Thankyou for these, love them so much! They feel like they always should've been there. Also surpisingly good at camouflaging themselves sometimes, can really startle you!
Going to spice up Blackreach. So this is the right mod for me.
By the way... is there a list coming in near future, with all your monsters are sorted by the environment, where they appear at most? - In case its clear as with the crystal golems.
i just deleted them accidentally my friend. each new big model update that i release, i commonly delete pics related to old versions of the models because you know people get easely confused when downloading mods, and do not read changelogs, they commonly just look at the pics and thats it, but i deleted yours by accident, because i thought was relative to the older model, and not the actual. now i saw the date and could not be the older ones. feel free to share with us more pics from your game, and have fun playing with my mods.
I probably still have those two pictures around some place, but I've since overhauled my Blackreach. I went on a massive recolour spree a few months back and forced all the giant mushroom meshes to reference separate texture files and changed the emissive colours so each one has a different glow. I did the same to certain rocks and some of the teal ferns while I was at it, so the whole area is very different now. I'm looking forward to seeing how it all looks with your golems. I cannot imagine Blackreach without them.
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By the way... is there a list coming in near future, with all your monsters are sorted by the environment, where they appear at most? - In case its clear as with the crystal golems.
I just noticed how much more pink the crystal golems in my game appear. Was the colour changed at all in an update? I know the gold variant is new.
feel free to share with us more pics from your game, and have fun playing with my mods.
I probably still have those two pictures around some place, but I've since overhauled my Blackreach. I went on a massive recolour spree a few months back and forced all the giant mushroom meshes to reference separate texture files and changed the emissive colours so each one has a different glow. I did the same to certain rocks and some of the teal ferns while I was at it, so the whole area is very different now. I'm looking forward to seeing how it all looks with your golems. I cannot imagine Blackreach without them.
Waaw need this for SSE.