Added a sorting plugin for Dawnguard. I add new containers on the weapons side and the armor side. I moved the old containers around the corner since I didn't want to delete or change them. I included screenshots of the container locations. There is a new sorting button for Dawnguard below the current sorting button. Sorted items are Armor, Dawnguard weapons, crossbows and bolts, ingredients, and some crafting supplies. I tried to include the new crafting supplies in the access formlists for the crafting stations, but I may have missed one or two so feedback would be good.
this mod is prolly the best ALL in one house mod out there... everything right where you need it and places for all your followers to congregate... awesome sorting and everything else this is the TOPS!!!
Version 3.1: Fixed duplicate texture in the kitchen Labeled chest under table near the sorter as Not Sorted Removed Guard and Crime Factions from NPCs Added NPCs to Player Faction Changed cells to be owned by Player Faction Added script to cooking station to access food
Version 3.0: NOTE: REMOVE ITEMS BEFORE UPGRADE DUE TO CONTAINER CHANGES. This should be the last of the container changes. Added sorting button Added additional storage chests to provide space to store mod items Added teleport spell Added cook Added npcs with AI packages Added crafting stations that load items from nearby chests when used
Version 2.0: NOTE: REMOVE ITEMS BEFORE UPGRADE DUE TO CONTAINER CHANGES Fixed location so Dragonsreach quests should go to the right place Fixed navmeshes for balcony and porch Changed all containers to be specific to the mod and emptied them to start Added 6 mannequins to Bedroom Added 15 weapon racks to Bedroom Replaced all whiterun flags with other flags Cleaned the mod the best I could with the CK
Here are some suggestions/bug reports. The place is too quiet, maybe add some more people and yeah. (Cleaning lady a thane a few guards) Both the vendors only sell 1 lock pick and 1 piece of meat The building is in too much open space, maybe adding a boundary. low frame rate inside.
@darksummit Thank you for your insight. I don't usually use NMM to install mods. I quite like the BAIN Installer system of Wrye Bash after using that for Oblivion.
29 comments
Due to release of TES5Edit, cleaned mod
and removed unintentional edits
Fixed duplicate texture in the kitchen
Labeled chest under table near the sorter as Not Sorted
Removed Guard and Crime Factions from NPCs
Added NPCs to Player Faction
Changed cells to be owned by Player Faction
Added script to cooking station to access food
NOTE: REMOVE ITEMS BEFORE UPGRADE DUE TO CONTAINER CHANGES.
This should be the last of the container changes.
Added sorting button
Added additional storage chests to provide space to store mod items
Added teleport spell
Added cook
Added npcs with AI packages
Added crafting stations that load items from nearby chests when used
NOTE: REMOVE ITEMS BEFORE UPGRADE DUE TO CONTAINER CHANGES
Fixed location so Dragonsreach quests should go to the right place
Fixed navmeshes for balcony and porch
Changed all containers to be specific to the mod and emptied them to start
Added 6 mannequins to Bedroom
Added 15 weapon racks to Bedroom
Replaced all whiterun flags with other flags
Cleaned the mod the best I could with the CK
The place is too quiet, maybe add some more people and yeah. (Cleaning lady a thane a few guards)
Both the vendors only sell 1 lock pick and 1 piece of meat
The building is in too much open space, maybe adding a boundary.
low frame rate inside.
Thank you for your insight. I don't usually use NMM to install mods. I quite like the BAIN Installer system of Wrye Bash after using that for Oblivion.