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gmartins92

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gmartins92

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Mage Armor perk now multiples flesh spells for 2x, 3x and 4x.

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UPDATE: FIXED EBONYFLESH (was not adding 4x bonus)
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Mage Armor Perk is very weak in comparison to armor use so I increased it a little bit.

Mage Armor perk will increase flesh spells by 2x, 3x and 4x with this mod. (Vanilla is 2x, 2.5x and 3x.)

Here's why:

When you equip an armor piece (any piece) you get a hidden bonus armor rating of 25.

For example: if a mage use a college of winterhold robe, a dragon priest mask, steel gauntlet and  boots, he will have 75 armor rating + 25 from krosis and + 24 from steel gauntlets + boots. Total armor = 124. Now let's say the mage use Ebonyflesh spell: The total armor is 224. This is without adding smithing bonus to the equipment and 0 perks invested.

Now, the same mage will use Ebonyflesh spell, this time without armor pieces and 3 ranks of Mage Armor Perk: the result will be 300 armor.

Comparison

224 Armor rating  --> 0 perks invested
300 Armor rating  --> 3 perks invested + 70 alteration

So that's why I've increased a little bit the power of Mage Armor Perk, It will now increase armor rating up to 400, which is 48% damage reduction. More than this would be too powerful in my opinion.

Thank you for the attention.
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I have other balancing mods that you should check if this one got you interested:

For unarmed builds:
Unarmed Reworked  Balanced Gameplay - https://www.nexusmods.com/skyrim/mods/88449
It does not add unarmed weapons or change too much, just simple tweaks.

A slight increase in Pure Mages Power:
Master Perks Enhanced - https://www.nexusmods.com/skyrim/mods/88377
It adds an ability when you unlock a Master Perk (fair, balanced and lore friendly)

For a new build:
Skyrim for Veterans  Challenging Experience - https://www.nexusmods.com/skyrim/mods/85011?tab=posts
This one nerfs thing that are gamebreaking and boost things that are useless or too weak. 
It does big changes but the game still feel like vanilla. Play in Master/Legendary Difficulty for a real challenge!