Probably not. I do have SE version of Skyrim but am not going to install it. Too much of a hassle re-downloading all the SE version of the mods I'm currently running and that's a lot of gigabytes space I've be wasting on installing SE version when I'm content with what I already have. You may use my mod and create an SE version if you like, just don't forget to put my name in the credits.
Hmm...don't see what you pointed out. Double checked the mesh & texture path with CK and TES5Edit and found no errors. Uninstalled my Ivy mod, backed the .rar file up into another location and downloaded it again. Did a clean save and ran save game cleaner to remove all scripts. Installed the downloaded one from Nexus and ran the game. No missing texture bugs, Ivy looks like she was meant to look from the screen shots I posted. Rechecked the .esp with CK and TES5Edit and the mesh/texture paths remained the same, all folders where they are meant to be. Don't see this mistress folder nor do I have a folder by that name. Sure it wasn't from your end?
My bad, it was a temptress folder, not mistress. Still, I'm not imagining things, the texture paths for her facegeom are wrong. Here's a nifskope screen shot of Ivy's head directly from the zipped file. I manually downloaded this though -- if that makes a difference.
I see. Guess there was an error on my part, had two Ivy racemenu facial scans, one with Nord race and one with Temptress race mod. Just a mix up and easily fixed with nifmerge and a bit of editing. Thanks for bringing this up. Will get right on it and upload a fixed version.
Yeah was a custom tint to match the Soul Caliber Ivy. She has a somewhat pale skin color and that was what I was going for as a nod to the turned undead/un-aging Ivy from Soul Caliber 2 and up. Is there a problem with that too? I apologize, my first companion mod so lots of bugs and tweaks to get through. Take a look at the twins screenshot I put up. That's the skin tone in dim lit, room, whiterun's hall of the dead.
This has happend to me before that the textures path for the face end up in the wrong place. I noticed that when you are going to set the path for the meshes's textures you need to this on your desktop (outside of Skyrim Data folder) cause if you do it inside the data folder, when you take those meshes out, their textures path will be reset. I thinks this is because you need admin rights to change things inside the Skyrim Data folder. That's why before adding the paths you should have the meshes in your desktop or inside a folder but in your desktop.
Edit: By the way, awesome work with that Ivy preset!
I probably won't attempt it, too busy with my daily schedule to tinker around. I've used the previous Make A Follower 2017 kit before to make an attempt at creating an Ivy companion but work got in the way so I shelved it. If you're feeling ambitions there is a 2018 version of that mod recently uploaded. Feel free to use that kit to create an Ivy mod if you want.
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Edit: By the way, awesome work with that Ivy preset!