Skyrim
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dilugi

Uploaded by

giraldiego

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7 comments

  1. UncleIronballs
    UncleIronballs
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    Does this remove the max 3 skeletons limit from path of sorcery?
    1. giraldiego
      giraldiego
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      • 7 kudos
      I abandoned this mod long ago, I can't remember
  2. offnightmare
    offnightmare
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    Not sure if Its my issue or not but crypt lore doesn't seem to give servants and wights spells but it gives walkers the correct effect.
  3. MrSkyrimBro
    MrSkyrimBro
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    How did "merge" the perk trees? I would like to to this with my perk overhaul mod of choice.
  4. deleted4896204
    deleted4896204
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    Seriously considering this for my dark knight playthrough. Is it well balanced ?
  5. LekramG
    LekramG
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    Looks cool. I just got into playing Requiem. It's hard but I think I'm getting the hang of it. I was sad when I saw that I couldn't have a skeletal army like I did with ordinator but this fixes it. Will endorse when I can. Thanks!
    1. giraldiego
      giraldiego
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      Nice to hear it was useful, please let me know how you feel the balancing of the minions. They shouldn't be OP neither weak. But they have the same stats and perks than similar creatures from Requiem world.