Hi , just popped up in my mind that the files aren't 4 k or 2k, their height is 4k, but it's the width that counts in this case, and it is actually 1k and 512.... So don't be afraid for your machine :) Modified in decription
January the 28, 2023 Hi i digged out this thread, as un unsintalled skyrim, was checking what was written and so on. actually to be perfect it would need billboards. Before i uninstalled the game ( was tired of crashes, playing on old version ). I managed to run dyndolod wasn't obvious as my english isn't perfect. But is true it needs a billboard, a generic one does the job, but there are still transitions that breaks the immersion. So if anyone want's to make a billboard for this mod, he is free to do it. And to get all the credit for the billboard. Just the billboard.Always wanted to team up to mod, but last time i was betrayed. So Ok for the billboard. And just them. Friendly ( RIP to skyrim, it was a pain in the a.. when i deleted it, i modded it so much it was nearly perfect , but was crashing too much... I prefer to play other games, or read, or design new things . It will always remains one of the greatest games, mostly due to the modders community.)
Thanks a lot, i'm really happy you enjoy it :) the last comment i had is 3 years old.... I'll work on lods, i installed dyndolod that makes 3d lods, that's outstanding, nearly no popping anymore, just have to make the lods with my texture to be perfect. Watch this if you don't know how to dot it, just search for the tes5 in the script instead of the sse.
No problem. I was just taking a break from my game and wanted to see what else you had done, it is so...I juyst can't phrase it better. "I've seen a bunch of mods that allegedly do what this one actually does?"
If you are reading this trying to decide if you want to try the mod, you know how one stump looks like another, each tree is the same, and how some mods give you a different stump in Super high detail, or one stump in specific will be nice, but thats it? After this mod, I can actually use a dead tree as a marker in my mind to find something, because there are multiple uniques!
seriously, there may not be as much change as I think there is, I haven't dug into it, but OMG this makes a HUGE difference. I could not go back to vanilla, it would drive me nuts.
But sorry about SFO, EVT and AT. As i don't use these mods i won't make a patch for them . I create for me ( boo selfish man !) and i share with others ( not so selfish then lol ).
Back from the Abyss, reading the old post. Sfo doesn't edit as much tree as i do, would be a pain, just to think about it if it matches, evt isn't compatible as i edit the whole trunk, and At is lost, and frankly my aspen are much better.
Great job! The only thing I would like to see in the next update is the branches of spruce trees in the best quality. Pay attention to this in the next version of your mod.Good luck with your work
Bonjour/soir :) Honnêtement je n'en sais rien du tout si ils n'ont pas changés les noms des champis pourquoi pas. Je ne connais pas du tout ce mod. Pour ce qui est des branches il faut editer les meshes donc les fichiers nifs. Y a moyen de se bricoler un truc je pense :) . Pareil pour le mod des champis en fonction de sa structure logique peut être . Le mieux est de tester sur une sauvegarde propre. Si ça marche tant mieux vous gardez tout. Si ça ne marche pas desinstallation du mod et reprise sur la sauvegarde precedente. Si vous voulez vous bricoler un patch , rien ne vaut la méthode empirique :)
I Forest Walkabout wants to overwrite the mod files Trees Addon-(https://www.nexusmods.com/skyrim/mods/91775?tab=files) how do I proceed correctly? Or maybe there is a patch for fashion Trees Addon?
Probably yes, since here is the LE page and you used to using 1K tops. I'm from SSE and I'm using 4K-8K graphics. Anyways, don't worry, I have my own Forests mod myself - so I'll alter the graphs myself (if needed).
About the billboards??? LODs? I mean... you adding A LOT barks etc. How they're working, if there is a singel LOD for each tree? I'm wondering, that's all.
re :) , nope there isn't a single lod for them . the game has it's own and they seem to match roughly speaking. I ve never notice anything. Maybe on solstheim they would , but has the island is the opposite of flat , i don't think they would be usefull even if in the game files there are some.
1. Can you upload a version of your mod without red Aspen trees? I prefer their vanilla color.
2. If the request from question 1 is impossible, can you upload some tree billboards for use with DynDOLOD? Because right now I don't think there are any tree billboards that match your trees, especially the red aspen trees.
3. Can you upload some images of the mushrooms and flowers so we can preview them before deciding whether to install them as well?
That's nice, but as I always wondering... what about the LODS - since there is ONE LOD for each tree? So, if we have 12-15 different barks for the pines but ONLY ONE LOD for that specific pine model... won't we have flickering textures when we're closing towards the trees?
so we should be fine using your mod with Indistinguishable Vanilla Tree Billboards and DynDOLOD? Thanks again for uploading by the way, your mod seems very intriguing. I hope Hodilton makes a video of it and players upload more images for comparison.
i'm pretty sure this is a stolen mod from one of my friends. this is Every tree different (ETD). did you asked for permission? and if so why you didnt credit him properly?
He s the original author of the nif and some textures of ETD, he was banned from nexus, and now he came back, he wanted to post his original work, so there s no problem with permissions
32 comments
So don't be afraid for your machine :)
Modified in decription
January the 28, 2023
Hi i digged out this thread, as un unsintalled skyrim, was checking what was written and so on. actually to be perfect it would need billboards. Before i uninstalled the game ( was tired of crashes, playing on old version ). I managed to run dyndolod wasn't obvious as my english isn't perfect. But is true it needs a billboard, a generic one does the job, but there are still transitions that breaks the immersion. So if anyone want's to make a billboard for this mod, he is free to do it. And to get all the credit for the billboard. Just the billboard.Always wanted to team up to mod, but last time i was betrayed. So Ok for the billboard. And just them.
Friendly
( RIP to skyrim, it was a pain in the a.. when i deleted it, i modded it so much it was nearly perfect , but was crashing too much... I prefer to play other games, or read, or design new things . It will always remains one of the greatest games, mostly due to the modders community.)
Good Job!
I'll work on lods, i installed dyndolod that makes 3d lods, that's outstanding, nearly no popping anymore, just have to make the lods with my texture to be perfect.
Watch this if you don't know how to dot it, just search for the tes5 in the script instead of the sse.
Tree 3d lods
Thanks again :)
If you are reading this trying to decide if you want to try the mod, you know how one stump looks like another, each tree is the same, and how some mods give you a different stump in Super high detail, or one stump in specific will be nice, but thats it? After this mod, I can actually use a dead tree as a marker in my mind to find something, because there are multiple uniques!
seriously, there may not be as much change as I think there is, I haven't dug into it, but OMG this makes a HUGE difference. I could not go back to vanilla, it would drive me nuts.
May I kindly ask about Skyrim Flora Overhaul, Enhanced Vanilla Trees and Realistic Aspen Trees compatibility tho?
Thanks in advance :)
But sorry about SFO, EVT and AT. As i don't use these mods i won't make a patch for them . I create for me ( boo selfish man !) and i share with others ( not so selfish then lol ).
Thanks again :)
Great job! The only thing I would like to see in the next update is the branches of spruce trees in the best quality. Pay attention to this in the next version of your mod.Good luck with your work
Est-ce que ce mod est compatible avec le mod Complete Alchemy and Cooking Overhaul (au niveau des champignons) ?
Edit : Est-ce qu’un mod X qui ajouterait des branches aux arbres pour les rendre plus touffus serait éventuellement compatible avec le votre ?
Merci
Honnêtement je n'en sais rien du tout si ils n'ont pas changés les noms des champis pourquoi pas. Je ne connais pas du tout ce mod.
Pour ce qui est des branches il faut editer les meshes donc les fichiers nifs. Y a moyen de se bricoler un truc je pense :) .
Pareil pour le mod des champis en fonction de sa structure logique peut être .
Le mieux est de tester sur une sauvegarde propre. Si ça marche tant mieux vous gardez tout. Si ça ne marche pas desinstallation du mod et reprise sur la sauvegarde precedente. Si vous voulez vous bricoler un patch , rien ne vaut la méthode empirique :)
A pluche
I Forest Walkabout wants to overwrite the mod files Trees Addon-(https://www.nexusmods.com/skyrim/mods/91775?tab=files) how do I proceed correctly? Or maybe there is a patch for fashion Trees Addon?
Anyways, don't worry, I have my own Forests mod myself - so I'll alter the graphs myself (if needed).
About the billboards??? LODs? I mean... you adding A LOT barks etc. How they're working, if there is a singel LOD for each tree?
I'm wondering, that's all.
1. Can you upload a version of your mod without red Aspen trees? I prefer their vanilla color.
2. If the request from question 1 is impossible, can you upload some tree billboards for use with DynDOLOD? Because right now I don't think there are any tree billboards that match your trees, especially the red aspen trees.
3. Can you upload some images of the mushrooms and flowers so we can preview them before deciding whether to install them as well?
Thank you and have a nice day!
For 1 and 2 , nope ( sorry )
For the third yop :)
As soon as i have a little time to play and make some screenshots, no problem :)
Edit: Done, please be advised that flowers are just slightly recolored.And just a few of them.
So, if we have 12-15 different barks for the pines but ONLY ONE LOD for that specific pine model... won't we have flickering textures when we're closing towards the trees?