This page was last updated on 02 June 2025, 1:36PM
Changelogs
Version 1.4.6
Fixed a bug which caused a restoration option to be applied to all spells, instead of just restoration ones.
Fixed a bug which caused an illusion option to be applied to all spells, instead of just illusion ones.
Version 1.4.5
- Fixed a bug which caused an illusion option to have the wrong effect
- Fixed a bug which caused a restoration option to have the wrong effect
- Fixed a bug which caused some of the smithing options to not be included when saving or loading
- Changed the example settings to scale spell costs down with rising skill level, instead of up
Version 1.4.4
- Fixed a bug which caused the enchantment options to behave wrongly
- Extended ingame documentation a bit for more clarity
Version 1.4.3
Minor update with a small bugfix and two new skill settings.
Changes:
- Fixed a bug that prevented the poison damage multipliers from working with many poisons
- Added a new setting to increase the summon limit of the conjuration skill
- Added a new setting to increase the maximum amount of enchantments that the player can apply to an item
Note that both of the new settings may not work if the player already got the vanilla perk which influences these settings. That is because the vanilla perks are set up to overwrite other perks with a fixed number rather than a stacking offset.
- ! NOTE ! -
Due to the new options in the MCM menu loading a settings file created with 1.4.2, or earlier versions of the mod, will complain that these options could not be found. This is normal. You will have to fill in the missing values by hand after loading as they get defaulted to 0. In this version a new cinjuration setting and a new enchanting setting were added.
Version 1.4.2
Small bugfix for 1.4.1
Corrects an error in the calculation of damage values when using the weapon equalization, causing values to be very exaggerated.
Version 1.4.1
Minor update with better usability.
With this version the official support of the german translation is dropped to use the extra time on improving the english version further.
If there is an actual demand for this translation, leave a comment and I will consider to support it again.
Changes:
- Went over all the MCM info texts to make them more helpful and informative
- Renamed a few settings and options in the MCM menu
- Potions and poisons settings are now slightly more straightforward
- Poison damage is now included with the general damage dealt and taken sliders
- Changed the example settings slightly to make them a bit more useful for most players
- Changed the name of the custom setting files to make it more obvious and nicer to look at
- ! NOTE ! -
This update will break backwards compatibility of custom settings created with 1.3.9 and previous versions a bit!
How to fix / what's missing:
1. You will need to rename the custom files from "SB_Settings 1" to "SB Custom Settings 1" and so on. The files are located in SKSE/Plugins/FISS of your Skyrim Data folder or of the overwrite folder if you are using ModOrganizer
2. Now you can load them again in Simply Balanced
3. It will tell you that some entries are missing, just OK that
4. Fill in the changed settings that it couldn't find (Toggle for the former "Difficulty" settings and weapon "Equalization Strength")
5. Save the configuration with the filled in settings