Skyrim

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Elechos

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elechos

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10 comments

  1. chubjub
    chubjub
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    • 5 kudos
    This is a very useful tools thank you for sharing going to save me a lot of time.
    1. Mookeylama
      Mookeylama
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      • 88 kudos
      fantastic thank you! these'll be very handy. hey, not sure if it's even possible but i'd love a tool that would let you at least see and click on invisible things like lighting and idle markers. i can't load all mods into CK at same time as i have some huge merges that give it fits. so i often have to guess at which mod adds a lightbulb, occlusion plane, or idle ect. w/ a tool like i speak of i could just get the co-ords w/ the console commands getpos x ect and move it w/o ck
      something like that possible?
    2. Bersark93
      Bersark93
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      I saw in a Darkfox mapmarkers tutorial vid where he had it enabled to see all the markers etc if that helps.
    3. elechos
      elechos
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      Hi Mookeylama. I agree with Bersark93. It is possible to give a unique name to any object instance in Creation Kit via Cell View\Edit object\Reference\Reference Editor ID: and then use a Papyrus script to make it disappear/appear via the functions Disable() and Enable(). This would be highly time consuming so it would be easier to use the bShowMarkers=1 in the skyrim.ini file as in Darkfox's tutorial. Pressing 'M' will toggle markers in Creation Kit but not in-game.
    4. Mookeylama
      Mookeylama
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      thank u Bersark and everyone! that ini setting worked great! shows everything far as i can tell, except lights sadly. but allowed be to click on, and even grab w/ Jaxons alot of those pesky idle markers that don't line up. let me see some hidden conflicts too. thanks again!
  2. Gargolon
    Gargolon
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    • 23 kudos
    Awesome tools man!!! I drove crazy in Ck trying to get this info. Thank you.
    1. elechos
      elechos
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      • 1 kudos
      Thanks gargolon1980. There's a description of the calculation formula in the documentation section. It was not as straight forward as I was expecting!
  3. Ambershore
    Ambershore
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    • 17 kudos
    This will be useful indeed.
  4. Kolagon
    Kolagon
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    • 16 kudos
    It's quest marker, but its by google earth. XD
  5. PrincessLizzie94
    PrincessLizzie94
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    • 2 kudos
    This is an absolutely brilliant concept. I hope this mod gets all the attention it deserves!