Skyrim

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InquisitorOctavius

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InquisitorOctavius

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17 comments

  1. InquisitorOctavius
    InquisitorOctavius
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    File fixed, and should work with Mod Organizer now.
  2. grasum
    grasum
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    These look amazing! Will you make a male version in the future pretty please?
    1. InquisitorOctavius
      InquisitorOctavius
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      Sorry, probably not.

      I never play male characters (just can't get into men as a group) so I don't bother modding for them.

      That, and the equivalent male robe mesh is ugly AF.

      If someone remeshed the female Journeymen Mage robe into a male version thst could use the female texture, sure, setting it up would be a snap, but I'm not making another texture from scrap.

      Also, getting a new texture to match the old one, when I've lost the xcf files with their layers, would be a pain and a half.
    2. Wicker0
      Wicker0
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      just can't get into men as a group
      The f*#@ does that mean? Lmao.
  3. LegendLegacy
    LegendLegacy
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    This is wicked, well done!
  4. PlayaCharacter
    PlayaCharacter
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    Same problem as the others, when I put on the robes it looks like I achieved CHIM and instead of zero-summing, I calculated pi to the nth digit.
  5. OldSkoolRPG
    OldSkoolRPG
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    Definitely does not work. The textures get really stretched out in all directions and CTD. In Creation Kit looks fine but in game does not work.
  6. Suckerprise
    Suckerprise
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    Tried the robes but don't think they work for beast races. It kinda spazzes like the textures run everywhere forever.
  7. Magicmute
    Magicmute
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    Interesting looking, I have to admit.
  8. rhokun
    rhokun
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    It looks great, Miraak's sword is still my favorite weapon from the game. I'd been waiting ages to see if anyone could come up with some different/updated models for it, but no one seems to want to want to attempt it. It may have something to do with the animated texture on the blade, the tentacles, or perhaps it could even be the whip effect - I honestly have no idea. At best, I've seen some new armors and the occasional stat adjustment for the armor/weapons.

    I checked out your tumblr page by the way! You're really into this stuff haha, I think that's awesome - a fellow enthusiast. I look forward to seeing more of your mods.
    1. InquisitorOctavius
      InquisitorOctavius
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      Actually, I'm working on an updated model for Miraaks sword!

      Basically, the texture uses the same general layout as an ebony sword, so you can just point an ebony sword at its texture, and voila! Slim Apocrypha sword.

      I'm trying to add animated tentacles along the length, but they're kinda bugging up, they just shoot out an inch up the blade, and then retract...

      ALSO: the tentacle effect is childishly easy to apply; it's actually just a dirrent impact data set, can be added to any weapon very easily in the CK.

      Guess people just don't like tentacles.
  9. MihailMods
    MihailMods
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    holly s#*!, i really loved this robes, congrats
    1. InquisitorOctavius
      InquisitorOctavius
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      OMG, thank you!

      You're actually one of the modders here whose work I admire, so that means a lot!
    2. MihailMods
      MihailMods
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      thanks my friend
      i will release soon at least 20 new hermaeus mora daedra creatures, you can use them on your future hermaeus inspired mod if you want too

      keep up the good work

      at your orders
      Mihail
    3. InquisitorOctavius
      InquisitorOctavius
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      TWENTY!!!

      OMG, I can't wait!
  10. Conan351
    Conan351
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    Hello InquisitorOctavius, Cool and Thank You!! What else can you make
    1. InquisitorOctavius
      InquisitorOctavius
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      Got a few weapons made, vanilla retexture and mashup, all tentacle-themed, and a fancy half-finished house mod.

      My tumblr, theshehoundoftindalos.tumblr.com, has some WIP screenshots.