As of 3.0 any users of older versions must empty all their containers and save game in a far away location before updating, as I have moved some of the containers around, sorry for the inconvenience.
Purchasing the home (Optional File) is now less expensive. 20000 Septims at high Speech Level, 60000 at minimum Speech level.
Thank you for the screen shots of the mod! please keep them coming, I love them!
Please send pictures and leave comments :D
UPDATE 2020 : There will be a major overhaul of this mod, very soon...
Find it here : https://www.nexusmods.com/skyrim/mods/101573
DLC friendly version + all the Hearthfire furnishings More guest rooms / Child beds Better lighting Fast travel option More detail ....Plus much more!
Don't know if you're still reading these, but I ran into a bit of a problem in the bedrooms. There's no way actually to get my character INTO or ONTO a bed. The horizontal bed posts prevent this. If possible, is there a way to eliminate the collision of these horizontal beams, so my character can just walk onto the bed and then lay down? As the beds are at present, they are essentially useless.
I'm not sure what to tell you, the beds are vanilla, not modded, or edited in any way. And I have had no issues or reports of problems. All I can advise is, check your mod list for conflictions etc.
I've been on a break from Skyrim and modding, all of my mods will be updated in the near future. At that point I shall be going full OCD on my previous mods, as I refuse to work on or publish anything new, until I have done so.
Then I shall take another look at this mod. For now, I'm 90% sure your issue has nothing to do with my mod.
Fell free to message me with your mod list, and relevant information, and I will try my best to help you, either way.
i testet v1.4 only grafik bug outside the cave - left side the cushions on the benches are missing textures - but im not sure - have make a picture i testet with follower - working fine the mod looks verry good - i like it - thank you
Thanks for submitting another picture Indola! You have been a great help! I will give you a mention, it's difficult trying to find all the bugs etc on your own, so i really appreciate it :)
testing v.1.5 and 1.6 working fine only the cushions on the benches are missing textures what i doing open console - klick the cushions - disable - look better for me
I had a mix up of files, due to my desktop being a mess, everything is fixed in the latest file xD I really need a long vacation, I have totally messed this mod up, and probably scared people off from trying it lol
v.2.0 first what i doing is rename the mod in Enirac Falls.bsa Enirac Falls.esp better for updates - thanks to Melphist
mod working fine same problem - only the cushions on the benches are missing textures what i doing open console - klick the cushions - disable - look better for me
don't be so hard on yourself, if u rush things u only end up frustrating urself, this is at least partially about fun, remember? Organizing data can be tedious and messed up orders are like sand in the crack, u either wipe it slow and thorough or it will annoy you for a long time. Gather urself and and reorganize when u feel like it.
You are right, and thanks for the encouragement :) It seems the latest version still has problems with he pillow textures, so I will be deleting the mesh, and swapping the game board metal texture with a vanilla one. Thanks for all your help, you have made this all much easier :)
Very good, with this i consider the mod fully playable^^ I suggest u take a break now Xp. However, when u get back to edit the home, there is a small cosmetical problem u might want to polish in the house, i'll send u some screenshots about it. Don't worry, nothing as obvious as a missing texture, more an architectual flaw. Aside from that, the front door suffers the same optical glitch a lot of mod added doors suffer from when opening it, not sure what can be done about that. For the athmosphere u might consider changing the ambient music for the cave, i know it's a cave, but dungeon ambiente doesn't work so well with player homes (well, i have edited playlists, so maybe it's more obvious for me than others). keep it up^^
Thanks again lol I noticed the front door in the video, it's animated for some reason, before it was not, and I never changed it? I keeping finding meshes that have either been deleted or moved too, that is so annoying! Fixing all these things now, thanks again buddy!
Lol too right! I have made a world space the same size as the vanilla map, I have built cities, towns etc, added 1000's of new things, it has taken me 3 years, and this mod right here has been the most trouble! lol
Thanks again for pointing out the flawed floor! You are a legend sir ( I'm ready to take that break from modding now, at least until I'm feeling better)
i'm just good at observing and pointing out, that's all. If i wouldn't be such a lazy ass (ok,working full time has something to do with that too) i'd try my hand in creating mods myself, i know the basics, so as long as i' not try to write own scripts i'd probably find my way... but just thinking bout it makes me tired...
I'm not using an ENB either, instead i toy around with Imaginator (https://www.nexusmods.com/skyrim/mods/13049) and Dynavision (https://www.nexusmods.com/skyrim/mods/13049) to adjust the optics of the game. However, depending on the settings they can be a bit heavy on the RAM. I mostly adjust the contrast and color intensity.
Hullo ^__^ / Not as of yet my friend, I will update this mod some time soon though, and include children's rooms. I think there is only one spare room with double bed for now :(
While those mod suggestions are nice, and I already have a few of them. None of them give you an equip-able item that you can hotkey to enter/exit the home.
Heya. It's fine if you are, but did you use my Private Sanctuary as a base? I am only asking because you keep mentioning flaws or issues. If so, I'd want to know to address it. I did not remove any meshes or anything other than Eldergleam scripts and triggers, at least in theory
Hi Chriz2fer! I am indeed my friend (credit in description page) Your mod works perfectly, as far as I know, the only issue I had was with the auto load door, it was checked "inaccessible" which is no issue, as you don't use that door in your mod? Just a small hiccup for me, as I was using it as an exit to the world space. All the other issues Iv'e had are unrelated to your mod, I mixed up texture files, incorrect file paths, deleted needed meshes by mistake (very silly as some were whole cliffs!) and a few cosmetic blunders. I will try and get the url's working on the description page to link to your mod, and your home page (I was having a lot of trouble adding links to the credits section) But your mod is great! And thank you for doing all the hard part!
Gotcha. Yeah if I didn't make it inaccessible it would transport the player into nothingness since I did not attach it to Tamriel. Bummer you ditched the animated branches, heh. I like those
That makes sense xD The animated branches were very cool! But I had to make room for the player home etc. A neat idea, building a player home using the "mushroom house" or "tree house" resource, and leaving those animated branches in! That would be very nice!
Thank you! So glad you like the mod! Yeah, there's nothing worse in my eyes than having to empty a player home of all the junk, in chests, draws and containers. Glad you like the Sweet Mead Brewing too, if you are really lucky the Queen might gift you some Royal Jelly!
Wonderful mod!! I downloaded version 2.0 and noticed the .esp name had changed from 1.5. Also the pillows on the benches are still missing textures. Other than that, I love this mod!
Thank you so much! I really give up on those textures, Iv'e tried to fix them too many times now, I will keep the .esp' the same name (2.0) and delete the mesh for good, and give the game board a vanilla mesh, so no more mess. Thanks again mate!
79 comments
Purchasing the home (Optional File) is now less expensive. 20000 Septims at high Speech Level, 60000 at minimum Speech level.
Thank you for the screen shots of the mod! please keep them coming, I love them!
Please send pictures and leave comments :D
UPDATE 2020 : There will be a major overhaul of this mod, very soon...
Find it here : https://www.nexusmods.com/skyrim/mods/101573
DLC friendly version + all the Hearthfire furnishings
More guest rooms / Child beds
Better lighting
Fast travel option
More detail
....Plus much more!
I'm not sure what to tell you, the beds are vanilla, not modded, or edited in any way. And I have had no issues or reports of problems. All I can advise is, check your mod list for conflictions etc.
I've been on a break from Skyrim and modding, all of my mods will be updated in the near future. At that point I shall be going full OCD on my previous mods, as I refuse to work on or publish anything new, until I have done so.
Then I shall take another look at this mod. For now, I'm 90% sure your issue has nothing to do with my mod.
Fell free to message me with your mod list, and relevant information, and I will try my best to help you, either way.
> Shinobus
I can go in but not go out
the esp and the bsa have not the same name !
Enirac Falls 1.2.esp (369 kb)
Enirac Falls 1.bsa (100327 kb)
is this a problen ?
i can go out from the cave.
i see a grafik bug outside the cave - lrft side - have make a pictire.
after downloading translate in my language
next i testing
only grafik bug outside the cave - left side
the cushions on the benches are missing textures - but im not sure - have make a picture
i testet with follower - working fine
the mod looks verry good - i like it - thank you
working fine
only the cushions on the benches are missing textures
what i doing
open console - klick the cushions - disable - look better for me
v.2.0
first what i doing is rename the mod in
Enirac Falls.bsa
Enirac Falls.esp
better for updates - thanks to Melphist
mod working fine
same problem - only the cushions on the benches are missing textures
what i doing
open console - klick the cushions - disable - look better for me
DLC version! Upgraded and reworked!
I suggest u take a break now Xp.
However, when u get back to edit the home, there is a small cosmetical problem u might want to polish in the house, i'll send u some screenshots about it. Don't worry, nothing as obvious as a missing texture, more an architectual flaw.
Aside from that, the front door suffers the same optical glitch a lot of mod added doors suffer from when opening it, not sure what can be done about that.
For the athmosphere u might consider changing the ambient music for the cave, i know it's a cave, but dungeon ambiente doesn't work so well with player homes (well, i have edited playlists, so maybe it's more obvious for me than others).
keep it up^^
2.2 incoming :s
https://www.nexusmods.com/skyrim/mods/101573
There you go! Sorry it took so long!
Could you combine this with the scripts from Caithe's Haven Bag mod?
It's very nice, but I would love to be able to teleport inside using a hotkey.
Mod reference:
https://www.nexusmods.com/skyrim/mods/21454
https://www.nexusmods.com/skyrim/mods/29447
https://www.nexusmods.com/skyrim/mods/90082
https://www.nexusmods.com/skyrim/mods/74358
None of them give you an equip-able item that you can hotkey to enter/exit the home.
I will try and get the url's working on the description page to link to your mod, and your home page (I was having a lot of trouble adding links to the credits section)
But your mod is great! And thank you for doing all the hard part!
It is great that all crates are empty
that you can brew beer is great