Using a recipe with no Bottled Water and one 3/3 Waterskin in your inventory results in the script returning a 2/3 Waterskin (as intended) as well as an additional 1/3 Waterskin.
Using a recipe with no Bottled Water and one 2/3 Waterskin in your inventory results in the script returning a 1/3 Waterskin (as intended) as well as an additional empty Waterskin.
Everything seems to work as intended when there are already Bottled Waters in your inventory.
I have looked at the CookWithWaterskinScript source and cannot determine what is causing this.
Looking in xEdit, it should be fine with 1.9.4, there will just be some slight changes to the prices of cheese and the attributes restored when eating them.
Hi, if I don't want the buffs removed, can I just edit the ESP or does the _snquestscript need to be edited as well? I guess the script was edited only for the cheese wheels, right?
I think the _SNFood_WaterList edit where you add REQ_Food_Water "Bottled Water" is incorrect.
Have a look at the iNeed Posts page, at the sticky message at the top, it says "WaterList = reserved for waterskins (you shouldn't be adding anything to this one)."
You could probably add REQ_Food_Water "Bottled Water" to DrinkNoAlcList instead.
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Using a recipe with no Bottled Water and one 2/3 Waterskin in your inventory results in the script returning a 1/3 Waterskin (as intended) as well as an additional empty Waterskin.
Everything seems to work as intended when there are already Bottled Waters in your inventory.
I have looked at the CookWithWaterskinScript source and cannot determine what is causing this.
I guess the script was edited only for the cheese wheels, right?
In the previous update, I accidentally included some things I was testing, sorry if you encountered that recipe...
I'm new to scripting and CK. If anyone recognises something bad with the new script please say so.
Have a look at the iNeed Posts page, at the sticky message at the top, it says
"WaterList = reserved for waterskins (you shouldn't be adding anything to this one)."
You could probably add REQ_Food_Water "Bottled Water" to DrinkNoAlcList instead.