Fixed that "HideWithWeaponsSheathed" option does not work properly in version 1.2.
Version 1.2
Added ini option "IncreaseDurability". If set to true, the higher equipment health, the lower the probability of being broken.
Added ini options "FollowerMultiplier" "NPCMultiplier" to set the multiplier for items owned by followers and NPCs.
Added ini option "HidePoisonName" to hide poison name.
Added ini option "ToggleKeyCode" to toggle the visibility of the widget.
Added ini options to disable each function.
Added FormID posted on the forum to NoBreakForms.ini.
Fixed visibility of the widget when opening menu.
Some optimizations.
Version 1.1.8
Weapons and armor without owner will not be tempered randomly.
Added ini option "HideWithWeaponsSheathed" to hide widgets with weapons sheathed.
Version 1.1.7
If the owner is the player, weapons and armor will not be tempered randomly.
Fixed garbled text.
Version 1.1.6
When brawling, the "Unarmed" weapon equipped will not be broken.
Displays the name and count of the poison applied to the weapon.
Version 1.1.5
Fixed CTD when items were randomly tempered.
Fixed incorrect equipment name.
Version 1.1.4
Dropped items are also tempered randomly.
Added ini option "BossTemperChance" to set the probability that boss NPC items will be tempered.
Version 1.1.3
Fixed the possibility to get CTD when attacking.
Fixed that right hand weapon degrades when equipped the same weapon on both left and right hands and attacked with left hand.
Changed to select armor that degrades from equipped slots when getting hit.
Version 1.1.2
Widget visibility does not switch when MessageBoxMenu is opened or closed.
Version 1.1.1
DegradationRate and BreakChance sections can set decimal point.
Version 1.1
Added ini option "OnlyPlayer" to apply equipment degradation only to the player.
"DegradationRate" and "BreakChance" can be set for each type of weapon and armor.
Added widget to display equipment health.
By editing "NoBreakForms.ini", you can add unbreakable equipment.