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Mihail

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MihailMods

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Dracolizards are medium size draconic creatures closely related to Dragonlings and Drakes, and distant cousins of Wyverns and Dovah. They're commonly confused with dragons, so, encounters with dracolizards originated lots of paladin vs dragon stories from past eras, when the dragons were extinct, and Dracolizards are the most common "dragon" around

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JOIN MIHAIL MODS SERVER ON DISCORD, NICE COMMUNITY 
WITH VERY NICE PEOPLE THAT SHARE THE SAME INTERESTS
DIRECT LINK









(your videos and screenshots
would be very welcome)




NOTE- if you create models and textures and you would like to see your great work here on 
nexus, but you don't want to create mods by yourself, please contact me, i will be very happy 
to include your assets in my mods. You will of course be credited for your contribution :)

Dracolizards are draconic creatures closely related to Dragonlings and Drakes, and distant cousins of Wyverns, Dovah and Hydras. They're commonly confused with dragons, so, encounters with dracolizards originated lots of dragon stories from past eras, when the dragons were extinct. With the size of a horse, this beasts do not fly much, but use the wings to do strong jumps, also be aware about its strong bite, and the ability to breath basic fire.
Many variants do exist, and they are not exactly common in Skyrim. The Slyzards have big bone crests on their heads and the size of a cow, being the Archslyzard bigger than that and much more dangerous. You will know him by his inmense bone crest, and strong blue scale color. The common Slyzard is green with smaller crest, and the females (Slyzard mother) are small, brown, and almost have no crest. They came from High Rock, when are quite common on dragon stories of paladins vs terrible dragons, and live alone or in couples, in high peaks of the mountains or in dens on reclusive forest locations.
The forktails are well known for the short tail with inmense spikes resembling a fork.
They are more common in Hammerfell, and you also will see some on the Reach living in isolated locations, commonly eating prey, that can be deer, bear or sabrecat.
They are the most dangerous variant of Dracolizard, and when the common Forktail has no horns or bone crest, and has a beige skin color, the Royal Forktail is bigger, with 3 pairs of horns on the head and a bright yellow scale color, and much more bite strenght.
The Blind Dracolizars is the smallest of them all, with the size of a dire wolf, they are completely bind and addapted to live and hunt on dark caves using hearing and smell. In Skyrim they live on Blackreach, and despite being the weakest, cus a small number live there, you can end battling 3 or 4 at same time.

(a small note: as ive already stated before on my Drakian Hydra mod, a formulated a basic concept on draconic creatures to my mods, and i will explain it again, using this to also explain why this dracolizards will not be called Wyverns, to maintain the logic and coherence:
Dragons are the highest rank of draconids, they can shoot, cast complex magic, great intteligence, great power, ancient beasts, no matter number of legs (2 or 4 or 6), of if have wings or not.
Drakes are evil draconyds, some resembling dovah some no, much of them have monstrous physical aspects. They are smart, but not as much as the dragons, the same for the power question. But they are much more evil, and are generally connected to the daedras. 
Wyverns are also draconyds, but much less intelligent and powerfull, generally used as mounts or guardians by powerfull mages and some warriors. They have allways only 2 legs and 2 wings, and much of them have serpentine physical details. I will consider the serpentine dragons from Dragonborn as Wyverns, and Sahrotaar (Miraak's wyvern) as a very special intelligent Wyvern, that is close to the Dovah. 
Hydras are draconic beings with more then 1 head, no wings, 4 legs, probably more powerfull that the Dovah, but with the same intelligency of the drakes. Not exactly evil or good.
The artificial Hydras are some sort of chymeras created by artificial means joining some draconic beings togheter in order to resemble a original Hydra in power.
Dragonlings are small winged draconic creatures, living in areas around the Illiac Bay, and some can also be seen on Haafingar, and seems to also have a language and are able to communicate with men or mer, what seems to be a general atribute of all draconids.
And of course much other types do exist and will be all released in my series.


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(1 last word- PLEASE READ-  THIS CREATURE USE SPECIFIC SKELETONS, FXS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON, FXS, AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED AND OTHERS MODIFIED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE. 






- 6 dracolizards variants
Slyzard Mother
Slyzard
Archslyzard
Forktail
Royal Forktail
Blind Dracolizard

- they have new sounds, behaviour, magic
effects, loot and all are respawnable

- more draconic stuff  and good battles






- The last Skyrim Update

- DLC Hearthfire
- DLC Dawnguard
- DLC Dragonborn





This mod should be compatible with almost all other mods





ABOUT MIHAIL MONSTERS AND ANIMALS: It will include animals, monsters, undead and 
Daedra to expand your gameplay in an immersive and lore-friendly way. Since I don’t 
have many yet, I’ll be releasing individual mods for each creature, but in the 
future, I will release a complete Mihail Monsters and Animals pack.








I really want to sincerely thank several modders, because without 
some of their meshes and textures, this mod wouldn't exist. :) 
Please endorse and play all of them:


Felipe Fabres
CD PROJEKT RED
LorSakyamuni
Oaristys



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PERMISSIONS:

Feel free to use my mod in your projects,no need to ask me for 
permission first. Have fun creating mods. :) I only ask
you two things: first, do not use them in paid mods, and second, 
please give credit in your mod page to this mod page.



(1 last word- PLEASE READ-  THIS CREATURE USE SPECIFIC SKELETONS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE. 

THANKS! :)
Mihail Romanov







As some of you already know, im quite absent from nexus cus i'm 
working a lot in a new morrowind island close do Mournhold and Necrom, almost the 
size of Solstheim, and for the part 2 of Shadows of Dagoth Ur saga. Also i will release soon 
a new up to the part 1 - The Corprusarium, so, i suggest you to wait for the new release 
of the corprusarium if you have not already played it, cus i will change several stuff. The 
part 2(island) will be ready in July, let me show you some pics of the landscape here, and 
you can see more in this link (that is frequently updated) 
https://imgur.com/a/Gz6IG


















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