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Unedjis

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Unedjis

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About this mod

Turns the Deserted Ruin on Enderal's Sun Coast into an early player base by making it a No Respawn Zone and adding a Secure Chest. Requires Enderal.

Requirements
Permissions and credits
Note: For users of Forgotten Stories, this mod is now obsolete, as I have integrated all of its features into my new Sun Coast Hideouts mod.

Requirements


Requires Enderal. Follow the instructions here to get it - it's absolutely amazing.


Description


I was in the very early stages of playing through Enderal when I stumbled upon the Deserted Ruin, and I thought this would make an excellent early player base. So I fired up the CK, turned the cell into a No Respawn Zone (not sure if that's even necessary), checked if all the storage inside was safe (it should be - none of the containers have the "Respawns" flag checked), and added a Secure Chest to the top of the shelf next to the Alchemy Lab.

Tested and confirmed to be working - storage is safe, the Wild Mage does not respawn. His body even cleans up after a few days, so you won't even have to use the console. Yay!

Manually cleaned in Tes5Edit.


Features

This is what your wonderful new home has in store for you:

- Stone bed because who needs to be comfortable anyway
- Cooking pot
- Alchemy lab
- A reasonable amount of storage
- Secure Chest linked to all the other Secure Chests in the game
- Wild Mage you'll have to kill first. His body will clean up after a while if you leave the area for a few days of adventuring. Or use the console to disable it.


Future Plans

None, unless there is demand to add stuff (like other crafting amenities) to the cell.


Installation / Uninstallation

Download with your favorite mod manager or download manually, extract, and place the ESP in your Data folder. Should be safe to install and remove at any time - just make sure you're not actually *inside* the Deserted Ruin.


Load Order & Compatibility

Anywhere, with anything. It's not like there's a plethora of Enderal-specific mods out there anyway. When in doubt, LOOT.


Credits

The Enderal team for making Skyrim all new again on a level of professionalism I wouldn't have expected despite all the raving reviews. I keep getting eyegasms from the sheer beauty of the land and the awesome world design. "Realism" (or practicality) takes precedence over convenient game design without making anything tedious in the slightest. Superb!
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