Skyrim

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zax

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z4x

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650 comments

  1. fdsghgd01
    fdsghgd01
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    Hi, is the SE version of this mod available? I cannot find it through searching.
    1. Tolveor
      Tolveor
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      This is the easiest way to find it:
      Click on the user name, and you will be sent to his page and see all the files he has uploaded. Then select skyrim SE, and there is a link to this mod there
  2. rafaelrichard
    rafaelrichard
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    i was wondering on how to keep the slow leveling feel of mlu with this, do i just edit the exp file and reduce all xp reward by 50% or something else? anyone got any suggestion?
  3. AshenShugarII
    AshenShugarII
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    Sorry to be harassing you, but "advlevel" doesn't seem to work the same way for LE as it does in SE. Re-using the same scripts I am using for the SE version of your mod just results in the vanilla behaviour of that command.
    Did I do something wrong? Should I post my code?
  4. TheMoNal
    TheMoNal
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    Heyo, does this mod remove the vannila Feature that allows you to make skills "legendary"?
    I use ordinator but on their mod page they say that you can make skills legendary, and only other mod that affect skills is this one.
    1. deleted134447828
      deleted134447828
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      I have the same question, this is one of the most likely reasons leading me here to use a mod that changes the level system due to the legendary's buggy design. But I'm afraid no one cares about the value overflow issue because most players won't reach that level.
  5. Herabec
    Herabec
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    Considering getting this along with a few difficulty mods to kind of get a dungeons and dragons style party going on with followers... So I was wondering, with this activated, would kills from followers also grant xp, or is it only kills that you personally score that goes toward your xp?
    1. QlH9ovVcxCwEx9S4
      QlH9ovVcxCwEx9S4
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      From the description:
      Group multiplier cuts final reward based on number of followers
      If you're flying solo, you get the full XP, but if you have followers, the XP is divided. I can't copy the image of the formula to quote here - best check out the mod's description page under the "Killing (optional)" section.
  6. Stazzzzzzzzz
    Stazzzzzzzzz
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    What is the maximum level you can get with this mod ?
  7. CooldG
    CooldG
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    is it possible to make a compatibility patch manually?
    1. z4x
      z4x
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      Yeah, just write race editorID;value pairs and save it as CSV.
  8. Abers55
    Abers55
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    Will i get xp from the creatures that i killed before? (Quest and locations too)
    1. barame3526
      barame3526
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      FAQ
      [...]
      Q: Do I need to start a new game?
      A: It won't break anything if it's installed mid-game, but you will miss XP from all quests that you have already completed.
    2. ZengarZonvolt
      ZengarZonvolt
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      the exact answer is that exp is granted not by a per-unique based but each kills grant xp. as long as you deal a damage that directs you as killer. if you have a mod, say smokin sick style which introduces some sort of skills, kills from those "skill" arent treated as your attack so you wont gain exp.
    3. remsat
      remsat
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      Anyway to patch Smoking sick style?
  9. link404
    link404
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    Is it possible to remove Capped Skills feature All together? I love the rest of the mod, but I would like the freedom to level up all my skills independently from my level
    1. barame3526
      barame3526
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      Yes, edit the ini file.
    2. Keith1233
      Keith1233
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      What should I edit it to? I literally don't know what to do.
    3. Malcroix
      Malcroix
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      These two lines at the beginning:

      fSkillCapBase=18.0
      fSkillCapMult=2.0

      If you set fSkillCapBase=100.0, then skills should be effectively uncapped.
      If you set fSkillCapMult=10.0, then every level will raise skill cap by 10, so you will max the cap by level 8.

      Or you could choose something inbetween, like setting the base to 45 and the multiplier to 5, so that you'll be capped at 50 skill on level 1 (like Morrowind's max possible skill at that level), and will increase that cap to 100 over the course of 10 levels.
  10. Keith1233
    Keith1233
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    How do I disable the level cap? I know to edit the ini, but what do I write in place of "fSkillCapBase"??