Really nice, but could you tell me how to remove the eye texture change but keep that glowing effect and change the colour to red? I'd love to have that glowing red effect with the Sharingan eyes from Uchiha Clan mod.
I've been using your Sharingan mod, it's actually what made me stumble upon this in the first place, so thanks for that. Would it be possible to have the Sharingan mod also change the eye glow to red instead of blue so it matches the new eyes?
so for months now i know many people have been vexed by the stats changing when you use this mod. After repeated testing i have an answer. If you have any green stat buffs your stats will multiply or change when you change back, if you don't have green stats they will go up and then always change back to normal. this mod doesn't add a buff to your character(which would be better and fix all of this) but instead changes your characters base stats which get messed up when a buff is included. if your stats are messed up and you want to fix them you must use this console command formula to fix it
player.modav [stat to modify here, ex health] -[insert total amount of stat you have] this will set you to 0. then player.forceav space [stat] 0 this should change the stat to red or white. you just dont want it green. finally player.setav space [stat] the number you want your stats to be and this should make your stats white. note you must take everything off, all buffs, all yo clothes(free the tatas) and anything that would give you a green buff needs to be removed. to be honest i might have messed up this formula order as i worked on it for over an hour each time but force, set, and modav all have different amounts they will add or remove. overall you want to get into the negative(red stats) then get your stats up slowly to 0(white) then DO NOT USE MOD AV ANY MORE!! modav will only give you Green stats permanently which you don't want!!!!!!!!! ahhhhh!!!!!!! but yo Haruka great mod just change the stat alter to modav(green buff stats) instead of forceav or set av normal stats. buffs can stack and go back to normal with out issue....normally so this way we get stronger and then everything will go back to normal as the buff is simply removed. hope this helps everyone.
Just wanted to let you know that the stats get all wacked up when I use the power. My stats used to be around 300 health, magicka and stamina but now they're around 5000, and when I used them again, it doubled.
ive noticed this as well and im glad/sad to see that im not the only one though i also feel this was intentional. depending on what your stats are when you end combat they change for a given time. its like having been weakened or fatigued after the change, sleeping(depending on affecting mods) or other stat refreshers like potions and food will change your stats back. also if you have the unlimited version, using this change over and over will remove all your magicka and then stamina and possibly reduce your health to 1/4 of your max. this is what i noticed through my trials.
I really like this mod! But I think there's a problem, it seems like after the effect wears off, it actually reduces my default health. If it used to be 100 normal, it would go down to 50 after it was done :s
Hmm, updated how? Well, if it helps, it seems like it also affects other attributes too, last time it affected Stamina, but it never affects Magicka. I think it's because when I used the power, I also heal and use drinks that restore stamina. Maybe that has something to do?
Hello haruka thanks for sharing this mod with us nice idea i want to report about bug or something like that don't know when i play with any vanilla race the spell edit normal but when i play with any mod race like rschildren race from https://www.nexusmods.com/skyrim/mods/55555/ when i try to add the spell can't add it don't know why :\
Edit :Endorsements u deserve it nice mod :)
Edit:i just make new game and add the spell before i change nord race to any mode race in race menu and its work.
33 comments
If you want to know about the character, check my other mod.
*Edit: sorry this is my first time download mod and i don't download the SKSE yet
player.modav [stat to modify here, ex health] -[insert total amount of stat you have] this will set you to 0.
then player.forceav space [stat] 0 this should change the stat to red or white. you just dont want it green.
finally player.setav space [stat] the number you want your stats to be and this should make your stats white.
note you must take everything off, all buffs, all yo clothes(free the tatas) and anything that would give you a green buff needs to be removed.
to be honest i might have messed up this formula order as i worked on it for over an hour each time but force, set, and modav all have different amounts they will add or remove. overall you want to get into the negative(red stats) then get your stats up slowly to 0(white) then DO NOT USE MOD AV ANY MORE!! modav will only give you Green stats permanently which you don't want!!!!!!!!! ahhhhh!!!!!!! but yo Haruka great mod just change the stat alter to modav(green buff stats) instead of forceav or set av normal stats. buffs can stack and go back to normal with out issue....normally so this way we get stronger and then everything will go back to normal as the buff is simply removed. hope this helps everyone.
Edit: nvm, figured it out.
and they stack...
so what give ?
The other effects alone is just enough.
I think it's because when I used the power, I also heal and use drinks that restore stamina. Maybe that has something to do?
Edit :Endorsements u deserve it nice mod :)
Edit:i just make new game and add the spell before i change nord race to any mode race in race menu and its work.