@coveredsoul : The male equivalent to a Succubus is called an Incubus. Both Succubi and Incubi are traditional portrayed as sexually flexible in order to engage their prey so the gender of who they interact with is largely irrelevant usually. That's not to say that specific Succubi/Incubi characters can't have a preference one way or the other.
Hey I should of asked you ahead of time but sadly I did not think of it. I have started a compilation project of all the mods I love and I am featuring yours. I am sorry for not asking but hopefully you do not mind. Again I am sorry.
Honestly I always thought the allure perk was stupid anyway, it's basically just a weaker version of haggling. Feels like a waste of a perk.
I'd prefer if the marriage system was overhauled so you actually had to flirt with and romance someone enough to make them fall in love with and marry you instead of just doing a quest for them or recruiting them as a follower. Then the allure perk could be changed to give you a bonus at doing that.
While BrianShort has the best conceptual idea, that'd take some doing...
First: Decide which merchant (and that means ALL of them) is gay/straight/bisexual. This would be really hard because you'd essentially have to make character judgments based on stereotypical behavior. Kinda dicey.
Second: You'd have to have 2 versions (minimum); 1 for male players, 1 for female characters (luckily, the *player's* character's sexual preference is largely irrelevant when it comes to flirt-manipulation)
Third: Where do you stop? Not everyone will agree about who you've judged as gay/straight/bisexual. So, have different versions for them? (multiplied by 2, again)
HOWEVER, I like this mod idea, and will download it anyway.
Although I'd recommend changing the trait description further, maybe include something along the line of ...bend merchants' will with a healthy dose of sweet-talking.
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I'd prefer if the marriage system was overhauled so you actually had to flirt with and romance someone enough to make them fall in love with and marry you instead of just doing a quest for them or recruiting them as a follower. Then the allure perk could be changed to give you a bonus at doing that.
First: Decide which merchant (and that means ALL of them) is gay/straight/bisexual.
This would be really hard because you'd essentially have to make character judgments based on stereotypical behavior. Kinda dicey.
Second: You'd have to have 2 versions (minimum); 1 for male players, 1 for female characters (luckily, the *player's* character's sexual preference is largely irrelevant when it comes to flirt-manipulation)
Third: Where do you stop?
Not everyone will agree about who you've judged as gay/straight/bisexual. So, have different versions for them? (multiplied by 2, again)
HOWEVER, I like this mod idea, and will download it anyway.
Although I'd recommend changing the trait description further, maybe include something along the line of ...bend merchants' will with a healthy dose of sweet-talking.
I'll take a look at that and see what I can do.