okay this is the mod that your mod conflicts or visa/verse with Whiterun Market 0-4-7-11534-0-4-7...the chapel that the inn fuses with is Chapel Of Kynareth - Whiterun Outskirts. Hope you can fix it I really like your mod.
Also, there's a large inn outside of whiterun called pine something or some thing pine.I forget which mod it is. The K somethng chapel...sorry bad with names...any way that chapel and that inn fuse together preventing the player from entering the chapel. I think the mod that conflicts with Chapels is Whiterun Market.
This may sound dumb but... can there be a version without angels or the pipe organ? It just feels really out of place. Otherwise this is a great mod that really adds content for a religious character!
We're gonna need a ETaC patch, atleast for ETaC's Immersive Whiterun. The chapel is placed right next to one of the houses and they clip into eachother: https://i.imgur.com/IJpCHv9.png
Also said Chapel has missing textures: https://i.imgur.com/BZRgiKX.png and https://i.imgur.com/usnHEBF.png
Mod also seems to break ETaCs kynesgrove, all the NPCs are just standing outside and won't move.
ETaC's Shore Stone will also need a patch due to the chapel being fused with the general store: https://i.imgur.com/qqIH4Js.png
sure .... i will do those patches ....... you say : 1. E.T.A.C Immersive Whiterun 2. E.T.A.C Kynsgrove and 3. E.T.A.C Shor's Stone needs to be addapted ???
I can make those patches,but it will take time.No sooner then August.
i am having trouble finding those mods which you speak of.The search results only pop up general version of ETAC. Can you provide me with links so I can finish the patches ????
Those are the town locations in the ETAC mod that need patches, not the names of separate mods. It would be for the complete version of ETAC (under the Old Files - she's started a complete redo of the mod that is only a few places so far) "ETAC Old v14.3.1 Complete" and "ETAC Old v14.3.1 Modular" Hope that helps.
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If you are thinking of sorting this out - it'd be nice to see a BSA version and the other divines included around Skyrim.
Update : i have placed an rug textures and looked at those benches ...
considering that lamp,it derives textures from Dawnguard DLC
Also said Chapel has missing textures: https://i.imgur.com/BZRgiKX.png and https://i.imgur.com/usnHEBF.png
Mod also seems to break ETaCs kynesgrove, all the NPCs are just standing outside and won't move.
ETaC's Shore Stone will also need a patch due to the chapel being fused with the general store: https://i.imgur.com/qqIH4Js.png
you say :
1. E.T.A.C Immersive Whiterun
2. E.T.A.C Kynsgrove and
3. E.T.A.C Shor's Stone needs to be addapted ???
I can make those patches,but it will take time.No sooner then August.
Glad to hear you'll look into them.
Can you provide me with links so I can finish the patches ????