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About this mod

Skyrim's 3rd person camera is stiff and not asthetic at all. 3PCO aims to correct this by adding a smooth camera follow feature that is present in many modern AAA 3rd person games, including Dark Souls and Nier Automata. With 3PCO, your player will be able to move dynamically to one side of the screen with respect to the camera.

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What this mod does:
3rd Person Camera Overhaul (3PCO) aims to fix the stiff, unmoving vanity camera of vanilla Skyrim. In vanilla, the camera is locked to a fixed location above the character. This makes camera movement boring and action combat look static and unfun. 3PCO removes this anchor and allows the camera to follow the player, resulting in a more aesthetic view, especially in combat. When weapon is sheathed, the effect is subtle, but better than vanilla. When the weapon is unsheathed, the effect is much more pronounced and action-oriented.

How 3PCO works:
In modern AAA games, the camera is placed with respect to the world coordinates. This allows the camera to follow a player's world-coordinates. However, in Skyrim the camera is placed with respect to the player. This makes it much harder to make a smooth camera follow effect, because the camera would have to dynamically change its own position based on the player's speed and position. Normally this requires alot of math that probably isn't possible or viable with Skyrim's camera scripting. This math is circumvented by specifying a position for the camera to go to based on whether the player is moving left or right. If the player is moving right, command the camera to pan left at a designated speed. This artificially recreates the smooth camera follow effect. 

First, install SKYUI: https://www.nexusmods.com/skyrim/mods/3863
Then, just use  your favorite mod manager to install 3PCO, or copy the data folder to your Skyrim game's directory.

Note: when updating from older version or customizable camera, make a clean save with neither camera mods installed. Run save script cleaner, then install the newest version of this mod.

I also strongly recommend using Himika's Lock-On mod alongside this one: https://www.nexusmods.com/skyrim/mods/33791
To further enhance action combat gameplay, check out tkDodge, Mortal Enemies, and Wildcat + Deadly Combat

Use the MCM menu's option to uninstall before removing the mod from your list. Upon loading your save, you may get a weird blue screen. Don't worry; just reload the same save (without exiting the game) and it should be back to normal.

Any mods effecting 3rd person camera will not be compatible with this one. This includes Customizable Camera. However, most features of Customizable Camera are planned to be added to this mod in the near future.
First person camera is unaffected. This means it is compatible with Enhanced camera and Joy of Perspective.
A few users experience difficulties when using XPMSE with first person cam. The skeleton-swapping sometimes messes with how the cam registers. To fix, you can still use the skeleton, but you have to disable the XPMSE plugin. Recommend using XPMS instead.

GamePad Compatibility:
This is difficult, because 3PCO relies on reading the direction your character is moving. It's easy to do with keyboard but there is no easy way to do this with an analog stick (at least with Papyrus scripts). If you want to use a controller, use an external software, like XPadder, to map your controller's analog stick to your left-right keys on the keyboard.

Known Issues:
-3rd person FOV doesn't work. You can do this yourself through console commands + editing Skyrim.ini
-If you start a new game with a controller and try to switch to keyboard and mouse once you start the mod won't work.

Checklist/Plans for the Future:

Full MCM configuration: X
Ranged cam: X
Auto 1st-person Range: X
Auto 3rd-person Sheathe and melee: X
Gamepad support: WIP
Backwards/forwards follow: WIP
Skyrim SE: Not started (untested, might work fine)

v2.3a - reupload of 2.2a (upload error, missing .esp)

v2.2a - Bugfix attempt: MCM not showing for some users
v2.1a - Bugfix: Clicking in dialogue no longer counts as weapon draw.

v2.0a - Enhancement: Toggle crosshair
Bugfixes: 1st person camera fixes.

v1.15a - Enhancement: Left/Right click can now count as drawing weapon

     Enhancement: Auto-1st when ranged will only occur when drawing, not necessarily when equipping Bugfix: Issue with dual-wielding spells not behaving correctly with auto-1st/3rd person

v1.14a - Shields count as weapons, spells count as ranged for 1st- and 3rd-person toggles.

v1.13a - Fixed auto-1st and auto-3rd person toggles.

v1.12a - Removed auto-1st and auto-3rd person toggles. Did not work well at all. (if 1.11a or 1.1a was used, revert to save before toggle options were enabled)

v1.11a - Attempted fix at auto-1st and auto-3rd person toggles.

v1.1a - Full version release. Full MCM configuration, ranged support, auto-1st person range, auto-3rd person melee, auto-3rd person sheathe.

v1.01a - Fixed issue where settings weren't persistent through saves.
-Added confirmation dialogue box when resetting mod settings in MCM

v1.0a - Initial release