Skyrim

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Created by

ibrica_orahovac And GwaeBloom

Uploaded by

ibrica15

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61 comments

  1. CHRIS3BEVAN
    CHRIS3BEVAN
    • member
    • 12 kudos
    You have mesh files in the textures folder and missing textures - causing items to look purple and non-existent.

    If you are thinking of sorting this out - it'd be nice to see a BSA version and the other divines included around Skyrim.
  2. TelShadow
    TelShadow
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    • 343 kudos
    Thanks, from what i see with the screenshots they look amazing,
  3. DrBathroom
    DrBathroom
    • member
    • 13 kudos
    could there ever be a modular version, or is there a way to remove some of the chapels?
  4. Lurihaut
    Lurihaut
    • premium
    • 19 kudos
    .
  5. hadun9999
    hadun9999
    • member
    • 12 kudos
    The plugin still contains tons of ITMs and deleted navmeshes, which can cause ctd's. please stop deleting my comments.
    1. ibrica15
      ibrica15
      • member
      • 45 kudos
      ok I will clean it with TESedit :)
    2. hadun9999
      hadun9999
      • member
      • 12 kudos
      deleted navmeshes cannot be cleaned, they need to be rebuild in the ck manually.
    3. ibrica15
      ibrica15
      • member
      • 45 kudos
      sure I will build them in few days :)
  6. ermineew
    ermineew
    • member
    • 0 kudos
    Temple of Kinareth has a wall, Lampstand and carpet texture missing. No easy way between benches.
    1. ibrica15
      ibrica15
      • member
      • 45 kudos
      sure I will fix it in 24 hours :)

      Update : i have placed an rug textures and looked at those benches ...
      considering that lamp,it derives textures from Dawnguard DLC
  7. thorosuch
    thorosuch
    • member
    • 1 kudos
    okay this is the mod that your mod conflicts or visa/verse with Whiterun Market 0-4-7-11534-0-4-7...the chapel that the inn fuses with is Chapel Of Kynareth - Whiterun Outskirts. Hope you can fix it I really like your mod.
    1. ibrica15
      ibrica15
      • member
      • 45 kudos
      sorry I totally forgoten ... been busy making other mods ... it will be done in 72 hours
  8. thorosuch
    thorosuch
    • member
    • 1 kudos
    Also, there's a large inn outside of whiterun called pine something or some thing pine.I forget which mod it is. The K somethng chapel...sorry bad with names...any way that chapel and that inn fuse together preventing the player from entering the chapel. I think the mod that conflicts with Chapels is Whiterun Market.

    1. ibrica15
      ibrica15
      • member
      • 45 kudos
      Ok I will look into those two till next week
    2. thorosuch
      thorosuch
      • member
      • 1 kudos
      I hope you can and do fix it...I really like this mod but I like whiterun market more so I can't use Chapels...: (
  9. evgirunslaad
    evgirunslaad
    • supporter
    • 300 kudos
    This may sound dumb but... can there be a version without angels or the pipe organ? It just feels really out of place. Otherwise this is a great mod that really adds content for a religious character!
    1. ibrica15
      ibrica15
      • member
      • 45 kudos
      sure .... I am making an patch right now for ETAC,but when I finish that i can make that version without angels and pipe o. :)
  10. ShadowOfNV
    ShadowOfNV
    • supporter
    • 52 kudos
    We're gonna need a ETaC patch, atleast for ETaC's Immersive Whiterun. The chapel is placed right next to one of the houses and they clip into eachother: https://i.imgur.com/IJpCHv9.png

    Also said Chapel has missing textures: https://i.imgur.com/BZRgiKX.png and https://i.imgur.com/usnHEBF.png

    Mod also seems to break ETaCs kynesgrove, all the NPCs are just standing outside and won't move.

    ETaC's Shore Stone will also need a patch due to the chapel being fused with the general store: https://i.imgur.com/qqIH4Js.png
    1. ibrica15
      ibrica15
      • member
      • 45 kudos
      sure .... i will do those patches .......
      you say :
      1. E.T.A.C Immersive Whiterun
      2. E.T.A.C Kynsgrove and
      3. E.T.A.C Shor's Stone needs to be addapted ???

      I can make those patches,but it will take time.No sooner then August.
    2. ShadowOfNV
      ShadowOfNV
      • supporter
      • 52 kudos
      Yeah, those are the only issues I've ran into so far.

      Glad to hear you'll look into them.
    3. ibrica15
      ibrica15
      • member
      • 45 kudos
      i am having trouble finding those mods which you speak of.The search results only pop up general version of ETAC.
      Can you provide me with links so I can finish the patches ????
    4. TeaMistress1
      TeaMistress1
      • supporter
      • 25 kudos
      Those are the town locations in the ETAC mod that need patches, not the names of separate mods. It would be for the complete version of ETAC (under the Old Files - she's started a complete redo of the mod that is only a few places so far) "ETAC Old v14.3.1 Complete" and "ETAC Old v14.3.1 Modular" Hope that helps.
    5. ibrica15
      ibrica15
      • member
      • 45 kudos
      sure thx..i will finish that in a week :)