Skyrim

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Created by

lonewolf

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acucj

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60 comments

  1. DimanHAX
    DimanHAX
    • member
    • 0 kudos
    Can i ask what mod does add those sick looking gloves?
    Please,i need them so badly.
    (Also really cool mod,good job)
  2. olirwag
    olirwag
    • member
    • 0 kudos
    When I download this mod for SSE and equip the tail armor, it shows as grey and meshless, is there a way to fix this? It's the only mod with Nightingale tail armor and I'd really like to use it in my game. This happens when I both manually install and install via vortex. If anyone could help me it would be much appreciated.
    1. FauxFurry
      FauxFurry
      • member
      • 26 kudos
      The Nightingale Tail armor seems to be the only one affected for me in Special Edition. Maybe it just didn't have a texture included when it was still being supported? It might just need to be pointed to the right texture set in CreationKit64.
    2. FauxFurry
      FauxFurry
      • member
      • 26 kudos
      That mesh causes an endless loading loop when trying to view it in CK64 so it is safe to say that even the optimized version of it has a few problems.Now to test it in Outfit Studio.
      The whole tail has an armor texture in OS2. Maybe it needs to have the texture set redirect removed from the plug-in?
    3. olirwag
      olirwag
      • member
      • 0 kudos
      How does that work? I'm fairly new to modding so I don't have everything figured out yet.
    4. jdckiller
      jdckiller
      • member
      • 0 kudos
      @FauxFurry do you have an updated tail file for SSE? I'm having trouble with the textures of the shrouded tail and nightingale tail textures. I'm new to modding I only got the rings to work but never figured out how the tail textures work. I used xtexconv for the textures and nifskope for the meshes to update the tail but I'm still getting a grey texture for the DDS file tails. Do you still have a file that is compatible with SSE? 
  3. SalturaGold
    SalturaGold
    • member
    • 0 kudos
    So I am using the Ohmes-Raht race (https://www.nexusmods.com/skyrim/mods/6461), which is basically a Bosmer head on a Khajiit body. I have downloaded this mod and a digitigrade and both don't affect my character's model . So, I'm assuming that the khajiit body isn't being registered or something? Can someone help?
    1. skulltyrant
      skulltyrant
      • member
      • 153 kudos
      i had the same problem, you have to go into ck and change each of the tails to defaultrace (the A and AA files)
    2. jdckiller
      jdckiller
      • member
      • 0 kudos
      @skulltyrant do you have an updated tail file for SSE? I'm having trouble with the textures of the shrouded tail and nightingale tail textures. I'm new to modding I only got the rings to work but never figured out how the tail textures work. I used xtexconv for the textures and nifskope for the meshes to update the tail but I'm still getting a grey texture for the DDS file tails. Do you still have a file that is compatible with SSE? 
  4. za5adlo
    za5adlo
    • member
    • 13 kudos
    Thank your very much for this mod. It uses vanilla textures (which is very needable by me). Endorsed! Khajiit Power!
  5. sudoshywolf
    sudoshywolf
    • member
    • 2 kudos
    are you still active on nexus? I love this mod btw
  6. Sulik1971
    Sulik1971
    • member
    • 1 kudos
    Hi.
    I've been using this mod for a while now and it has worked very well, the armors look nice and help add a bi of immersion to the game.

    However I found a strange glitch(?) For some reason after loading a save the tail armor changed its SKYUI icon from torso to this gray shield thing and then a ring. Equipping doesn't seem to work as the armor never appears on the body. I saved my game, reinstalled the mod, saved again and reinstalled from a fresh download. This works for a split second as the armor appears as "torso" armor and is visible on thee body. As soon as i exit the inventory menu the bug happens again.

    It doesn't matter what save I load it just keeps happening. I did ot chnge my load order between sessions I'm using Mod Organiser if that helps. I'll be very grateful for any help anybody can provide.
    1. Sulik1971
      Sulik1971
      • member
      • 1 kudos
      Ok nevermind. I just booted the game up and it seems to have fixed itself. Still: If anybody has any idea on what could be the cause please share so we may reproduce these results and so that it may be patched.
  7. WolfPaws76
    WolfPaws76
    • member
    • 3 kudos
    So I manually installed this mod and I'm able to make tail armor at forges but when I put it on it looks grey and mesh less...
  8. EZDoesnt
    EZDoesnt
    • member
    • 0 kudos
    Love this mod! Please could you add full Dragonplate tails, Dragonscale tails, and also some versions to match with the Ebonsteel Dragon armour variants?
  9. Flxtt3rshy
    Flxtt3rshy
    • supporter
    • 17 kudos
    In case anyone's wondering, you can use this mod for Khajiit companions, even if your own character isn't Khajiit. My character is a Breton, and I crafted the ebony tail armor for Inigo, gave it to him, and it works great! Could have sworn someone else commented, asking if it worked for companions, but now I can't find that comment in order to reply to it, so here we are. *shrug*
    1. okimura180
      okimura180
      • member
      • 0 kudos
      Thanks for the info! Gonna give my best bud Inigo some tail armor as well
  10. hobbergobrin
    hobbergobrin
    • supporter
    • 0 kudos
    would you be willing to make a guild master version? i dont like the look of nightingale because it hides mah face. suppose i could just mod the mask off.
    1. Camkitty
      Camkitty
      • member
      • 24 kudos
      You could try this mod for the Nightingale Hood: https://www.nexusmods.com/skyrim/mods/5130/?tab=description