If I make a Stock Game, how do I manually point the tool to it, considering that it automatically detects the standard installation and not the Stock Game?
I'd have to get back to you on that as I cannot currently access the PC on which I have the source files. As far as I remember this is not possible yet, because it searches in the registry first so it will detect the standard install. However the second step is to look into the current folder for the executables, so I'd just have to add a command-line switch to skip the registry read, in which case you'd just have to put the files in your stock game main dir. I'll have a look at the code as soon as I have access to it and keep you posted.
I've added a -noregistry option to the launcher. To use it, put all the files in your stock game folder, and point the shortcut to the launcher with that command-line switch. It will skip the auto detect through registry and start the skyrim in its current folder.
Had my game crashing, do the service disable thing as Valerianos said instead of downloading this (no i won't add another launcher for obvious reasons) given i disable Windows Error Reporting there too (you can't disable Windows Update there, you can delay it thru a registry command though, reply if you want due to being off topic) Game still crashed. Turns out RLE is the one causing it due to the devs tendency to response unfixed issues as "fixed" by reporting flimsy workarounds.
For those who have this issue and wont use the service anyway you can just permanently disable it. (Unless windows update decides to enable it for some reason)
1.Open search, then type "services".
2.Open it, then scroll down until you find "Touch Keyboard and Handwriting Panel Service".
3.*Right click* it then choose properties.
4. Look for "startup type" and click the drop down menu and select disable.(you will have to restart windows since you cant forcefully stop it)
Done.
The service wont, start automaticly anymore. You will have to re-enable it manualy if you want to use it later on.
An alternative to restarting windows after disabling it for lazy people like me is to go to the services tab in the Task Manager, right click on the 'Touch Keyboard and Handwriting Panel Service' and select 'Go to details'. It will take you to the proper 'svchost.exe' process in the Details tab (there are many of them running, so be careful which one you select. The one you want should already be highlighted) then you can right-click it and select End Task.
Well, you can try it. I for one will postpone the update to Windows 11 for as long as I can or until the functionality is on par with Windows 10, so I can't say, but maybe someone else will be able to help. However, it should probably work, since Windows 11 is basically a Windows 10 service pack.
I see ,since I have it myself that's why I asked I may be that one to see if it works and so far not much trouble until after I verified my files for any other crashes lately
Icepanther, well done, this is very cool, works fine for me (skse, no mo2), too early to say if it's just placebo, but in short session game SEEMS to be running smoother than normal. I have one quick question- this would be way too good to be true, but... does this launcher by chance bypass the steam app? Or do I just not see Steam still running in the background? (I've been dreaming of unreliance on Steam forever...) Thank you for your work! ~tcbflash
Well, you can look at task manager to see if Steam is launched in the background. My launcher does launch SKSE directly though, or the Skyrim executable if you don't have SKSE, so it does not interact with Steam in any way. However, I guess that since Skyrim needs Steam DLLs by default, Steam will probably still launch itself if one of said DLL triggers it, or at least need to be installed on your system for Skyrim to work (so the DLLs do exist).
This mod is a single executable file (and some language DLLs), and doesn't touch the game files in any way. Even if per chance it didn't work for you (meaning the game won't start when using the launcher from this mod, which probably would be caused by either MO2 or a bad registry path to the Skyrim install), it would still function when using either the original Bethesda launcher or the game executable directly, or even MO2 apparently.
If you really are crashing and cannot open the game anymore, then something else is wrong with your system.
I had that problem before and for me it was simply to many mods trying to launch at the same time with to many animations doing the same thing, came down to simply the more I tried to fix it the more I broke it, if you are using a craptop like me you might consider cutting back on the graphic mods.
Forgive me, but I just need some directions on installing this with Mod Organizer. I just want to make sure I am doing this right.
Do I need to install this in the main Skyrim directory (...\steamapps\common\Skyrim)?
Should I run "SkyrimSafeLauncherHeadless.exe" through Mod Organizer when I play Skyrim, or should I continue to launch Skyrim with the SKSE executable through Mod Organizer?
I don't use MO so I can't tell for sure, but I think I remember from other posts in this thread that you indeed need to launch my executable through MO instead of SKSE/skyrim directly. Where you put the executable shouldn't matter, it detects Skyrim's path through the registry.
127 comments
- Press windows + R
- type "Regedit"
- go to this path :
Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Bethesda Softworks\Skyrim\Installed Path
Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Bethesda Softworks\Skyrim\Installed Path
Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Bethesda Softworks\Skyrim\Installed Path
Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Bethesda Softworks\Skyrim\Installed Path
Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Bethesda Softworks\Skyrim\Installed Path
- change the installed path to your skyrim directory
For Example : C:\Program Files (x86)\Skyrim
Note :
Tested with ModOrganizer 2 :D
If I make a Stock Game, how do I manually point the tool to it, considering that it automatically detects the standard installation and not the Stock Game?
I'd have to get back to you on that as I cannot currently access the PC on which I have the source files.
As far as I remember this is not possible yet, because it searches in the registry first so it will detect the standard install. However the second step is to look into the current folder for the executables, so I'd just have to add a command-line switch to skip the registry read, in which case you'd just have to put the files in your stock game main dir.
I'll have a look at the code as soon as I have access to it and keep you posted.
I've added a
-noregistry
option to the launcher.To use it, put all the files in your stock game folder, and point the shortcut to the launcher with that command-line switch. It will skip the auto detect through registry and start the skyrim in its current folder.
Game still crashed.
Turns out RLE is the one causing it due to the devs tendency to response unfixed issues as "fixed" by reporting flimsy workarounds.
(Unless windows update decides to enable it for some reason)
1.Open search, then type "services".
2.Open it, then scroll down until you find "Touch Keyboard and Handwriting Panel Service".
3.*Right click* it then choose properties.
4. Look for "startup type" and click the drop down menu and select disable.(you will have to restart windows since you cant forcefully stop it)
Done.
The service wont, start automaticly anymore. You will have to re-enable it manualy if you want to use it later on.
Thank you for your work!
~tcbflash
Well, you can look at task manager to see if Steam is launched in the background.
My launcher does launch SKSE directly though, or the Skyrim executable if you don't have SKSE, so it does not interact with Steam in any way. However, I guess that since Skyrim needs Steam DLLs by default, Steam will probably still launch itself if one of said DLL triggers it, or at least need to be installed on your system for Skyrim to work (so the DLLs do exist).
This mod is a single executable file (and some language DLLs), and doesn't touch the game files in any way. Even if per chance it didn't work for you (meaning the game won't start when using the launcher from this mod, which probably would be caused by either MO2 or a bad registry path to the Skyrim install), it would still function when using either the original Bethesda launcher or the game executable directly, or even MO2 apparently.
If you really are crashing and cannot open the game anymore, then something else is wrong with your system.
Do I need to install this in the main Skyrim directory (...\steamapps\common\Skyrim)?
Should I run "SkyrimSafeLauncherHeadless.exe" through Mod Organizer when I play Skyrim, or should I continue to launch Skyrim with the SKSE executable through Mod Organizer?
I don't use MO so I can't tell for sure, but I think I remember from other posts in this thread that you indeed need to launch my executable through MO instead of SKSE/skyrim directly. Where you put the executable shouldn't matter, it detects Skyrim's path through the registry.
(With my mod-heavy install, i wouldn't have done something that breaks skse...)