I started a new game and immediately flew out at the moment when you get off the cart. As soon as the game tries to do an autosave, you will immediately get a desktop. Disconnected and played, and again noticed that it crashes with a seed of locations, there is an autosave and the game immediately crashes. Disabled autosave and it works, but did not notice the change, horses fly, mammoths too. No changes other than crashing to the desktop.
I created a custom profile for Skyrim in the Nvidia control panel and fixed it at max frame rate 58. I didn't have a problem even though the DP cable was plugged in.
you cannot play this game above 60 frames per second. if your framerate is above 60, you're doing it wrong. that's the end of the story.
with all of the bouncing tits and butt mods every single person on the nexus uses (no matter how hard they try to deny it), food with physics, capes, hairs and et cetera, even playing the game on 60 can lead to visual glitches. your best bet is going into nvidia inspector and limiting your framerate even lower than 60. yes, you heard me right. (the lower, the better)
the lower your fps in skyrim, the more stable the game physics. that's just the way it is.
...And the worse your papyrus performance. This mod is fine i've done 900+ saves in over 3 months of playing in a 400 mod load order with this mod installed averaging around 90 fps with no physics glitches. And regaring the vanilla fps limit the game actualy prefers 64 fps. This is due to the fact that the game's tick counter runs at that rate. Forcing vsync to 60 often results in stuttering due to this fact.
stingray1995 wrote: you cannot play this game above 60 frames per second. if your framerate is above 60, you're doing it wrong. that's the end of the story.
with all of the bouncing tits and butt mods every single person on the nexus uses (no matter how hard they try to deny it), food with physics, capes, hairs and etcetera, even playing the game on 60 can lead to visual glitches. your best bet is going into nvidia inspector and limiting your framerate even lower than 60. yes, you heard me right. (the lower, the better)
the lower your fps in skyrim, the more stable the game physics. that's just the way it is.
Jupezus wrote: [Comment removed by copyright holder]
idaan300 wrote: ...And the worse your papyrus performance. This mod is fine i've done 900+ saves in over 3 months of playing in a 400 mod load order with this mod installed averaging around 90 fps with no physics glitches. And regaring the vanilla fps limit the game actualy prefers 64 fps. This is due to the fact that the game's tick counter runs at that rate. Forcing vsync to 60 often results in stuttering due to this fact.
stingray1995 wrote: You have no idea what you're talking about, do you. Due to a fact, you say? You're most certainly reaching and compensating, beyond a shadow of a doubt.
@stingray1995
I've been wondering about the framerates, and personally even at around 60 the game seems a bit buggy.
Hmm I'm going to go and lower the game to like 45-50 and see how it works and report back...
P.S. After posting this, I have Havok working, giving me higher FPS, so higher or lower, the game plays just fine for me.
One of the STEP Project pages was recommending around 57 or 58, to prevent it spiking above 60. I've had good results with that. I have no idea where the 64 claim is coming from; I can't find it anywhere reliable.
lol dont listen to this guy, it works perfectly fine, and if anything skyrim runs BETTER the higher the fps, scripts load perfectly and AI runs smoothly, lol sucha ignorant comment I've had this mod installed for years, it fixes my physics problems and I can now run over 60fps I get over 100fps in some interiors no problem.
You are terribly wrong. Caping your FPS above 60 without proper plugins can lead to glitches. Both Gamebryo and the Creation engine are not meant to be run above 60 FPS.
Am I the only one, or has this Skyrim Anniversary Edition update broken this mod? Sooo pointless, Todd Howard has in one fell swoop made most of my mods worthless.... all for the sake of shekels.
174 comments
with all of the bouncing tits and butt mods every single person on the nexus uses (no matter how hard they try to deny it), food with physics, capes, hairs and et cetera, even playing the game on 60 can lead to visual glitches. your best bet is going into nvidia inspector and limiting your framerate even lower than 60. yes, you heard me right. (the lower, the better)
the lower your fps in skyrim, the more stable the game physics. that's just the way it is.
@stingray1995
I've been wondering about the framerates, and personally even at around 60 the game seems a bit buggy.
Hmm I'm going to go and lower the game to like 45-50 and see how it works and report back...
P.S. After posting this, I have Havok working, giving me higher FPS, so higher or lower, the game plays just fine for me.