would be great? Overhauling the NPCs from beyond skyrim: Bruma; dunno if you wanna and can do that, just an idea I think will improve even more the experience.
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