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BanjoBunny

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Banjobunny

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67 comments

  1. r4bblerous3r
    r4bblerous3r
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    people are still coming into the rooms, only ignoring the furniture and just standing there. Still spawning in after sleep as well in both windhelm and solitude especially. Dont have any mods changing the inns. Why are the citizens of skyrim such creeps?
  2. jaderiver
    jaderiver
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    Hello Banjobunny
    Does this mod cover the vilyme inn in ivarstead, ??
    The blasted innkeeper and whatsherface still come in to repeat their lines, about her seeing it again, ....
    =(  ( this time I'm letting mavens son know where she is )  xD
    1. Banjobunny
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      I don't have the means to check if I forgot to include Vilemyr Inn at the moment. However, if the NPCs are scripted to discuss something in the room, my mod wouldn't affect that. I only change furniture so NPCs don't try to sandbox in the room.
    2. jaderiver
      jaderiver
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      Ahhh ok, thanks for the reply!
  3. Taedus
    Taedus
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    It would be better if they were forced to leave the room instead. With your mod they would just stand there looking silly or am I wrong?
    1. Banjobunny
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      There simply isn't any furniture in the room for them to interact with, because the ownership of those items has been changed to be player-owned. They may end up in the room for some other reason, but probably not
  4. Unicus1
    Unicus1
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    Hey man, thanks for this, this is great!!!
    BUT I just found that it it don't work in The Winking Skeever, in Solitude. Just thought you would want to know
    1. Banjobunny
      Banjobunny
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      Which part of it didn't work? Which chair?
    2. KevinDAmery
      KevinDAmery
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      I haven't seen any NPCs sitting in the room in the Winking Skeever, but I have had a few show up standing in the room after a night's sleep. I believe the issue is the room is an NPC spawn point, so the game puts them there after you wait or sleep.

      They did leave the room almost immediately after the sleep fade in was complete.
  5. jtgibson
    jtgibson
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    Hey, cool! I was just thinking a couple weeks ago about taking the brute force solution and converting every player room door into a load door that lead to a completely isolated cell -- guaranteed never to have NPCs in there without permission -- but this seems like it's more practical for vanilla-like setups. Awesome to see that someone else was as ticked off about NPC intruders as I was. =)
  6. Talyna23
    Talyna23
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    Is ist possible, this mod is not compatible wit "Go to bed" or similar mods?
    Because GTB allows NPC to sit on beds. And my guess is, that is exactly what all the NPC try to do on/in MY bed!
    So, please, can you make a patch or mod "GTFO my bed"? Please?!
    1. Banjobunny
      Banjobunny
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      No
    2. Talyna23
      Talyna23
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      ok
  7. Magickingdom
    Magickingdom
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    Nothing like having the headsman come into your rented room and threatening you with his axe in Solitude. I sure hope this blocks him out.
  8. l3lessed
    l3lessed
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    I take it this is not compatible with realistic room rentals?
    1. Banjobunny
      Banjobunny
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      Not the full version, no.
    2. l3lessed
      l3lessed
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      Is the snowflake edition okay than? And is there any possibility of a patch in the near future? Could this be done via a simple tes5edit record swap?
    3. Banjobunny
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      The change won't be applied to chairs rrr adds so it won't work.
  9. shooterx97
    shooterx97
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    Love the title.
  10. BribeThePolice22
    BribeThePolice22
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    finally something that is not a follower mod thanks also thanks for making a mod that gets people to get the hell out of my room when i am sleeping endorsed