Skyrim

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Created by

anothersunday

Uploaded by

grimjaw5

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64 comments

  1. lightgamez31
    lightgamez31
    • member
    • 43 kudos
    does this work for Special Edition?
  2. takesy1
    takesy1
    • supporter
    • 2 kudos
    Best! If there was voice acting, that would be great.
  3. ladyvoldything
    ladyvoldything
    • member
    • 10 kudos
    Would you ever consider making or authorizing someone else to do an SSE port?
  4. moxica
    moxica
    • supporter
    • 25 kudos
    Does anyone know how to change the status in the Northshore Temple?
    Everything is showing the "Steal" flag.
    Ive taken up residence there and even using Jaxons Positioner to place my own container, the new container shows the 'Steal" flag.

    I would like to be able join the faction but I dont think there is one.
    Any thoughts?

    NVM- I just used ~ to set ownership
  5. Georgemods234
    Georgemods234
    • member
    • 1 kudos
    how would you feel about a xbox1 bethesda.net port?
  6. blehmeh
    blehmeh
    • member
    • 11 kudos
    Ohh, this is nice. Those Seyda Neen style houses make me reminisce.
  7. Taginus
    Taginus
    • member
    • 0 kudos
    I'm really enjoying this mod. I was hesitant at first because I use another Raven Rock mod, but I can tell that you've really put a lot of effort into the immersion. I like that you've modified North Shore Landing, it would be cool if you could make that into a little settlement! One other thing that would be cool is to make Telvanni guards at Tel Mithryn.
  8. GeorgeCorbul
    GeorgeCorbul
    • member
    • 13 kudos
    OK, this is probably a silly question, but aren't the Ashlanders supposed to wear chitin armor and not fur?
    1. psychotrip
      psychotrip
      • member
      • 4 kudos
      This would be great to see in an update
    2. anothersunday
      anothersunday
      • member
      • 5 kudos
      I could argue either way. They aren't in the ashlands, per se, and Solstheim didn't originally have chitin-bearing critters. Ashlanders, and most Dunmer, are good at adapting to their environment, and there'd be more fur-bearing wildlife on Solstheim.

      But since Solstheim has been hit pretty hard, and thus the indigenous wildlife has probably also suffered, maybe they'd have arranged to trade with the remaining mainland Dunmer settlements, and chitin would make it back that way.

      Really though, I went with fur because I didn't like the Skyrim version of light chitin armor at all. I tried putting a few pieces on the Ashlanders but nothing really worked for me. I figure they also range some outside the ashen part of Solstheim, and the chitin goggles and other gear wouldn't be as useful.

      I more or less stopped development on the mod. I'm glad people got some enjoyment out of it, sorry it couldn't have been more.
  9. JessPlaysGames
    JessPlaysGames
    • member
    • 0 kudos
    Has there been any progress getting this to be compatible with the Teldryn Sero mods?
  10. psychotrip
    psychotrip
    • member
    • 4 kudos
    Just wanted to say how in love I am with this mod. You seriously went the extra mile here. Too many people just add more houses and shops and call it a day. You've seriously changed the Solstheim experience for me. I especially love how you expanded dunmer civilization without breaking the lore. Solstheim still feels like a harsh, barren place for the dunmer, but I love seeing additional ashlander settlements, temple enclaves, and other little pockets of society.

    I honestly can't wait to see where you go next with this mod. My dream is to see a similar situation to what we saw in Bloodmoon, where after you help Raven Rock get back on its feet it gradually starts to grow and we begin to see some new additional settlements pop up.