Skyrim

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Mihail

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MihailMods

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  1. MihailMods
    MihailMods
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    ATTENTION- Cliff Racers are not extinct! The idea that Cliff Racers are extinct is a widely held error. Saint Jiub did not extinct the species as a whole, he only decimated the species from the island of Vvardenfell, becoming a saint because of it. The mentioned island, where we played during TES 3: Morrowind, today is covered in ash after the eruption of Red Mountain, however, Cliff Racers continued to exist in the mainland of Morrowind. In Skyrim, the young Nord Mjoll the Lioness has the following line of dialogue: "When I was young, I'd journey with my father on hunting expeditions into Morrowind. The cliff racers made for excellent sport." This line ends any discussion about a possible total extinction.
  2. chickmetalhead
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    Hi Mihail! Just finished upgrading to v8, and it is a really nice upgrade.

    Spoiler:  
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    One of the old problems with these guys was their wings would keep flapping after they died, and a long time ago I replaced the scripts with my own that made the wings disappear after they were killed. And of course, as you may remember... all your mods are merged in my game. So I noticed some odd things on my last few trips to Solstheim, which were the result of a conflict between your newer "Fly High" cliff racers and v7 AND with my scripted changes for the wings. Nothing wrong with anything you did, of course!

    I think my head is going to explode after trying to match up the changes in v8 with my merged version, and extracting out my old changes so that your new main mesh used by v8 and the fly high mod are in effect without my "on death" script effects. Took about 2 hours in TES5Edit, but I think I got everything working in my game now!

    Why am I telling you all this? I wanted to let you to know that your mods and upgrades are totally worth putting in the effort to upgrade things - even if it did take a few hours today (only for me - normal users won't have to do what I did). The results were so worth it!!!

    No need to reply, I know you are busy. Just wanted to say thanks again for all you do and for the v8 upgrade for this mod!
    1. MihailMods
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      i am glad all worked fine in the end my friend <3
  3. MihailMods
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    thanks guys <3
    1. chickmetalhead
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      Oops! See my new comment above, I didn't mean to reply here.
  4. reap3r6
    reap3r6
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    It is apparent upon visiting solstheim and morrowind in my travels that Saint Jiub didn't kill all of these creatures as was claimed. Pesky but magic does them in well enough. Thanks.
  5. M0ro
    M0ro
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    They don't look annoying like in Morrowind :)
    1. Oxytwist
      Oxytwist
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      I really hated those in Morrowind. Still these ones, are Mihail ones. I going to try it!
  6. Icanexplain22
    Icanexplain22
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    Man I Hate these things in morrowind. They just as bad in Skyrim ?
  7. Firebeard17
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    Is there an SSE version of this anywhere? :)
  8. TheEbonslayer
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    0/10 They're not abso-fucking-lutely everywhere and don't follow you across the whole map and aggro to you from 3 miles away.

    Jk. Great mod as always Mihali.
  9. mightyeagle64
    mightyeagle64
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    flyyyyyyyyyyyying in the skyyyyyyyyyyy. cliff racers fly so hiiiiiiiiiiiiiiiigh they flyyyyyyyyyyyyyyyyyyyyy. in this new update
  10. Mythos214
    Mythos214
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    What's new in the latest update?
  11. Mythos214
    Mythos214
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    Why these weren't in the base DLC is beyond me (laziness?.. time crunch?.. I don't know), but thank you for adding them back in.
    1. zmauricio538
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      Cliff Racers were eradicated by Saint Jiub some time before oblivion,you can find him in the Soul Cairn,and in Morrowind(he's that dunmer we see in the beginning of the game)
    2. Krystel14
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      No, only driven out of Vvardenfell. Mjoll said she used to go Cliff-race hunting