I don´t know why but this mod dosen´t work for me, nothing happens after I install it. Could it be some ini settings, ENB or Vivid Weathers incompatabilities? I really like this mod, it´s just a shame that i can´t get it to work. :(
Sometimes you have to wait a few ingame days for weather mods to settle. I use this mod together with another 3d clouds mod and purity and after a few days ingame everything looks as it should be. Try to load this mod before any other weather mod, as the author states, and let it be overwritten by them to avoid any type of conflict.
Did you ever get it working? I have put this mod above my Cathedral weather mod and I have had the mod in my game for many in-game days. Not sure why it's not working :(
I'm not sure what I am doing wrong, but this isn't working for me on LE. LOOT actually put it above my weather mods already so I didn't have to do that. Should I be installing this after installing my main weather mods? I haven't seen any more fog even when the mod has been in my mod list for multiple in-game days. It's unfortunate because I really want to use this mod. Has anyone had my issue and somehow fixed it? If it matters, I am using Cathedral Weathers + Cathedral Weathers Diverse Seasons and LOOT is already putting Obsidian Mountain Fogs well above Cathedral Weathers in my load order.
Everything fixed. A mod that disrupts new weather behaviors. Vanilla + Fashion. It's called "28 Days and Bit 5 - Zombie Mutations". I don't know what it is but makes Skyrim a fog. Fog in every location, evening, daytime, nonstop. Skyrim engulfed all in the fog. Looks Mysterious.
After removing this module, the weather behaves beautifully. MOD and Vanilla.
This was a little glitchy for me, in truth. I created a new 'Alternate Start' game and began in the woods near Helgen. As I walked over to the mountains a huge nearby cloud would pop in and out of view, depending on whether I took a step forwards or a step backwards. Is the transition supposed to be more subtle? The effect was quite jarring.
The "pop in objects" is Skyrim engine problem. You can see the same weird effect with Trees depending the distance you set them to load in skyrim.ini and skyrimprefs.ini. Not this mod's fault.
The concept of this mod is pretty clever! Because of it, I had a gain of almost 10 fps in my game together with Grass on Steroids (https://www.nexusmods.com/skyrim/mods/33582).
I don't know how the SE version works, but because from a distance the mountains seem to have ..... clouds, that would mean that from close up, that is from the mountain, those clouds will be present. Probably because the meshes have only one side from which the texture can be seen, or I don't know why, but that makes the situation a little unimmersive.
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I don´t know why but this mod dosen´t work for me, nothing happens after I install it. Could it be some ini settings, ENB or Vivid Weathers incompatabilities?
I really like this mod, it´s just a shame that i can´t get it to work. :(
After removing this module, the weather behaves beautifully. MOD and Vanilla.
https://www.nexusmods.com/skyrim/mods/5604
It does look amazing from a distance though!
You can see the same weird effect with Trees depending the distance you set them to load in skyrim.ini and skyrimprefs.ini.
Not this mod's fault.
Because of it, I had a gain of almost 10 fps in my game together with Grass on Steroids (https://www.nexusmods.com/skyrim/mods/33582).
Thank you for the great work!
really