Truly a work of art! This mod makes the original Skyrim pale in comparison! PLENTY of diversity, loot, and really makes you think instead of just hacking your way through! Has about every element you would expect to find in the WHOLE game, just compact in a few locations! REALLY great job!
Does this mod make use of the normal skyrim bandits? Or does it change the bandits so that they are "custom"? Asking because I use requiem, and f they have been unedited this would be compatible.
All the bandits that I used were custom. There are deserters and standard bandits, I am going to go through to change the bandits to be in the bandit faction from skyrim.
Mostly it is. I've been checking out some of the locations, but not all are marked. The marked major locations are all far enough from everything that not even landscape changes are a problem, but some of the unmarked ones look like they could cause some issues.
The Wakefield camp in MBC is ok but one of the chests is nearly buried and the loose loot inside is not visible.
---- There is also an issue that the custom bandit factions in this mod are not actually friendly with vanilla bandit factions. If you are using a disguise mod all of the NPCs from this mod will be hostile to you.
I take it that you would like for me to make the bandits to friends, and I will see what I can do. Which disguise mods do you use, so I can list compatibilities.
I use the Faction Amulets one (https://www.nexusmods.com/skyrim/mods/49592/?) right now, but I've used others in the past that I think work similarily enough.
I only make that comment because when I opened the mod in the CK to look at why they attacked me disguised, I found the bandits had custom factions and were set as friendly to bandits but the reverse was not true.
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The Wakefield camp in MBC is ok but one of the chests is nearly buried and the loose loot inside is not visible.
----
There is also an issue that the custom bandit factions in this mod are not actually friendly with vanilla bandit factions. If you are using a disguise mod all of the NPCs from this mod will be hostile to you.
Which disguise mods do you use, so I can list compatibilities.
I only make that comment because when I opened the mod in the CK to look at why they attacked me disguised, I found the bandits had custom factions and were set as friendly to bandits but the reverse was not true.