Skyrim

File information

Last updated

Original upload

Created by

johnskyrim

Uploaded by

johnskyrim

Virus scan

Safe to use

107 comments

  1. johnskyrim
    johnskyrim
    • premium
    • 5,939 kudos
    Locked
    Sticky
    As usual, if there are any issues, leave me a message.
  2. ryuszm
    ryuszm
    • member
    • 0 kudos
    would have been perfect if it allows to be displayed on the back lol 
    1. johnskyrim
      johnskyrim
      • premium
      • 5,939 kudos
      The mesh is included for it, you need to run the patcher for whatever on back mod you're using.
  3. DesoZaKiddo
    DesoZaKiddo
    • member
    • 0 kudos
    Can you please add a summermyst patch to the shield? I can make patch myself but pc is so slow and takes too much time otherwise error occurs from time to time.
  4. JDog4444
    JDog4444
    • member
    • 0 kudos
    Hello everyone! I just downloaded this mod and it doesn't say exactly how to do it, like do I need to move it to a certain folder or what? I installed it using the Nexus Mod Manager, and my game won't even start up? Is this a common problem? If someone could help me figure this out, that would be much appreciated! Thanks!
    1. johnskyrim
      johnskyrim
      • premium
      • 5,939 kudos
      Make sure you're using the correct mod with the correct version of Skyrim. SE mods won't work on LE and vice versa.
  5. 438642
    438642
    • member
    • 4 kudos
    - A message from the Lionheart

    "Events have come to a pretty pass when a King must cower in his castle. But cower I must."
    1. Rothmannjester
      Rothmannjester
      • member
      • 0 kudos
      Good old stronghold Crusader xD
  6. dengy2
    dengy2
    • member
    • 0 kudos
    Doesent work with mods that put the shield on the back? Because when I put down my weapons it just disappears
    1. johnskyrim
      johnskyrim
      • premium
      • 5,939 kudos
      You have to run the patcher whenever you add a new mod. The meshes for DSR are included.
  7. opeaini
    opeaini
    • member
    • 0 kudos
    The weapon has been tested. It's very good. I used it to convert it into a remake version. It's very beautiful. I've used the most beautiful weapon. I also want to use this shield, but I haven't converted it. I hope the author can make a remake version. Please forgive me
    1. johnskyrim
      johnskyrim
      • premium
      • 5,939 kudos
      i'm not sure I understand
  8. TelShadow
    TelShadow
    • premium
    • 346 kudos
    Thanks amazing Armor when.
    1. johnskyrim
      johnskyrim
      • premium
      • 5,939 kudos
      Wait and see :)
  9. Yamitri2
    Yamitri2
    • member
    • 3 kudos
    Why would anyone need any other shield other then this one? It's beautiful and I love how the shield bash knocks people down. I haven't tested it much yet but from what I've read it actually makes blocking with your shield worth doing. It never seemed to be worth it with normal shields as you still take a fair amount of damage.

    I mean I still downloaded your imperial legion and elemental shields of course being just as awesome looking as this one and being a longtime player of RS. Just wish they were as advanced as this one in terms of features lol. No other mods out there compare to your shields and weapon mods from what I've seen.

    P.S This shield goes so perfectly with the Doomhammer.
  10. WhiteDingoX5
    WhiteDingoX5
    • member
    • 0 kudos
    as with the guy that posted about lovers lab defeat bug with the shield bugging when its forced unequipped. There really is an apparent bug when it comes to unequipping the shield in general. When I throw this on the ground, save, exit to desktop, get back in, the shield becomes a non-intractable asset in the game world that is just floating in the air. Same thing happens when I try to mount it on a display plaque. Tried is as well on a clean version of the game I have backed up for the sake of testing, still the same thing happens. With further more testing to confirm a hunch that the bug may have something to do with world cells loading, I tried leaving the shield on the ground near whiterun stables, fast traveled to riften, then back to whiterun, bug happened again. In conclusion, the shield works fine as long as its in your character's person, or within a container. But the moment it gets unequipped, some manner of bug happens. Any ideas to resolve this?
    1. WhiteDingoX5
      WhiteDingoX5
      • member
      • 0 kudos
      with further more testing, I tried to manipulate the non-interactive sprite I left in whiterun with a mod called decorator helper, to see if it is still an actual asset and not just a visual bug, and lo and behold it became intractable again; in way it actually flew up in the air first. Unfortunately for the one that I left on the wall plaque, there is no changes after doing this approach. Decorator helper does see it as an actual asset tho and not a visual bug, so theres something.
    2. johnskyrim
      johnskyrim
      • premium
      • 5,939 kudos
      Strange. The only thing I can think of is that it might be a collision error somewhere, though that is always hit and miss
  11. justprevail
    justprevail
    • premium
    • 1 kudos
    The shield looks great, but I have a few problems with it. 1. The shield takes up most of my screen when blocking. If this was intentional, fine, I could get behind that. But it shouldn't take up 1/3 of my screen when I'm not even blocking with it. I won't even mention the fact that the shield at rest in 1st person is in front of you taking up 1/3 and in 3rd person is resting at your side, that's minor compared to the amount of screen it takes up. 2. The enchants are too powerful, specifically the health regen. The enemies in my game are very powerful and I play with custom difficulty and still the health regen is just insane. I don't think it should be healing for even 1/3 of what it currently does, and there should also be a limit to amount of health recovered per x amount of time. The 40% magic protection is fine for me but that's because my mage enemies hit so hard. Tbh every weapon/armor mod should come with an unenchanted version. Sorry if I come off as harsh but it's only because the shield looks so great and these problems seem fixable(I realize I can take off enchants in CK) but game breaking.