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HiShutUp Arindel Dr Megaloblast

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Linnsanity

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84 comments

  1. johanssonaxel
    johanssonaxel
    • supporter
    • 0 kudos
    Hey!

    I don´t know why but this mod dosen´t work for me, nothing happens after I install it. Could it be some ini settings, ENB or Vivid Weathers incompatabilities?
    I really like this mod, it´s just a shame that i can´t get it to work. :(
    1. werterdert1
      werterdert1
      • member
      • 12 kudos
      Sometimes you have to wait a few ingame days for weather mods to settle. I use this mod together with another 3d clouds mod and purity and after a few days ingame everything looks as it should be. Try to load this mod before any other weather mod, as the author states, and let it be overwritten by them to avoid any type of conflict.
    2. reflexorz
      reflexorz
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      Did you ever get it working? I have put this mod above my Cathedral weather mod and I have had the mod in my game for many in-game days. Not sure why it's not working :(
  2. reflexorz
    reflexorz
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    I'm not sure what I am doing wrong, but this isn't working for me on LE. LOOT actually put it above my weather mods already so I didn't have to do that. Should I be installing this after installing my main weather mods? I haven't seen any more fog even when the mod has been in my mod list for multiple in-game days. It's unfortunate because I really want to use this mod. Has anyone had my issue and somehow fixed it? If it matters, I am using Cathedral Weathers + Cathedral Weathers Diverse Seasons and LOOT is already putting Obsidian Mountain Fogs well above Cathedral Weathers in my load order.
  3. jaggerloco
    jaggerloco
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    • 6 kudos
    COOOOOOOOOOOOOOOOOOOOOOOOOL MOD! VERY PAISAGISTIC! Thanx!!
  4. fricticekrag
    fricticekrag
    • supporter
    • 44 kudos
    this mod makes the water lod purple/pink color when its foggy why do that though
  5. DanielFux
    DanielFux
    • member
    • 0 kudos
    This mod dont uinstal :'(
    1. DanielFux
      DanielFux
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      Everything fixed. A mod that disrupts new weather behaviors. Vanilla + Fashion. It's called "28 Days and Bit 5 - Zombie Mutations". I don't know what it is but makes Skyrim a fog. Fog in every location, evening, daytime, nonstop. Skyrim engulfed all in the fog. Looks Mysterious.

      After removing this module, the weather behaves beautifully. MOD and Vanilla.

      https://www.nexusmods.com/skyrim/mods/5604
  6. sutekki
    sutekki
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    • 45 kudos
    This was a little glitchy for me, in truth. I created a new 'Alternate Start' game and began in the woods near Helgen. As I walked over to the mountains a huge nearby cloud would pop in and out of view, depending on whether I took a step forwards or a step backwards. Is the transition supposed to be more subtle? The effect was quite jarring.

    It does look amazing from a distance though!
    1. SammySahm
      SammySahm
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      • 11 kudos
      I think that's a vanilla Skyrim problem. I noticed that before I added this mod. It sure is annoying, though!
    2. Ryles1
      Ryles1
      • member
      • 7 kudos
      The "pop in objects" is Skyrim engine problem.
      You can see the same weird effect with Trees depending the distance you set them to load in skyrim.ini and skyrimprefs.ini.
      Not this mod's fault.
  7. Ryles1
    Ryles1
    • member
    • 7 kudos
    The concept of this mod is pretty clever!
    Because of it, I had a gain of almost 10 fps in my game together with Grass on Steroids (https://www.nexusmods.com/skyrim/mods/33582).

    Thank you for the great work!
  8. vintagelf
    vintagelf
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    • 25 kudos
    It seems as though I was wrong.
  9. clarency
    clarency
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    • 23 kudos
    I forgot to say thank you for porting this gem!

    really
    1. clarency
      clarency
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      actually, I did... well no matter! ;-)
  10. Emisaruliubirii
    Emisaruliubirii
    • member
    • 4 kudos
    I don't know how the SE version works, but because from a distance the mountains seem to have ..... clouds, that would mean that from close up, that is from the mountain, those clouds will be present. Probably because the meshes have only one side from which the texture can be seen, or I don't know why, but that makes the situation a little unimmersive.