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Morrowind1979

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93 comments

  1. ftoen
    ftoen
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    Hi
    This seems to be a great mod. I wander if the appearance of the creatures is normal (see picture : white 3d exlamation mark surrounded by a red square) or if my installation is not good. My installation is in french.
    https://i.postimg.cc/P5hc7zhX/Screen-Shot7.png

    1. ftoen
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      I've found the error. I installed an old version. Now with the SSE Version everything is ok.
  2. handofkaoss
    handofkaoss
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    (I realize you haven't logged in, in years but if you ever see this, thank you.)

    I've played all your quest mods, only recently noticing that I had somehow not played this one. While I like just about all of them I've gotta say I think I like this one is the best, has an aesthetic I like (It strays away from the overused red/orange tones that are too common for oblivion settings, given that's much more of a deadlands thing and the other realms are quite different.) More variety of everything (Spells, Enemies, Location types), the map isn't so oversized and has more variety in the terrain. This one probably has the most interesting final boss the of the bunch too
    Spoiler:  
    Show
    He doesn't even know who you are, you just waltzed in and wrecked his stuff and it's driving him nuts and that's hilarious and a nice deviation from the overused plot where "it was all just a trap by some comic book villain" as seen in way too many mods (Not just from this author)
    .

    ----------------

    Only weakness I'd say it has vs this author's other creations is the lack of cinematics, as it really felt like it could have used at least one for each location and one for the ending to make it feel more final.

    I def recommend this one for someone looking for a fun quest mod while recognizing that this is going to be less detailed than something more modern.
  3. ff7legend
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    Updated SSE version available here: https://www.nexusmods.com/skyrimspecialedition/mods/117848

    Thanks to morrowind1979 for granting me permission to upload The Dark World to SSE Nexus back in 2019 for us SSE users to enjoy.
  4. Libellule418
    Libellule418
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    Good evening and thank you for this mod! I haven't seen everything yet but, for the moment, it's an enjoyable experience, even if two things leave me puzzled:

    Experience 63 has a really strange appearance that I haven't seen anywhere in Skyrim except in the "Vigilant" mod. Have I been missing a place on the map all these years (almost ten years anyway... -.-') where you can find these creatures?!
    In the Obscurium, I keep getting stuck at the top of the stairs. I read the note and thought of blood or darkness, but to no avail. So I came to this page but, although everyone's talking about a blood trail, there's nothing there for me... unless I need better glasses, of course ^^'.

    
    And, yes, I've already tried following that grey trail... but it doesn't work very well.

    Do you have any ideas on how to solve this problem?
    1. ff7legend
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      Creatures come from Vicn Creature Pack which is an open-source Modder's Resource.
  5. Reiju120
    Reiju120
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    I don't know if it's part of the mod or not if it's normal or not.
    But I noticed that you can play this mod if you play a female character.I had already tried to use it for a female character and
  6. moopod
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    Hey, so I beat the whole main quest and got the spells to travel back to Skyrim. I just have one problem...

    I can't find Hades!!!!

    I only solved the first 3 riddles. Where is he for the other 5 riddles? Please list all Hades Locations in order! thanks =)
    1. morrowind1979
      morrowind1979
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      Hades asks questions,. pentagram with candles marks spots, 1: Ardu Temple 2: Oubliette, 3: Hollow, 4: Dim Vault, 5: Catacombs, 6: Obscurium, 7: Despair Twr, 8: Ruins, 9: castle Oblivion, 10: Arena Junction.
    2. H4RP00N770X
      H4RP00N770X
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      About the Ruins part, I don't think there's a passage. From there, I don't know where to find Hades.
  7. H4RP00N770X
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    How to defeat the Warden? He takes no damage at all.

    Edit: Nevermind. I read the note and used The Blade of Midnight to subdue him.
  8. NEROTIC12
    NEROTIC12
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    Hi everyone. I have just started the adventure. I was able to find the dig site but I am completely stuck. The passage seems sealed. No idea what to do. I noticed containers in the different corners. Maybe this is the solution. I need help please !!!???????
    1. H4RP00N770X
      H4RP00N770X
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      You have to use the Pickaxe to destroy the rocks.
  9. gmg2dave
    gmg2dave
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    Loving the mod so far, haven't gotten too far into it, but so far so good! I do have a question though, is this navmeshed for followers? Or is bringing followers not allowed when going through the portal to the actual Dark World space? Haven't entered into it yet, but I have noticed in the space leading up to the portal that my followers were having trouble keeping up with me. Not a big deal if it is not navmeshed, but would like to know before entering and having them go all screwy on me. 

    Thanks for the great mod so far, fun stuff!
    1. Retrophyx
      Retrophyx
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      Followers can enter but the world isnt navmeshed.
  10. Retrophyx
    Retrophyx
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    I feel like this is the best quest mod you have done so far.
    The entrance has its own area in Skyrim (not just a portal or activator teleport)
    which means the player can come and go anytime.
    The voice acting / enemies are well balanced.


    This mod gives a proper intro, entrance location, and the foggy landscape hides those ugly LODs.
    making the worldspace feel as big as a true Oblivion world.

    I would recommend this for anyone that is looking for that End game challenge.
    These enemies are tough but they give your high level character something to do.