File information
Last updated
Original upload
Created by
The Beyond Skyrim - Cyrodiil Development TeamUploaded by
BeyondSkyrimDCVirus scan
Tags for this mod
- Companion/Follower Friendly
- Companions/Followers
- Gameplay
- Lore-Friendly
- Replacer
- Fair and balanced
- English
- Animation - Modified
- Music
- Sound FX
- Voice Acting
- Body
- Terrain
- Water
- Weather
- Models/Meshes
- Textures
- Tutorials for Modders
- Total Conversion
- Related to Movies/TV/Books/Other Games
- Guilds / Factions
- Leveled Lists
- New Lands
- Quests
- Scripted Events
- Armour & Shields
- Clothing
- Creatures
- Locations - Dungeons
- NPCs
- Items - Clutter
- Weapons
- Skyrim Script Extender (SKSE)
- DLC: Dawnguard
- DLC: Hearthfire
- DLC: Dragonborn
- Overhaul
- Items - Food
- Dialogue
Activity logs
This page was last updated on 02 April 2025, 12:58PM
- Changelogs
-
-
Version 1.6.3
- Add bronze, jade and copper amulets custom appearances
- Remove interface files from BSAssets bsa so it's only installed when selected in the fomod
- Include fixes from hotfix 1.6.1 that were missing from 1.6.2
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Version 1.6.2
- Replace optional map marker disable plugin with optional FOMOD
- Rewrite of book "The Wind from Oblivion"
- Fix Stormcloak in Chains missing script properties glitched in the last hotfix
- Fix disappearing staircase in Fort Cutpurse
- Fix small gap in Plundered Mine
- Fix floating tree in Applewatch
- Fix map marker not getting the (Cleared) tag after you killed the boss in a lot of dungeon
- Fix colovian clothing first person textures
- Fix some armor and clothing keywords
- Fix ring recipes object count
- Disable recipes where components can't be acquired
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Version 1.6.1
- Fixed SkyUI map version mismatch
- Fixed potential stall in Penitus Oculatos scene in "A Stormcloak in Chains"
- Fixed missing fence normal map texture
- Fixed missing coffee tankard assets
- Removed duplicate references
- Removed all appearances of Summon Will-o-the-Wisp from the game
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Version 1.6.0
- Added map markers (SkyUI compatible version that also works without SkyUI and SKSE, alternatively a CoMAP version)
- Fixed invisible peaches
- Fixed missing bruma guard armor tempering recipe
- Removed broken mesh: meshes\bscyrodiil\lod\imperial city\cyrlod_ic_pillarring01.nif
- Fixed Rielle doorway being invisible in some circumstances
- Restored ai packages that caused the game not to load with outdated patches
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Version 1.5.5
- Fixed an objective in Stormcloak in Chains not being failed
- Fixed a bug where Renod's lute is stuck in the inventory
- Fixed not being able to speak to Cadius in Whispers of the Mountain after the zombie attack scene
- Improved the objective flow in Whispers of the Mountain
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Version 1.5.4
- Add new/missing hairs
- Added fast travel marker to Skyrim
- Fixed Beast's Maw being blocked
- Fixed missing footsteps for a castle piece
- Fixed dialogue conditions in `The Courier`
- Fixed barter menu not appear for one line
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Version 1.5.3
- Fixed Ugly Love start (requires new savegame)
- Fixed the disability to sit in CYRLowerChair01FL
- Misc tweaks
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Version 1.5.2
- Fixed inaccessible Frozen Grotto
- Fixed unbalanced Ogre Teeth
- Fixed mage gloves ornate
- Fixed misc placement issues
- Removed permanently disabled objects
- Removed coffee recipe
- Removed map markers outside the playable area
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Version 1.5.0
- Removed access to unfinished Fingerbowl and Outlaw Endre's Cave
- Removed access to Ogre Camp near Mountain Watch to prevent start of an unfinished quest
- Fixed ayleid lich helmet assets
- Fixed radiant quests sending you to unplayable areas
- Fixed Ugly Love script performance
- Fixed missing textures in goblin loading screen
- Fixed erros in DLC patch
- Fixed crashing hairs BSKHairFemaleRedguard08 and BSKHairMaleImperial10
- Fixed missing bard song subtitles
- Fixed a few spelling issues
- Fixed gap near Camp of the Devout
- Fixed some helmets being invisible when worn by orcs
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Version 1.4.2
- fixed instrumental bard song idle ending instantly
- removed unfinished bad mountain mine
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Version 1.4.1
- fixed Hero of a Song not playing
- fixed unintentionally visible map markers
- fixed missing assets for coffee
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Version 1.4.0
- Overview:
- lots of quest fixes
- lots of dialogue and voice line fixes
- lots of asset fixes
- lots of level design fixes
- voiced bard songs
- facegen updates
- lod updates
- reimplemented combat and discovery music in BSAssets for future compatibility
- restructured BSAssets for compatibility with future Beyond Skyrim releases
- regenerated DLC patch
- Quests:
- fix for alammus veil start failing if you exit dialog
- fix for beggar not leaving if you refuse reward, wont work if already reached this stage
- disabled renod quest bandits after quest complete, wont work if already reached this stage
- fixed whispers of mountain zombie respawning
- fixed prison guard stuck standing around after final scene in stormcloak in chains
- fixed dumrag failing to advance quest if anything blocks his way in the house
- improved quest behaviour if you choose to get renod a job but change your mind
- fixed persuade options that could be abused for speech skill gain
- fixed Ugly Love Manor Guard attacking
- fixed Ugly Love missing ending option
- fixed not being able to start Ugly Love after refusing it once
- fixed WE with Noble not giving you gold after intimidation
- the bounty collector no longer is a-comin'
- fixed border gate legionnaire option appearing if you aren't in the legion
- choosing to follow Hadvar in Helgen no longer lets you cross the border gate as an Imperial
- Dialogue:
- fixed typos
- matched many subtitles with voice acting
- fixed missing voice files
- fixed some voice lines being too quiet
- fixed wrong dialog conditions preventing lines from playing
- general dialog fixes
- Assets:
- collisions block were pointing at the root bsfadenode instead of their parent NiNode
- move lots of meshes to new filepaths
- updated farmhouse fences
- fixed farmhouse mesh
- fixed collision for bruma stairs
- fixed some gaps in the Frostcrag Spire collision
- fixed gaps in ayleid tileset
- fixed Bruma walls collision being too far back
- fixed collision problems and closed a bunch of gaps
- fixed Somnalius ferns giving off a red spotlight
- fixed CyrTreeRedwood missing branch tip texture
- fixed ayleid containers displayed in the wrong place
- fixed microscopes doesn't havok settle
- fixed model issue with CYRBRumaUpperClassHome01 chimney
- fixed texture flickering in the basement of Icewind Traders
- fixed arrow root ingredient can't be picked up and doesn't havok settle
- fixed ladybugs sound like coins when they drop on the ground
- fixed servant's pie can't be picked up
- fixed uninteractable welkynd and varla stones
- Level Design:
- lots of level design fixes everywhere
- fix some dungeons not being marked as cleared properly
- disabled some coffins by default
- Misc Fixes:
- many load screen fixes (frequency, model position, new models)
- fixed typo in Rielle note
- fixed mispellings of legate precilius varro
- fixed typo breaking bounty letter formatting
- fixed the skyrim report part IV incorrect Legion numbering
- fixed invinsible chainmail helm for orcs
- removed keywords that cause vanilla quests to point to outside bruma play area
- removed armour keyword from some clothing
- fixed mountain lion pelt to leather crafting conditions
- fixed untemperable Heavy Iron Cuirass
- fixed chainmail armor crafting
- fixed house with wrong key assigned to it
- attempted fix for flying skeleton
- fixed values of eastern dwemer weapons to consistent ones
- fix alchemical effect "Light" not working because of null hit shader
- prevent treasure map to respawn
- fixed boars not dropping loot
- fixed catching a lady bug give you a bee
- removed an unused duplicate of the Frostcrag Spire exterior
- fixed bruma castle great hall cell ownership
- Misc Tweaks:
- gave all ayleid containers proper name
- slight buff for silver tooth goblins
- renamed silver tooth 2nd cell
- doubled bounty quest gold reward
- buffed few boss monsters
- buffed few quest bosses with various items, perks and potions
- made renods house never give trespass bounty
- cyrodiil deers now drop their own deer pelt variations
- added few additional welkynd and varla stones in ayleid ruins
- added more idle markers to greenwood so the npcs dont compete for the chopping block
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Version 1.3.3
- Quest & NPCs
Lowered frequency on some Dumrag idle lines
Added fast travel markers to Skyrim/Cyrodiil after entering Cyrodiil for first time. Enabled on old saves by going through the border gate
Fixed Renod repeating the same line twice
Fix for Grimclaw wandering too close to bruma
Removed bandit camp keyword from Frozen Grotto
Fixed issue with aliases in BrumaFF08 that could cause it to be unfinishable for some players.
Increases the max lvl calc of the Frostfire Glade boss (Glade Guardian) to prevent it from being excessively easy for high level characters
Fixed several typos
Fixed a few voicetype bugs
Fixed a few unfilled properties
Bugfixes for Alammu’s Veil ending
Removed quest item status from some items that shouldn’t have it
Removed forced bounty for killing Renod
Fixed guard patrol not looping
Fixed flags in many packages
Fixes to dialog events
No Thalmor objective for courier quest if they’re not in Bruma anymore
Gixed quest items sometimes not spawning for courier quest, will not retroactively work on old saves
Temoved timer that would stall dialog with Adius during delicate situation
Made sure Alavva will not attack when she shouldn’t and will not accept yield
Fixed npcs being hostile to Alavva at wrong time
Fixed getting stuck in Alavva dialog
Fixed Astor’s Whispers of Mountain dialog options being available at wrong quest stage
Fixed few loose ends with A Stormcloak in Chains scripting
Fixed npc with wrong voice
Fixed Cadius not being essential
Lowered aggro on Serulius
Disabled a named bandit that shouldn’t spawn
Fixed some quest bandits that were respawning
Guards are now aggressive towards highwaymen
Traveling nobles now have items in their inventory
Added Whispers robe spawns
Fixed Simund Gautierre's Journal flavor text mistakenly referring to it as 'Albecius Relandrin's Journal'.
Guards will not call players wearing imperial armor a civilian
Renod will not give the player a trespass bounty during his quest
Removes the cut Doomsayer encounter from the SM event node to prevent it from spawning.
Added relationship rank check on some hello lines
Added vampire race checks on many race conditions
Cleaned up issues with the letter of permission alias in the quest
Fixed lip sync on CYRMaleBrute
Level Design
Fixed trap in Northfringe sanctum
Replaced all books and leveled armor in Northfringe with more lore friendly items
Removed excess loot from Northfringe
Fixed navmesh problems in Red Ruby Cave
Added new Bruma patrol route to reduce congestion
Generic level design fixes
Optimized lights in Gautierre Manor
Fixed coffins in Undercroft not being disabled by default
Added cooking pot to Snowstone Rest
Generic landscape and level design fixes
Deleted a bad marker in fort cutpurse
Models & Textures
Ayleid Bow positioning fix
Bruma ledge model fixes
Various missing and broken textures replaced
Fixed iron club using wrong model
Fixed a note with wrong font
Misc Fixes
Buffed mountain lion
Minotaurs now drop 2 horns
Added bone meal to Ayleid drops
Replaced many books around the map with Cyrodiil books
Fixed errors reported by the Creation Kit
Fixed some armor keywords
Fixed some lvl lists with vanilla weapons
Better chance for chainmail to spawn on bandits
Replaced vanilla iron shields with Cyrodiilic iron shield
Removed Mithril armor from lvl lists
Rebalanced alchemical abilities and costs
Made goblins use goblin inventory data from assets as template
Renamed cutpurse cave mapmarker
Deleted some refs that didn’t like npcs sitting on nearby chairs
Deleted some duped refs
- Quest & NPCs
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Version 1.3.2
- Adds Vipers Bugloss
Adds Carrot Cake
Various balance and value fixes to food and alchemy system
Temporary removal of Stinkhorn due to issues with the model in SSE
Fix to incorrect vertex color flag on an Ayleid ruin piece
Fixes missing Farmhouse Windmill texture
- Adds Vipers Bugloss
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Version 1.3.1
- Added dummy .esp to ensure additional .bsa loading for non-MO users.
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Version 1.3
- Quest & NPC Fixes
Fixed some dialog event scenes missing from the story manager.
Fixed some scenes being under the wrong sm event.
Fixed unfilled script properties halting progression in MS08.
Fixed issue where Armion could reappear in Bruma after MS08.
Fixed a case where the player could complete Absent Antiquity and be unable to obtain A Delicate Situation.
Removed stray debug messages in Cerendil memory gem scene and MS07 Bentior dialogue.
Fixed issue that prevented the College of Winterhold dialogue from being valid at the border gate.
Fixed issue that stalled conversation with Surilaron in Rielle if the player was a vampire race.
Fixed timing issue with whiteout sequence during Surilaron's resurrection that allowed the player to see him being enabled.
Delayed onset of Cloud Ruler Temple intro dialogue by 4 seconds due to player complaints.
Fixed Glenroy's Akaviri Katana having so few enchantment charge points that its enchantment never took effect.
Fix a loose end in intro legate scene, due to some obscure change in NPCs dialogue state in SSE.
Safecheck to force stage to be set at the end of the reveler scene (even if the scene didn't play all of its actions).
Fix critical issue with the chicken transformation breaking the game.
Delete an obsolete leftover WE trigger near east gate
Add GlobalVariables for Major/Minor version
Fix facetiny on Thalmor encounter from WE06
Fix several WE faction scripts
Fixed some bugs with npcs commenting about players gear
Added "mysterious" to Synod quest book name
Gives the mysterious items in the Synod Conclave a purple effect shader to make them easier to find.
Fixed possibility of random npcs spawning with no clothes
Adjusted Northern Arms packages so its always open 8 to 20
Fixed highwayman only playing defensive
Fixed various bugs in Underpall Quest
Made Cyrodiil Thalmor encounters spawn with appropriate gear
Fixes to quest journal and marker behaviour in A Stormcloak in Chains
Made sure soldiers always aggro when appropriate in A Stormcloak in Chains
Fixes to dialog stall problems in A Stormcloak in Chains
Fixed Pale Pass misc quest becoming unavailable if you skip a dialog line
Upon My Honor fixes mainly to misc objectives not completing and sellus not having dialog
Fixed resist arrest dialog not playing properly
Encounter now spawns the Cyrodiil bounty collector actor instead of the vanilla bounty collector actor.
Cyrodiil bounty collector actor is now correctly an Imperial with a Cyrodiil voicetype and based on the Cyrodiil leveled bandit boss actor instead of the vanilla one.
Fixed low crime gold dialog not playing in rare circumstances
Improved Alammu's Veil NPC behaviour and fixed bugs
Made Neldam a boss level npc
Level Design Fixes
Fixed some floating meshes and landscape holes
Fixed Underpall Cave roombound error
Adjusted some pillars blocking the way in Underpall
Delete windows/lightbeams outside of Bruma Castle
Delete a duplicated brazier in Bruma
Add map marker to Bruma Stable
Add a proper cocmarker to cyrbrumaexterior01
Lowered aggro on Gort, Ralgar, Dartaqto and Arilus
Made farmers not fight strong enemies to the death
snowpoi20 nord ruin cant loot chest without doing puzzle first
Added a Minotaur Lord spawn, gave them right factions and buffed them slightly
Added extra clutter outside Silvertooth Cave
Adjusted castle display cases so items dont fly out
Removed some bad idle markers at stables
Added loot chest to draugr poi
Fixed a badly placed display case in castle
Removed red vertex paint at sancre tor
Added collision blocking at Skyrim side border gate
Some extra landscaping near Namira's shrine
Removed benches and other blocking in underpall boss arena and updated nav
Fixed the navmesh outside Serpent's Trail on Skyrim side so followers can enter.
Fixed navmesh at Frostcrag bandit camp so bandits can get to player. Fixed navmesh in Sedor so followers can follow a bit better and successfully transition between sections. Twealed entrance to Unmarked Cave and surrounding navmesh.
Model & Texture Fixes
Fixed armor with invalid biped slots
Fixed bugs related to beast races and armour biped slots
few fixes to armor keywords
Replaced all WO3E in the game world except steel tanto and unique daedric nodachi
Attempted to stop courier quest letters from sinking throught the floor
Fixes to textures on various Ayleid ruin pieces
Fixes and new meshes for food and ingredients
Fixed specular color on vase, changed texture
Fixed some texture sets
Set path on some staves with missing WO3E to point to vanilla model
Fixed Ayleid stones
Steel armor replacement with regular Steel armor
Made back hair visible on many cyrodiil helmets and hats
Replaced some ancient imperial weapons with no custom model
Fixed Alessian honed sword with wrong model
Replaced skyrim maps with cyr maps
Misc
Fixed various errors reported by the Creation Kit and SSE Creation Kit
Fixed some typos in dialogue and texts
Deleted bad dummy potions with no lvl list selected
Disabled WO3E crafting recipes
All upper class clothes now weight the same
Fixed some enchanted weapons with no enchant charges
Removed arrowroot from lvl list
Fixed ingredients with missing effects
Gave unique boss npcs and followers relevant perks
Fixed light enchantment not being usable in enchanting, now works on headgear
Added recipe for mithril tempering and general recipe fixes
Adjusted price or weight on some items
Nerfed Daedric Nodachi damage
Updated Underpall bosses spells and perks
Fixed Topaz value
Fixes Ayleid skeleton loot, replaces most placed Varla stones with Welkynd stones (Varla stones are meant to be rare and Welkynd stones common, it was the opposite before)
- Quest & NPC Fixes
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Version 1.2
- Quest & NPC Fixes
Fixed vampire thralls attacking each other
Fixed missing Razzada quest script
Fixed Razzada talking in his sleep
Fixed butcher shop not being open in Bruma
Fixed Pale Pass soldier with no AI package
Fixed Legate at border gate not fighting to the death
Fixed npcs talking Ayleid
Fixed typos including dozens of double spaces in text
Ensure cut "CathedralMassScene" won't run
Fixed A Stormcloak in Chains failing to progress after exiting the fort
Removed hunter from levelled list with no voice
MS09 parts properly disabled
Restored missing voice files for CYRMaleBritishEveryman
Added 3 missing scripts
Replaced Wereboar with Werewolf to prevent game crashes
Disabled some random events that were causing crashes
Removes the aggro radius on the ogre in Boreal Stone Cave
Makes it so only Erlus can use the idle marker behind the bar in Snowstone Rest
Level Design Fixes
Fixes double navmesh (cell 19,44) and a few other minor navmesh issues
Removed double navmesh in two cells; fixed navmesh to allow followers to enter Northfringe Cave
Fixed landscape tearing at Talos camp
Fixed Fort Horunn occlusion planes
Fixed lots of landscape holes and floating objects
Region definitions corrected for Bruma Release Region
Removed duplicate items in POI20
Fixed landscape hole at Namira's shrine
Navmesh correction to 23,48 - corrected crash on merge.
Disables some map markers outside the release area so they don't show up on the compass
Adds missing boss chest to Anga and fixes some lights.
Fixes the shield in the eastern watchtower and repairs a hole in a cliff.
Fixes border region at Plump Rat camp
Removed some unused markers
Fixes edits to vanilla Skyrim border region
Made Pale Pass marker visible by default
Model & Texture Fixes
Added environment map and cube map to the Minotaur axe
Removed explicit external emmitance from several Bruma wall models that no longer have lighting
Fixed onionhanging, stinkhorn, and Goblin War Axe textures
Several fixes to Ayleid ruin kit
Ironwood nut texture fix
Added new comb clutter items.
Fixed Cathedral lod
Restored some missing book models that caused crashes
Added amulets for future implementation
Missing treasure map texture restored
Implemented new Imperial City lod models
Regenerated object lod and landscape lod
Replaced several Goblin skins that were causing crashes
Fixes leather armor cuirass crash.
Fixed Ayleid button activate sound
Removed buggy Thorina helm from outfits
Added harvest sound to plant missing it
Misc
Compressed several errant .wav files as .xwm
Fixed the duplicate enchanted Iron War Axe
Fixed some oil puddles not being flammable
Fixed an empty loot chest
Adjusted map size to disallow panning camera over unfinished portion of province
Cleaned ITM and UDR records from both BSAssets and BSTamriel
Added dummy effects to obsolete Ayleid items so they won’t spam an error
- Quest & NPC Fixes
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- Author's activity
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April 2025
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02 Apr 2025, 12:58PM | Action by: BeyondSkyrimDC
Attribute change
'Description changed.'
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01 Apr 2025, 6:11PM | Action by: BeyondSkyrimDC
Attribute change
'Description changed.'
May 2023
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04 May 2023, 12:21PM | Action by: BeyondSkyrimDC
File added
'Beyond Skyrim - Bruma 1.6.3 [version 1.6.3]'
April 2023
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18 Apr 2023, 4:06PM | Action by: BeyondSkyrimDC
File added
'Beyond Skyrim - Assets 1.6.3 [version 1.6.3]'
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18 Apr 2023, 3:50PM | Action by: BeyondSkyrimDC
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'File \'Beyond Skyrim DLC Integration Patch 1.6.2\' description changed.'
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16 Apr 2023, 2:10PM | Action by: BeyondSkyrimDC
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'File \'Beyond Skyrim - Bruma 1.6.2\' description changed.'
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16 Apr 2023, 2:10PM | Action by: BeyondSkyrimDC
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'File \'Beyond Skyrim - Bruma 1.6.2\' description changed.'
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16 Apr 2023, 2:09PM | Action by: BeyondSkyrimDC
Attribute change
'File \'Beyond Skyrim - Bruma 1.6.3\' description changed.'
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16 Apr 2023, 2:09PM | Action by: BeyondSkyrimDC
Attribute change
'File \'Beyond Skyrim DLC Integration Patch 1.6.2\' description changed.'
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16 Apr 2023, 2:08PM | Action by: BeyondSkyrimDC
Changelog added
'Change log added for version 1.6.3'
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16 Apr 2023, 2:07PM | Action by: BeyondSkyrimDC
File added
'Beyond Skyrim - Bruma 1.6.3 [version 1.6.3]'
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16 Apr 2023, 2:07PM | Action by: BeyondSkyrimDC
File added
'Beyond Skyrim - Assets 1.6.3 [version 1.6.3]'
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07 Apr 2023, 3:24AM | Action by: BeyondSkyrimDC
File added
'Beyond Skyrim - Bruma 1.6.2 [version 1.6.2]'
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07 Apr 2023, 1:47AM | Action by: BeyondSkyrimDC
Attribute change
'File \'Beyond Skyrim - Assets 1.6.2\' category changed to Old versions.'
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07 Apr 2023, 1:47AM | Action by: BeyondSkyrimDC
Attribute change
'File \'Beyond Skyrim - Assets 1.6.2\' description changed.'
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07 Apr 2023, 1:45AM | Action by: BeyondSkyrimDC
File added
'Beyond Skyrim - Assets 1.6.2 [version 1.6.2]'
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07 Apr 2023, 1:07AM | Action by: BeyondSkyrimDC
Changelog added
'Change log added for version 1.6.2'
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07 Apr 2023, 1:06AM | Action by: BeyondSkyrimDC
Changelog added
'Change log added for version 1.6.2'
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07 Apr 2023, 12:03AM | Action by: BeyondSkyrimDC
Attribute change
'File \'Beyond Skyrim - Bruma Hotfix 1.6.1\' category changed to Old versions.'
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07 Apr 2023, 12:03AM | Action by: BeyondSkyrimDC
File added
'Beyond Skyrim - Bruma 1.6.2 [version 1.6.2]'
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May 2025
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